Player Matchup

Cthulhu
Cthulhu
BERSSERKER1
Cthulhu
Level 4
God Stats
0W - 5L
1,099 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 2
Baba Yaga
Baba Yaga
CruellaChanel
Baba Yaga
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 3
Artemis
Artemis
QiQiHulaHoop
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 3
Kukulkan
Kukulkan
SnowGore
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,071 Elo+
Party 2
Cerberus
Cerberus
Tarinf
Cerberus
Level 29
God Stats
8W - 7L
1,510 SR
Queue Stats
184W - 213L
1,435 Elo+
Solo
Team Averages
Level 12
1,421 SR
1,226 Elo+

VS

Team Averages
Level 16
1,547 SR
1,467 Elo+
Chernobog
Chernobog
 
Chernobog
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FabbyO
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,465 Elo+
Solo
Yemoja
Yemoja
MayHw
Yemoja
Level 6
God Stats
4W - 0L
1,853 SR
Queue Stats
12W - 6L
1,604 Elo+
Solo
Terra
Terra
TidinhaErotica
Terra
Level 6
God Stats
32W - 12L
1,500 SR
Queue Stats
38W - 24L
1,376 Elo+
Party 1
Mercury
Mercury
Yaguroh
Mercury
Level 24
God Stats
5W - 5L
1,382 SR
Queue Stats
50W - 35L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BERSSERKER1
Cthulhu
16
2 / 9 / 5
10,130
1,013
11,535
16,123
7,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baba Yaga
CruellaChanel
Baba Yaga
16
1 / 3 / 5
9,818
982
15,561
12,297
5,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
QiQiHulaHoop
Artemis
15
3 / 7 / 3
9,765
977
8,732
11,108
5,457
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SnowGore
Kukulkan
13
0 / 3 / 3
8,520
852
2,206
2,905
962
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Tarinf
Cerberus
17
7 / 7 / 3
11,511
1,151
20,428
24,387
12,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 2 / 12
11,082
1,108
10,178
10,854
3,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
FabbyO
Morgan Le Fay
17
4 / 4 / 12
10,564
1,056
10,593
12,612
4,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MayHw
Yemoja
17
1 / 1 / 14
11,329
1,133
8,854
9,704
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 3 / 12
11,643
1,164
5,645
18,061
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Yaguroh
Mercury
18
16 / 3 / 9
13,283
1,328
24,270
14,135
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
29
29
Deaths
13
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
12
5.5
L
Cthulhu
BERSSERKER1
Cthulhu
2
9
5
0.5
L
Baba Yaga
CruellaChanel
Baba Yaga
1
3
5
1.17
W
Morgan Le Fay
FabbyO
Morgan Le Fay
4
4
12
2.5
W
Yemoja
MayHw
Yemoja
1
1
14
8
L
Artemis
QiQiHulaHoop
Artemis
3
7
3
0.64
L
Kukulkan
SnowGore
Kukulkan
0
3
3
0.5
L
Cerberus
Tarinf
Cerberus
7
7
3
1.21
W
3
3
12
3
W
Mercury
Yaguroh
Mercury
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,462
Damage
59,540
66,820
Taken
65,366
31,675
Mitigated
39,353
11,782
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,178
5,291
243
847
10,854
3,704
0
7,865
2,989
0
28,119
L
Cthulhu
BERSSERKER1
Cthulhu
11,535
819
0
1,794
16,123
7,715
0
6,867
9,256
30,115
0
L
Baba Yaga
CruellaChanel
Baba Yaga
15,561
1,863
0
2,205
12,297
5,528
0
4,837
7,460
38,885
0
W
Morgan Le Fay
FabbyO
Morgan Le Fay
10,593
1,948
0
699
12,612
4,082
0
10,732
1,880
23,890
0
W
Yemoja
MayHw
Yemoja
8,854
956
2,854
778
9,704
8,691
0
7,563
2,141
39,517
0
L
Artemis
QiQiHulaHoop
Artemis
8,732
4,693
0
549
11,108
5,457
0
2,172
8,882
0
16,198
L
Kukulkan
SnowGore
Kukulkan
2,206
444
0
10
2,905
962
0
1,445
1,460
4,680
0
L
Cerberus
Tarinf
Cerberus
20,428
1,469
84
7,140
24,387
12,013
0
9,771
14,616
45,031
0
W
5,645
1,529
5,062
4,199
18,061
17,729
0
13,191
4,870
12,053
0
W
Mercury
Yaguroh
Mercury
24,270
15,751
0
2,792
14,135
5,147
0
10,379
3,756
0
36,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,744
Gold Earned
57,901
172
Minions Killed
186
3
Camps Cleared
3
725,574
Distance Traveled
938,916
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,082
1,108
43
4
1
143,291
0
L
Cthulhu
10,130
1,013
45
5
0
162,048
5
L
Baba Yaga
9,818
982
64
6
0
189,672
0
W
Morgan Le Fay
10,564
1,056
32
3
1
180,170
1
W
Yemoja
11,329
1,133
78
8
0
182,460
0
L
Artemis
9,765
977
12
1
0
124,708
0
L
Kukulkan
8,520
852
3
0
1
50,469
0
L
Cerberus
11,511
1,151
48
5
2
198,677
1
W
Terra
11,643
1,164
12
1
0
214,159
0
W
Mercury
13,283
1,328
21
2
1
218,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role