Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
BaconBCrispy
Cu Chulainn
Gold V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,660 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
MrCholoboi
Baron Samedi
Gold V
Level 148
God Stats
1W - 0L
1,333 SR
Queue Stats
4W - 0L
1,660 MMR
Party 1
Eset
Eset
Silver I
Pretty_-Vibez
Eset
Silver I
Level 119
God Stats
16W - 11L
1,705 SR
Queue Stats
35W - 33L
1,645 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,512 SR
1,655 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,560 SR
1,589 MMR
Hachiman
Hachiman
Silver I
SKILLS SNIPER
Hachiman
Silver I
Level 130
God Stats
4W - 3L
1,778 SR
Queue Stats
54W - 61L
1,615 MMR
Solo
Fafnir
Fafnir
Silver IV
TheCrazyCanuck3
Fafnir
Silver IV
Level 140
God Stats
0W - 1L
1,189 SR
Queue Stats
39W - 29L
1,485 MMR
Party 2
Kukulkan
Kukulkan
Gold V
XXJaceBelerenXX
Kukulkan
Gold V
Level 118
God Stats
40W - 31L
1,714 SR
Queue Stats
94W - 102L
1,668 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaconBCrispy
Cu Chulainn
20
8 / 7 / 7
19,993
740
25,936
40,963
42,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
MrCholoboi
Baron Samedi
20
1 / 8 / 8
15,494
574
13,478
21,816
13,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 8
18,240
676
22,661
24,036
12,237
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaPersephoneFenrirGilgameshTiamat

VS

Bans
DanzaburouChaacSobekCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SKILLS SNIPER
Hachiman
20
11 / 8 / 3
17,789
659
23,741
27,692
21,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 16
18,412
682
15,435
33,768
65,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
20
5 / 6 / 11
17,758
658
26,577
15,494
10,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
17
Kills
18
18
Deaths
17
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BaconBCrispy
Cu Chulainn
8
7
7
1.64
W
Baron Samedi
MrCholoboi
Baron Samedi
1
8
8
0.63
W
8
3
8
4
L
Hachiman
SKILLS SNIPER
Hachiman
11
8
3
1.56
L
2
3
16
3.33
L
Kukulkan
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,075
Damage
65,753
86,815
Taken
76,954
68,245
Mitigated
96,979
15,855
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BaconBCrispy
Cu Chulainn
25,936
5,271
0
4,938
40,963
42,696
1,747
16,625
24,338
19,451
87,452
W
Baron Samedi
MrCholoboi
Baron Samedi
13,478
893
1,094
2,866
21,816
13,312
319
10,618
11,198
63,581
0
W
22,661
758
1,736
5,221
24,036
12,237
624
14,769
9,267
67,096
0
L
Hachiman
SKILLS SNIPER
Hachiman
23,741
14,900
0
8,802
27,692
21,081
2,402
13,010
14,682
0
96,060
L
15,435
5,198
0
8,965
33,768
65,800
288
21,221
12,547
46,595
0
L
Kukulkan
26,577
1,947
0
400
15,494
10,098
950
6,568
8,926
131,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
53,959
274
Minions Killed
331
0
Camps Cleared
0
1,390,921
Distance Traveled
1,345,853
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
19,993
740
98
4
0
492,303
3
W
Baron Samedi
15,494
574
93
3
0
400,287
1
W
Eset
18,240
676
83
3
0
498,331
2
L
Hachiman
17,789
659
113
4
0
414,230
3
L
Fafnir
18,412
682
33
1
0
453,071
3
L
Kukulkan
17,758
658
185
7
0
478,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role