Player Matchup

Raijin
Raijin
CalebmonZ
Raijin
Level 25
God Stats
8W - 10L
1,267 SR
Queue Stats
170W - 243L
1,309 Elo+
Party 3
Bellona
Bellona
CheyDosPão
Bellona
Level 16
God Stats
2W - 0L
1,402 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 2
Thor
Thor
Xperia10K
Thor
Level 23
God Stats
10W - 15L
1,428 SR
Queue Stats
465W - 534L
1,275 Elo+
Party 3
Artemis
Artemis
mrf1re
Artemis
Level 12
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
xjunter
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,448 Elo+

VS

Team Averages
Level 16
1,558 SR
1,386 Elo+
Artemis
Artemis
Davisco-max
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Kyo_Mvp
Arachne
Level 20
God Stats
21W - 19L
1,712 SR
Queue Stats
99W - 83L
1,451 Elo+
Solo
Raijin
Raijin
RamGal77
Raijin
Level 28
God Stats
4W - 4L
1,648 SR
Queue Stats
279W - 287L
1,475 Elo+
Solo
Bakasura
Bakasura
W9K-YShadowsYzz
Bakasura
Level 16
God Stats
8W - 7L
1,429 SR
Queue Stats
15W - 22L
1,236 Elo+
Party 1
King Arthur
King Arthur
iTz l John l
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CalebmonZ
Raijin
10
3 / 1 / 2
6,044
504
2,849
5,323
1,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
CheyDosPão
Bellona
10
4 / 2 / 1
6,476
540
4,368
7,402
5,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
4 / 0 / 2
6,320
527
2,091
6,346
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
mrf1re
Artemis
9
1 / 1 / 5
5,578
465
2,947
4,271
1,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
xjunter
Bacchus
9
3 / 0 / 5
6,140
512
4,313
4,794
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davisco-max
Artemis
6
0 / 6 / 0
4,619
385
2,823
7,074
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Kyo_Mvp
Arachne
10
2 / 1 / 0
6,250
521
2,809
6,499
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
RamGal77
Raijin
13
1 / 0 / 1
7,182
599
4,800
3,071
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
0 / 3 / 0
5,437
453
1,382
6,831
2,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
iTz l John l
King Arthur
6
0 / 5 / 0
4,653
388
517
4,669
1,559
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
4
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
CalebmonZ
Raijin
3
1
2
4
W
Bellona
CheyDosPão
Bellona
4
2
1
2.25
L
Artemis
Davisco-max
Artemis
0
6
0
0
L
Arachne
Kyo_Mvp
Arachne
2
1
0
2
L
Raijin
RamGal77
Raijin
1
0
1
1.5
L
Bakasura
0
3
0
0
W
Thor
4
0
2
5
L
King Arthur
iTz l John l
King Arthur
0
5
0
0
W
Artemis
mrf1re
Artemis
1
1
5
3.5
W
Bacchus
xjunter
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
12,331
28,136
Taken
28,144
13,591
Mitigated
8,205
7,020
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CalebmonZ
Raijin
2,849
317
173
1,892
5,323
1,831
0
2,692
2,631
27,806
0
W
Bellona
CheyDosPão
Bellona
4,368
1,611
0
880
7,402
5,154
878
482
6,898
0
23,726
L
Artemis
Davisco-max
Artemis
2,823
1,659
0
260
7,074
1,886
372
2,362
4,712
0
9,918
L
Arachne
Kyo_Mvp
Arachne
2,809
2,228
0
1,748
6,499
1,674
607
807
5,692
0
32,560
L
Raijin
RamGal77
Raijin
4,800
112
0
490
3,071
1,061
434
1,523
1,548
51,572
0
L
Bakasura
1,382
1,144
0
1,338
6,831
2,025
854
1,415
5,416
0
21,813
W
Thor
2,091
502
0
1,829
6,346
2,014
0
1,270
4,976
0
31,471
L
King Arthur
iTz l John l
King Arthur
517
129
0
0
4,669
1,559
251
1,055
3,614
0
8,315
W
Artemis
mrf1re
Artemis
2,947
1,291
0
318
4,271
1,237
936
298
3,973
0
20,115
W
Bacchus
xjunter
Bacchus
4,313
1,421
0
1,928
4,794
3,355
164
58
4,736
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
28,141
262
Minions Killed
267
0
Camps Cleared
0
1,094,747
Distance Traveled
1,012,108
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,044
504
62
5
0
227,675
3
W
Bellona
6,476
540
51
4
0
215,384
1
L
Artemis
4,619
385
14
1
0
156,966
1
L
Arachne
6,250
521
70
6
0
253,918
0
L
Raijin
7,182
599
108
9
0
218,978
2
L
Bakasura
5,437
453
54
5
0
207,164
3
W
Thor
6,320
527
75
6
0
239,710
0
L
King Arthur
4,653
388
21
2
0
175,082
0
W
Artemis
5,578
465
45
4
0
191,129
0
W
Bacchus
6,140
512
29
2
0
220,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role