Player Matchup

Loki
Loki
ChrisGreenFire13
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,138 Elo+
Party 1
Mulan
Mulan
fer_de_lance32
Mulan
Level 46
God Stats
2W - 0L
1,039 SR
Queue Stats
15W - 28L
1,163 Elo+
Party 1
Eset
Eset
xIceCube94
Eset
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,261 Elo+
Party 1
Team Averages
Level 26
1,346 SR
1,188 Elo+

VS

Team Averages
Level 14
1,631 SR
1,281 Elo+
Hel
Hel
Its_me_Zed
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Mulan
Mulan
Itsderiva84
Mulan
Level 11
God Stats
0W - 1L
1,894 SR
Queue Stats
5W - 16L
1,276 Elo+
Party 2
Tsukuyomi
Tsukuyomi
soldado-osado270
Tsukuyomi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 16
9,446
675
2,602
9,237
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
14 / 1 / 5
11,448
818
13,900
11,811
12,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 13
10,725
766
13,767
9,607
3,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,515
608
6,601
11,879
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 7 / 4
8,740
624
8,326
15,029
10,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
11
3 / 8 / 1
8,524
609
3,985
11,770
5,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
6
7
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
1
8
4
0.38
L
2
7
4
0.57
W
14
1
5
16.5
L
Tsukuyomi
3
8
1
0.44
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
18,912
30,655
Taken
38,678
19,010
Mitigated
20,037
10,105
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,602
1,062
0
1,300
9,237
3,145
604
2,208
7,029
0
9,518
L
6,601
1,490
1,168
2,874
11,879
4,057
0
3,353
8,526
23,140
0
L
8,326
821
0
683
15,029
10,879
0
7,094
7,935
0
21,202
W
13,900
3,348
934
2,563
11,811
12,331
818
2,931
8,880
3,409
34,248
L
Tsukuyomi
3,985
747
0
125
11,770
5,101
0
4,281
7,489
0
24,419
W
13,767
725
2,219
3,089
9,607
3,534
1,240
1,462
8,145
48,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
25,779
134
Minions Killed
93
0
Camps Cleared
0
730,277
Distance Traveled
550,263
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,446
675
15
1
0
216,780
1
L
Hel
8,515
608
19
1
0
175,093
0
L
Mulan
8,740
624
26
2
0
194,850
0
W
Mulan
11,448
818
52
4
0
266,858
0
L
Tsukuyomi
8,524
609
48
3
0
180,320
1
W
Eset
10,725
766
67
5
0
246,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role