Player Matchup

Ullr
Ullr
DangNematoads
Ullr
Level 125
God Stats
1W - 2L
1,743 SR
Queue Stats
148W - 180L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Nayt3face
Cthulhu
Level 120
God Stats
5W - 4L
1,083 SR
Queue Stats
788W - 831L
1,457 Elo+
Solo
Olorun
Olorun
SWOLLERBEAR05
Olorun
Level 122
God Stats
2W - 1L
1,636 SR
Queue Stats
150W - 139L
1,499 Elo+
Solo
Yemoja
Yemoja
tidus2010
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
xX-Lord-Weeb-Xx
Ymir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 62L
1,480 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,473 Elo+

VS

Team Averages
Level 114
1,402 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BEMEHOTH_CREW
Camazotz
Level 147
God Stats
19W - 26L
1,293 SR
Queue Stats
846W - 860L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
BurntWeet
Cu Chulainn
Level 86
God Stats
9W - 27L
1,214 SR
Queue Stats
839W - 846L
1,508 Elo+
Party 1
Geb
Geb
ItssMaurice9817
Geb
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 9
11,019
689
17,103
23,341
10,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Nayt3face
Cthulhu
20
5 / 6 / 14
13,023
814
24,315
36,818
32,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 7 / 13
11,553
722
20,764
25,805
13,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
tidus2010
Yemoja
16
2 / 5 / 11
9,948
622
9,457
18,463
22,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 7 / 11
9,987
624
12,839
26,145
28,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 5 / 19
12,660
791
29,612
20,480
21,898
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
 
Hera
19
8 / 5 / 18
12,337
771
30,404
15,267
9,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
BEMEHOTH_CREW
Camazotz
20
9 / 4 / 16
12,790
799
18,085
22,518
13,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
BurntWeet
Cu Chulainn
20
8 / 6 / 13
12,321
770
22,162
29,379
29,039
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 3 / 21
11,978
749
15,508
24,406
34,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
23
Kills
33
33
Deaths
23
58
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
5
19
2.9
W
Hera
 
Hera
8
5
18
3.4
W
Camazotz
BEMEHOTH_CREW
Camazotz
9
4
16
4.25
W
Cu Chulainn
BurntWeet
Cu Chulainn
8
6
13
2.42
L
8
8
9
1.56
W
3
3
21
4.5
L
Cthulhu
Nayt3face
Cthulhu
5
6
14
2
L
6
7
13
1.79
L
Yemoja
tidus2010
Yemoja
2
5
11
1.5
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,478
Damage
115,771
130,572
Taken
112,050
107,519
Mitigated
108,012
55,268
Healing
60,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
29,612
3,210
16,431
10,342
20,480
21,898
1,492
13,271
7,209
50,655
0
W
Hera
 
Hera
30,404
6,750
1,501
2,463
15,267
9,228
643
11,222
4,045
54,130
0
W
Camazotz
BEMEHOTH_CREW
Camazotz
18,085
2,039
713
9,906
22,518
13,567
1,933
14,089
8,429
0
28,044
W
Cu Chulainn
BurntWeet
Cu Chulainn
22,162
6,310
4,246
7,648
29,379
29,039
616
14,555
14,824
0
30,601
L
17,103
9,183
2,394
4,920
23,341
10,931
366
13,899
9,297
0
26,105
W
15,508
1,577
2,987
4,118
24,406
34,280
352
14,238
10,168
33,879
0
L
Cthulhu
Nayt3face
Cthulhu
24,315
2,208
2,912
12,317
36,818
32,608
518
20,633
15,804
48,292
0
L
20,764
9,603
8,559
9,811
25,805
13,074
1,197
14,392
11,293
53,272
0
L
Yemoja
tidus2010
Yemoja
9,457
2,381
6,395
1,169
18,463
22,128
280
11,468
6,880
17,575
0
L
12,839
1,686
2,664
4,127
26,145
28,778
60
15,132
10,733
25,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
62,086
147
Minions Killed
157
0
Camps Cleared
0
1,265,265
Distance Traveled
1,429,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,660
791
46
3
0
273,223
0
W
Hera
12,337
771
56
4
0
292,478
0
W
Camazotz
12,790
799
10
1
0
306,696
0
W
Cu Chulainn
12,321
770
20
1
0
271,010
0
L
Ullr
11,019
689
16
1
0
255,552
0
W
Geb
11,978
749
25
2
0
286,561
1
L
Cthulhu
13,023
814
47
3
0
264,634
0
L
Olorun
11,553
722
51
3
0
240,811
1
L
Yemoja
9,948
622
20
1
0
260,083
1
L
Ymir
9,987
624
13
1
0
244,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role