Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dragna
Kukulkan
Level 125
God Stats
2W - 5L
1,422 SR
Queue Stats
142W - 110L
1,642 Elo+
Party 2
Discordia
Discordia
Dushmar
Discordia
Level 39
God Stats
21W - 18L
1,519 SR
Queue Stats
156W - 154L
1,490 Elo+
Party 2
Ymir
Ymir
enigma955
Ymir
Level 57
God Stats
12W - 3L
1,557 SR
Queue Stats
77W - 70L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
leapfish
Gilgamesh
Level 107
God Stats
15W - 11L
1,809 SR
Queue Stats
111W - 77L
1,635 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,557 Elo+

VS

Team Averages
Level 98
1,533 SR
1,521 Elo+
Chaac
Chaac
DosTurk
Chaac
Level 128
God Stats
0W - 2L
1,636 SR
Queue Stats
145W - 143L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gale526
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 3L
1,800 Elo+
Solo
Nu Wa
Nu Wa
HANGONT
Nu Wa
Level 126
God Stats
21W - 8L
1,768 SR
Queue Stats
61W - 61L
1,476 Elo+
Party 1
Sobek
Sobek
Lexcz102
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,223 Elo+
Solo
Hachiman
Hachiman
SurvivorUllr
Hachiman
Level 140
God Stats
2W - 3L
1,466 SR
Queue Stats
53W - 37L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
7 / 4 / 12
12,439
889
11,170
20,136
11,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Dragna
Kukulkan
20
9 / 3 / 9
13,257
947
29,201
9,482
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Dushmar
Discordia
17
3 / 2 / 9
10,547
753
8,817
10,575
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
1 / 4 / 12
11,195
800
4,933
14,674
13,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
leapfish
Gilgamesh
19
7 / 3 / 13
13,436
960
15,417
15,465
10,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DosTurk
Chaac
16
2 / 5 / 6
10,475
748
11,143
18,304
19,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Gale526
Morgan Le Fay
16
6 / 8 / 2
10,842
774
14,790
14,175
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
HANGONT
Nu Wa
17
3 / 3 / 9
10,119
723
13,625
8,495
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Lexcz102
Sobek
15
1 / 5 / 6
8,461
604
4,605
20,597
23,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SurvivorUllr
Hachiman
17
4 / 6 / 7
10,489
749
11,608
15,019
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
27
Kills
16
16
Deaths
27
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
12
3.25
L
Chaac
DosTurk
Chaac
2
5
6
1
W
Kukulkan
Dragna
Kukulkan
9
3
9
4.5
W
Discordia
Dushmar
Discordia
3
2
9
3.75
L
Morgan Le Fay
Gale526
Morgan Le Fay
6
8
2
0.88
L
Nu Wa
HANGONT
Nu Wa
3
3
9
2.5
L
Sobek
Lexcz102
Sobek
1
5
6
0.8
L
Hachiman
SurvivorUllr
Hachiman
4
6
7
1.25
W
Ymir
1
4
12
1.75
W
Gilgamesh
leapfish
Gilgamesh
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,538
Damage
55,771
70,332
Taken
76,590
43,921
Mitigated
59,460
13,412
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,170
2,520
1,642
5,904
20,136
11,961
363
8,967
11,169
0
39,948
L
Chaac
DosTurk
Chaac
11,143
1,918
0
2,312
18,304
19,460
0
10,751
7,553
0
32,478
W
Kukulkan
Dragna
Kukulkan
29,201
4,906
0
765
9,482
4,094
2,484
3,694
5,788
99,408
0
W
Discordia
Dushmar
Discordia
8,817
315
0
4,286
10,575
4,438
538
4,948
5,627
37,230
0
L
Morgan Le Fay
Gale526
Morgan Le Fay
14,790
1,479
266
1,757
14,175
6,427
19
6,677
7,498
37,119
0
L
Nu Wa
HANGONT
Nu Wa
13,625
3,308
0
914
8,495
3,524
80
3,962
4,533
38,370
0
L
Sobek
Lexcz102
Sobek
4,605
390
614
4,052
20,597
23,253
0
15,759
4,838
11,360
0
L
Hachiman
SurvivorUllr
Hachiman
11,608
5,974
0
3,960
15,019
6,796
0
5,802
9,217
0
42,250
W
Ymir
4,933
364
0
90
14,674
13,040
40
7,506
7,168
16,054
0
W
Gilgamesh
leapfish
Gilgamesh
15,417
3,998
0
725
15,465
10,388
816
8,471
6,994
0
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
50,386
376
Minions Killed
271
8
Camps Cleared
7
1,310,298
Distance Traveled
1,143,304
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,439
889
77
6
3
254,560
1
L
Chaac
10,475
748
61
4
0
249,418
2
W
Kukulkan
13,257
947
157
11
4
249,609
4
W
Discordia
10,547
753
70
5
0
253,241
0
L
Morgan Le Fay
10,842
774
53
4
1
213,291
3
L
Nu Wa
10,119
723
55
4
2
235,549
3
L
Sobek
8,461
604
13
1
1
234,574
6
L
Hachiman
10,489
749
89
6
3
210,472
0
W
Ymir
11,195
800
24
2
0
269,863
0
W
Gilgamesh
13,436
960
48
3
1
283,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role