Player Matchup

Pele
Pele
BronaBogart666
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,802 Elo+
Solo
Ra
Ra
D1rtyTr4sh
Ra
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
30W - 28L
1,570 Elo+
Solo
Neith
Neith
EmperorHncho
Neith
Level 24
God Stats
27W - 29L
1,386 SR
Queue Stats
112W - 111L
1,446 Elo+
Solo
Athena
Athena
JayRespect
Athena
Level 25
God Stats
0W - 4L
1,243 SR
Queue Stats
28W - 35L
1,298 Elo+
Solo
Zeus
Zeus
REDYETISHARK
Zeus
Level 27
God Stats
1W - 2L
1,190 SR
Queue Stats
50W - 71L
1,269 Elo+
Solo
Team Averages
Level 26
1,406 SR
1,477 Elo+

VS

Team Averages
Level 29
1,549 SR
1,410 Elo+
Heimdallr
Heimdallr
DStolf
Heimdallr
Level 20
God Stats
3W - 1L
1,704 SR
Queue Stats
20W - 12L
1,453 Elo+
Solo
Camazotz
Camazotz
JRed7694
Camazotz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,390 Elo+
Party 1
Anubis
Anubis
ShadowDMG6969
Anubis
Level 28
God Stats
5W - 4L
1,219 SR
Queue Stats
28W - 36L
1,400 Elo+
Solo
Ymir
Ymir
SlickJoey0320
Ymir
Level 8
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 1
Hel
Hel
itzaay
Hel
Level 22
God Stats
11W - 6L
1,596 SR
Queue Stats
112W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
10,704
1,070
13,780
15,256
5,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 6 / 6
10,847
1,085
12,765
14,069
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 4
10,248
1,025
10,968
13,889
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
JayRespect
Athena
16
3 / 8 / 6
10,369
1,037
9,529
18,150
6,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 14 / 5
9,294
929
8,630
16,650
8,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

102

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DStolf
Heimdallr
18
6 / 2 / 15
11,416
1,142
12,594
9,365
4,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
JRed7694
Camazotz
18
9 / 4 / 21
12,070
1,207
17,153
18,079
7,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 4 / 20
13,252
1,325
21,620
9,429
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 16
10,419
1,042
5,547
17,608
14,624
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
itzaay
Hel
18
7 / 1 / 22
11,680
1,168
15,502
9,538
4,429
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
14
Kills
37
37
Deaths
14
26
Assists
94
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
3
6
6
1
W
Heimdallr
DStolf
Heimdallr
6
2
15
6.75
L
3
4
4
1.25
W
Camazotz
JRed7694
Camazotz
9
4
21
4.88
L
Athena
JayRespect
Athena
3
8
6
0.75
L
1
14
5
0.25
W
13
4
20
5.75
W
2
3
16
3.33
W
Hel
itzaay
Hel
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
72,416
78,014
Taken
64,019
30,831
Mitigated
36,100
5,025
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,780
3,662
0
1,132
15,256
5,108
0
6,603
8,653
0
32,210
L
12,765
2,109
694
518
14,069
5,712
0
7,650
6,419
40,718
0
W
Heimdallr
DStolf
Heimdallr
12,594
5,880
0
0
9,365
4,081
0
4,412
4,953
0
38,252
L
10,968
3,499
0
801
13,889
4,594
0
8,896
4,993
0
32,391
W
Camazotz
JRed7694
Camazotz
17,153
7,429
0
5,119
18,079
7,823
0
10,160
7,919
0
30,780
L
Athena
JayRespect
Athena
9,529
3,202
0
1,325
18,150
6,811
0
8,202
9,948
21,554
0
L
8,630
2,401
0
555
16,650
8,606
0
11,318
5,332
17,555
0
W
21,620
2,431
0
1,856
9,429
5,143
0
3,747
5,682
43,600
0
W
5,547
1,563
0
0
17,608
14,624
0
7,442
10,166
13,102
0
W
Hel
itzaay
Hel
15,502
1,231
3,914
3,725
9,538
4,429
0
5,163
4,375
30,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
58,837
166
Minions Killed
171
5
Camps Cleared
7
937,733
Distance Traveled
902,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,704
1,070
45
5
0
221,228
0
L
Ra
10,847
1,085
51
5
0
184,628
0
W
Heimdallr
11,416
1,142
53
5
2
162,525
0
L
Neith
10,248
1,025
38
4
0
237,691
0
W
Camazotz
12,070
1,207
25
3
0
201,057
0
L
Athena
10,369
1,037
18
2
0
168,035
0
L
Zeus
9,294
929
14
1
5
126,151
0
W
Anubis
13,252
1,325
42
4
3
176,200
1
W
Ymir
10,419
1,042
10
1
0
150,894
0
W
Hel
11,680
1,168
41
4
2
211,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role