Player Matchup

Hera
Hera
Massivephobic
Hera
Level 28
God Stats
8W - 2L
1,911 SR
Queue Stats
138W - 132L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Mazimix000
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 110L
1,464 Elo+
Party 1
Fenrir
Fenrir
Sad-boy-sebas
Fenrir
Level 25
God Stats
8W - 6L
1,491 SR
Queue Stats
56W - 52L
1,379 Elo+
Solo
Neith
Neith
The_Vladster69
Neith
Level 18
God Stats
52W - 40L
1,576 SR
Queue Stats
286W - 342L
1,311 Elo+
Party 1
Chernobog
Chernobog
cianciototo
Chernobog
Level 103
God Stats
12W - 11L
1,619 SR
Queue Stats
350W - 387L
1,336 Elo+
Party 1
Team Averages
Level 39
1,619 SR
1,378 Elo+

VS

Team Averages
Level 20
1,508 SR
1,361 Elo+
Bakasura
Bakasura
CallMeKeaten
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,314 Elo+
Party 2
Mercury
Mercury
GOLDEN H
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
TonierHeart1
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Ucantbeatme8626
Cthulhu
Level 29
God Stats
1W - 5L
1,538 SR
Queue Stats
18W - 35L
1,261 Elo+
Solo
Ares
Ares
monchoCore_x
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
11,275
564
13,890
8,422
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Mazimix000
Guan Yu
16
6 / 0 / 8
10,336
517
9,563
13,430
13,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 5 / 6
10,023
501
15,581
15,257
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 3 / 9
9,623
481
15,113
9,128
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
cianciototo
Chernobog
17
12 / 4 / 9
11,776
589
15,483
17,713
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallMeKeaten
Bakasura
15
6 / 6 / 3
9,638
482
8,604
19,780
7,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
GOLDEN H
Mercury
14
1 / 6 / 1
8,426
421
6,220
13,702
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TonierHeart1
Sun Wukong
16
7 / 7 / 3
11,394
570
14,999
20,212
9,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 6
8,242
412
5,782
21,023
20,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 19 / 3
7,149
357
4,720
22,206
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
40
Kills
14
15
Deaths
41
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CallMeKeaten
Bakasura
6
6
3
1.25
L
Mercury
GOLDEN H
Mercury
1
6
1
0.25
W
9
3
7
4.17
W
Guan Yu
Mazimix000
Guan Yu
6
0
8
10
W
6
5
6
1.8
W
7
3
9
3.83
L
Sun Wukong
TonierHeart1
Sun Wukong
7
7
3
1.21
L
0
3
6
1
W
Chernobog
cianciototo
Chernobog
12
4
9
4.13
L
0
19
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,630
Damage
40,325
63,950
Taken
96,923
32,579
Mitigated
58,950
16,026
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CallMeKeaten
Bakasura
8,604
6,474
0
6,805
19,780
7,516
0
59
19,571
0
35,750
L
Mercury
GOLDEN H
Mercury
6,220
4,272
64
1,832
13,702
4,437
2,047
1,272
12,116
0
34,728
W
13,890
3,928
0
884
8,422
2,864
1,783
3,350
4,782
61,733
0
W
Guan Yu
Mazimix000
Guan Yu
9,563
920
666
2,925
13,430
13,277
1,229
1,683
11,460
0
46,525
W
15,581
7,297
476
4,314
15,257
6,738
2,927
2,324
12,788
0
55,109
W
15,113
7,704
0
1,169
9,128
3,025
1,565
2,123
6,945
0
38,097
L
Sun Wukong
TonierHeart1
Sun Wukong
14,999
4,213
0
2,785
20,212
9,269
0
887
19,225
0
49,836
L
5,782
145
413
1,128
21,023
20,639
83
5,363
15,175
40,318
0
W
Chernobog
cianciototo
Chernobog
15,483
9,919
18
5,574
17,713
6,675
3,487
1,022
16,681
0
68,981
L
4,720
737
0
553
22,206
17,089
0
5,302
16,196
15,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,033
Gold Earned
44,849
432
Minions Killed
293
0
Camps Cleared
0
1,821,425
Distance Traveled
1,733,189
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,638
482
85
4
0
293,624
0
L
Mercury
8,426
421
70
4
0
372,046
0
W
Hera
11,275
564
106
5
0
328,171
0
W
Guan Yu
10,336
517
77
4
0
396,496
0
W
Fenrir
10,023
501
92
5
0
364,245
1
W
Neith
9,623
481
40
2
0
317,175
4
L
Sun Wukong
11,394
570
61
3
0
354,335
3
L
Cthulhu
8,242
412
61
3
0
404,948
4
W
Chernobog
11,776
589
117
6
0
415,338
1
L
Ares
7,149
357
16
1
0
308,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role