Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SheepBeep
Ah Muzen Cab
Level 47
God Stats
44W - 49L
1,454 SR
Queue Stats
742W - 676L
1,468 Elo+
Party 1
Chaac
Chaac
theh0llow
Chaac
Level 27
God Stats
2W - 3L
1,540 SR
Queue Stats
49W - 42L
1,507 Elo+
Solo
Team Averages
Level 70
1,498 SR
1,492 Elo+

VS

Team Averages
Level 91
1,575 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Flizzux
Chang'e
Level 138
God Stats
0W - 3L
1,768 SR
Queue Stats
24W - 26L
1,621 Elo+
Solo
Chiron
Chiron
ryantadashi555
Chiron
Level 67
God Stats
2W - 4L
1,456 SR
Queue Stats
75W - 98L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 0 / 3
9,428
725
12,759
9,671
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SheepBeep
Ah Muzen Cab
13
2 / 0 / 6
8,665
667
9,212
5,238
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
theh0llow
Chaac
12
1 / 2 / 7
8,365
643
6,819
12,282
7,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 1
8,156
627
9,223
13,690
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Flizzux
Chang'e
12
1 / 3 / 1
7,540
580
2,827
9,552
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,189
553
6,152
11,049
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Chang'e
Flizzux
Chang'e
1
3
1
0.5
W
Ah Muzen Cab
SheepBeep
Ah Muzen Cab
2
0
6
5
L
0
3
2
0.33
W
Chaac
theh0llow
Chaac
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
18,202
27,191
Taken
34,291
16,039
Mitigated
20,289
12,837
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,759
784
228
4,568
9,671
6,270
580
3,820
5,851
42,268
0
L
Cthulhu
 
Cthulhu
9,223
271
502
2,704
13,690
12,146
0
3,467
10,223
25,036
0
L
Chang'e
Flizzux
Chang'e
2,827
315
2,600
3,954
9,552
4,201
0
4,570
4,982
19,968
0
W
Ah Muzen Cab
SheepBeep
Ah Muzen Cab
9,212
2,838
0
1,536
5,238
1,798
1,410
2,732
2,506
0
35,311
L
6,152
665
715
1,477
11,049
3,942
0
4,722
6,327
0
27,039
W
Chaac
theh0llow
Chaac
6,819
363
1,193
5,312
12,282
7,971
445
5,498
6,784
0
28,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
22,885
169
Minions Killed
171
0
Camps Cleared
0
778,095
Distance Traveled
642,615
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,428
725
89
7
0
277,832
0
L
Cthulhu
8,156
627
46
4
0
210,101
2
L
Chang'e
7,540
580
49
4
0
228,448
2
W
Ah Muzen Cab
8,665
667
52
4
0
243,812
0
L
Chiron
7,189
553
76
6
0
204,066
0
W
Chaac
8,365
643
28
2
0
256,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role