Player Matchup

Pele
Pele
 
Pele
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DkillingthingsS
Morgan Le Fay
Level 30
God Stats
3W - 1L
1,611 SR
Queue Stats
117W - 90L
1,486 Elo+
Solo
Cerberus
Cerberus
GlitchyxWOLF304
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,260 Elo+
Party 2
Ares
Ares
LordwynAF
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bubba200
Danzaburou
Level 89
God Stats
8W - 13L
1,544 SR
Queue Stats
122W - 154L
1,330 Elo+
Party 2
Team Averages
Level 26
1,531 SR
1,415 Elo+

VS

Team Averages
Level 15
1,410 SR
1,297 Elo+
Izanami
Izanami
Cereal_killler32
Izanami
Level 17
God Stats
5W - 5L
1,452 SR
Queue Stats
29W - 28L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
ElMercenario-_
Kukulkan
Level 16
God Stats
0W - 2L
1,207 SR
Queue Stats
20W - 18L
1,253 Elo+
Party 1
Ares
Ares
Kainov
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
MOkly_17
Artemis
Level 29
God Stats
25W - 37L
1,392 SR
Queue Stats
242W - 287L
1,334 Elo+
Solo
Ymir
Ymir
iGL3Z-_-
Ymir
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
11W - 18L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 2 / 2
7,333
564
3,648
7,484
2,203
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
DkillingthingsS
Morgan Le Fay
9
2 / 1 / 0
6,185
476
1,827
2,888
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
9
0 / 2 / 0
5,809
447
545
4,371
1,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
9
2 / 4 / 7
6,783
522
3,236
7,571
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
bubba200
Danzaburou
14
10 / 1 / 1
9,040
695
9,483
7,596
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
6,109
470
4,792
7,870
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
10
0 / 3 / 2
6,119
471
1,920
5,016
1,662
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Kainov
Ares
3
1 / 1 / 0
4,593
353
345
1,206
471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
MOkly_17
Artemis
11
5 / 4 / 1
7,631
587
3,798
7,077
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
7
0 / 4 / 4
5,071
390
1,229
5,781
1,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
18
Kills
9
10
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
2
2.5
L
3
6
1
0.58
W
Morgan Le Fay
DkillingthingsS
Morgan Le Fay
2
1
0
2
L
Kukulkan
0
3
2
0.33
W
Cerberus
0
2
0
0
L
Ares
Kainov
Ares
1
1
0
1
W
Ares
2
4
7
1.38
L
Artemis
MOkly_17
Artemis
5
4
1
1.38
W
Danzaburou
bubba200
Danzaburou
10
1
1
10.5
L
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
12,084
29,910
Taken
26,950
12,877
Mitigated
8,069
6,605
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,648
1,368
135
1,060
7,484
2,203
0
635
6,849
0
42,360
L
4,792
4,095
0
833
7,870
2,012
225
1,334
6,536
0
24,940
W
Morgan Le Fay
DkillingthingsS
Morgan Le Fay
1,827
55
0
613
2,888
919
560
0
2,888
20,952
0
L
Kukulkan
1,920
351
0
0
5,016
1,662
638
1,177
3,596
27,496
0
W
Cerberus
545
0
0
309
4,371
1,968
0
1,630
2,741
14,376
0
L
Ares
Kainov
Ares
345
98
0
188
1,206
471
0
390
816
1,411
0
W
Ares
3,236
91
0
983
7,571
5,042
676
634
6,937
13,639
0
L
Artemis
MOkly_17
Artemis
3,798
1,793
0
504
7,077
2,177
770
580
6,453
0
29,016
W
Danzaburou
bubba200
Danzaburou
9,483
4,318
0
3,505
7,596
2,745
3,646
595
7,001
0
54,671
L
Ymir
1,229
333
0
0
5,781
1,747
105
1,840
3,941
4,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
29,523
270
Minions Killed
186
0
Camps Cleared
0
975,276
Distance Traveled
822,208
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,333
564
77
6
0
242,952
2
L
Izanami
6,109
470
60
5
0
187,338
0
W
Morgan Le Fay
6,185
476
46
4
0
116,083
2
L
Kukulkan
6,119
471
64
5
0
205,962
0
W
Cerberus
5,809
447
33
3
0
190,548
0
L
Ares
4,593
353
4
0
0
67,869
0
W
Ares
6,783
522
20
2
0
242,384
0
L
Artemis
7,631
587
56
4
0
214,570
0
W
Danzaburou
9,040
695
94
7
0
183,309
1
L
Ymir
5,071
390
2
0
0
146,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role