Player Matchup

Izanami
Izanami
Deadly_McLovin
Izanami
Level 105
God Stats
5W - 6L
1,271 SR
Queue Stats
124W - 127L
1,407 Elo+
Solo
Bacchus
Bacchus
Kaptin-_-Kush
Bacchus
Level 66
God Stats
1W - 1L
1,698 SR
Queue Stats
90W - 105L
1,356 Elo+
Solo
Chaac
Chaac
Stret4d
Chaac
Level 140
God Stats
6W - 7L
1,551 SR
Queue Stats
100W - 128L
1,363 Elo+
Solo
Nu Wa
Nu Wa
elisaxoxo
Nu Wa
Level 84
God Stats
1W - 1L
1,556 SR
Queue Stats
32W - 23L
1,465 Elo+
Solo
Pele
Pele
yuudakk
Pele
Level 69
God Stats
26W - 19L
1,630 SR
Queue Stats
888W - 951L
1,369 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,392 Elo+

VS

Team Averages
Level 92
1,531 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DuckSnuggler
Hercules
Level 108
God Stats
7W - 8L
1,538 SR
Queue Stats
177W - 192L
1,445 Elo+
Solo
Thor
Thor
Kaise1014
Thor
Level 104
God Stats
9W - 30L
1,470 SR
Queue Stats
899W - 1,296L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
Nardy01
Xing Tian
Level 66
God Stats
17W - 16L
1,477 SR
Queue Stats
269W - 368L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
toothiccbih98
Morgan Le Fay
Level 101
God Stats
23W - 15L
1,670 SR
Queue Stats
375W - 426L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,158
516
4,539
5,795
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
4
0 / 1 / 1
4,022
402
1,483
2,939
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Stret4d
Chaac
8
0 / 3 / 0
4,812
481
2,598
7,286
4,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
elisaxoxo
Nu Wa
11
1 / 1 / 0
6,073
607
1,204
3,385
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
yuudakk
Pele
9
2 / 1 / 1
5,362
536
2,728
6,174
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 2
5,858
586
2,589
1,584
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DuckSnuggler
Hercules
8
1 / 1 / 2
4,888
489
1,774
6,153
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
10
3 / 0 / 1
5,901
590
2,231
5,407
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Nardy01
Xing Tian
8
3 / 1 / 1
5,248
525
2,900
6,282
2,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
toothiccbih98
Morgan Le Fay
10
1 / 1 / 3
5,736
574
5,351
5,291
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
0
4
2
0.25
W
Hercules
DuckSnuggler
Hercules
1
1
2
2
W
Thor
3
0
1
3.5
L
Bacchus
0
1
1
0.5
W
Xing Tian
Nardy01
Xing Tian
3
1
1
3.5
L
Chaac
Stret4d
Chaac
0
3
0
0
L
Nu Wa
elisaxoxo
Nu Wa
1
1
0
1
W
Morgan Le Fay
toothiccbih98
Morgan Le Fay
1
1
3
2.5
L
Pele
yuudakk
Pele
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
14,845
25,579
Taken
24,717
9,877
Mitigated
10,090
6,748
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,589
73
0
624
1,584
387
86
272
1,312
28,371
0
L
4,539
3,396
0
1,213
5,795
1,403
203
1,826
3,789
0
31,024
W
Hercules
DuckSnuggler
Hercules
1,774
441
0
2,904
6,153
2,756
0
894
5,259
0
12,492
W
Thor
2,231
866
0
429
5,407
1,604
0
530
4,877
0
32,024
L
Bacchus
1,483
276
0
120
2,939
1,168
0
1,887
996
4,519
0
W
Xing Tian
Nardy01
Xing Tian
2,900
539
0
1,140
6,282
2,676
279
902
5,380
17,947
0
L
Chaac
Stret4d
Chaac
2,598
250
0
2,343
7,286
4,783
0
4,426
2,356
0
20,907
L
Nu Wa
elisaxoxo
Nu Wa
1,204
527
0
666
3,385
908
0
896
2,489
37,311
0
W
Morgan Le Fay
toothiccbih98
Morgan Le Fay
5,351
593
238
2,395
5,291
2,667
367
89
5,202
24,601
0
L
Pele
yuudakk
Pele
2,728
662
0
2,406
6,174
1,615
0
1,231
4,843
0
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
27,631
244
Minions Killed
232
0
Camps Cleared
0
860,499
Distance Traveled
893,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,858
586
64
6
0
180,210
0
L
Izanami
5,158
516
61
6
0
156,967
2
W
Hercules
4,888
489
20
2
0
163,070
1
W
Thor
5,901
590
74
7
0
186,412
0
L
Bacchus
4,022
402
7
1
0
133,687
2
W
Xing Tian
5,248
525
33
3
0
188,214
1
L
Chaac
4,812
481
45
5
0
160,052
0
L
Nu Wa
6,073
607
77
8
0
175,737
0
W
Morgan Le Fay
5,736
574
41
4
0
175,388
2
L
Pele
5,362
536
54
5
0
234,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role