Player Matchup

Erlang Shen
Erlang Shen
ALFATOR36
Erlang Shen
Level 28
God Stats
2W - 5L
1,394 SR
Queue Stats
250W - 292L
1,391 Elo+
Solo
Artemis
Artemis
Chablau1297
Artemis
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
ChiquiMafia2017
Nu Wa
Level 25
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 8L
1,280 Elo+
Solo
Mercury
Mercury
RamGal77
Mercury
Level 28
God Stats
7W - 5L
1,785 SR
Queue Stats
279W - 287L
1,464 Elo+
Solo
Athena
Athena
VigilanteCego
Athena
Level 8
God Stats
1W - 5L
1,462 SR
Queue Stats
60W - 57L
1,455 Elo+
Party 1
Team Averages
Level 19
1,532 SR
1,379 Elo+

VS

Team Averages
Level 20
1,402 SR
1,400 Elo+
Cthulhu
Cthulhu
DEVORADOR2
Cthulhu
Level 19
God Stats
4W - 4L
1,391 SR
Queue Stats
44W - 44L
1,440 Elo+
Solo
Izanami
Izanami
G1OV4NN1-536_
Izanami
Level 26
God Stats
6W - 9L
1,189 SR
Queue Stats
157W - 167L
1,392 Elo+
Solo
Tiamat
Tiamat
Kyo_Mvp
Tiamat
Level 20
God Stats
6W - 6L
1,465 SR
Queue Stats
99W - 83L
1,438 Elo+
Solo
Susano
Susano
SpaceGhostozo
Susano
Level 28
God Stats
17W - 21L
1,466 SR
Queue Stats
38W - 46L
1,394 Elo+
Solo
Mulan
Mulan
VultureKing
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALFATOR36
Erlang Shen
12
1 / 7 / 3
7,614
476
5,118
9,757
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Chablau1297
Artemis
11
2 / 11 / 0
7,111
444
6,042
13,186
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 3
8,220
514
11,891
8,955
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
RamGal77
Mercury
15
6 / 3 / 5
9,162
573
9,276
14,308
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 6
6,899
431
5,444
12,161
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEVORADOR2
Cthulhu
13
10 / 2 / 9
8,688
543
9,256
14,371
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
15
8 / 2 / 11
9,680
605
14,683
11,457
3,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kyo_Mvp
Tiamat
13
4 / 4 / 2
8,239
515
6,691
10,015
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 8
7,965
498
7,382
11,869
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 4 / 0
8,188
512
5,073
8,868
7,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
15
Kills
30
31
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALFATOR36
Erlang Shen
1
7
3
0.36
L
Artemis
Chablau1297
Artemis
2
11
0
0.18
L
5
4
3
1.63
W
Cthulhu
DEVORADOR2
Cthulhu
10
2
9
7.25
W
Izanami
8
2
11
6.75
W
Tiamat
Kyo_Mvp
Tiamat
4
4
2
1.25
L
Mercury
RamGal77
Mercury
6
3
5
2.83
W
2
4
8
1.5
L
1
6
6
0.67
W
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
43,085
58,367
Taken
56,580
24,493
Mitigated
35,706
8,687
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALFATOR36
Erlang Shen
5,118
2,574
0
878
9,757
5,811
650
223
9,507
0
38,345
L
Artemis
Chablau1297
Artemis
6,042
2,644
0
1,836
13,186
3,514
592
2,821
10,090
0
29,322
L
11,891
3,257
0
579
8,955
3,217
52
4,647
4,098
50,978
0
W
Cthulhu
DEVORADOR2
Cthulhu
9,256
1,151
112
3,270
14,371
14,010
129
5,437
8,934
25,491
0
W
Izanami
14,683
9,335
0
4,118
11,457
3,865
607
3,263
8,194
0
62,449
W
Tiamat
Kyo_Mvp
Tiamat
6,691
783
0
1,662
10,015
5,544
196
5,319
4,696
37,554
0
L
Mercury
RamGal77
Mercury
9,276
5,430
0
1,856
14,308
5,226
0
3,596
10,622
0
57,589
W
7,382
1,929
726
4,742
11,869
5,011
150
1,827
10,042
0
42,941
L
5,444
1,979
0
3,538
12,161
6,725
0
3,788
8,103
19,880
0
W
5,073
1,484
0
1,714
8,868
7,276
1,662
1,489
7,379
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
42,760
341
Minions Killed
359
0
Camps Cleared
0
1,432,911
Distance Traveled
1,410,424
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,614
476
77
5
0
263,329
0
L
Artemis
7,111
444
51
3
0
252,208
0
L
Nu Wa
8,220
514
89
6
0
267,056
6
W
Cthulhu
8,688
543
26
2
0
275,363
2
W
Izanami
9,680
605
126
8
0
289,500
0
W
Tiamat
8,239
515
67
4
0
275,168
0
L
Mercury
9,162
573
95
6
0
347,599
1
W
Susano
7,965
498
71
4
0
322,341
1
L
Athena
6,899
431
29
2
0
302,719
2
W
Mulan
8,188
512
69
4
0
248,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role