Player Matchup

Hou Yi
Hou Yi
AdrianC4milo
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blindtsun
Ah Puch
Level 29
God Stats
7W - 7L
1,510 SR
Queue Stats
60W - 61L
1,334 Elo+
Solo
Mercury
Mercury
LALOgamer14
Mercury
Level 25
God Stats
52W - 59L
1,573 SR
Queue Stats
295W - 343L
1,372 Elo+
Solo
King Arthur
King Arthur
Ninja Pro 20885
King Arthur
Level 22
God Stats
0W - 3L
1,079 SR
Queue Stats
51W - 101L
1,226 Elo+
Solo
Odin
Odin
rocky_oTF
Odin
Level 23
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 8L
1,243 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,335 Elo+

VS

Team Averages
Level 20
1,448 SR
1,391 Elo+
Cerberus
Cerberus
Beized1
Cerberus
Level 16
God Stats
7W - 10L
1,492 SR
Queue Stats
78W - 101L
1,420 Elo+
Party 1
Medusa
Medusa
Cyborgzombie
Medusa
Level 25
God Stats
8W - 5L
1,314 SR
Queue Stats
59W - 49L
1,419 Elo+
Solo
Anubis
Anubis
gabrielcoromoto-
Anubis
Level 16
God Stats
72W - 68L
1,659 SR
Queue Stats
202W - 229L
1,378 Elo+
Party 1
Fenrir
Fenrir
john3194
Fenrir
Level 27
God Stats
8W - 1L
1,692 SR
Queue Stats
34W - 32L
1,354 Elo+
Solo
Loki
Loki
lxmxxluis
Loki
Level 16
God Stats
12W - 14L
1,081 SR
Queue Stats
33W - 35L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 6 / 2
12,041
482
14,952
17,419
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Blindtsun
Ah Puch
15
1 / 13 / 7
10,339
414
15,894
21,040
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
LALOgamer14
Mercury
19
8 / 9 / 2
13,144
526
15,281
19,789
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Ninja Pro 20885
King Arthur
12
0 / 11 / 0
8,278
331
1,274
19,839
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
11
0 / 9 / 2
7,650
306
1,631
11,146
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beized1
Cerberus
18
6 / 1 / 9
12,596
504
8,674
16,574
17,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
10 / 5 / 7
12,629
505
19,512
14,449
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 3 / 15
13,953
558
24,605
19,027
10,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
john3194
Fenrir
18
9 / 2 / 2
11,858
474
6,769
12,439
6,603
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
18
8 / 4 / 9
12,086
483
7,959
13,160
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
15
Kills
48
48
Deaths
15
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
6
2
1.17
W
Cerberus
Beized1
Cerberus
6
1
9
10.5
L
Ah Puch
Blindtsun
Ah Puch
1
13
7
0.35
W
Medusa
10
5
7
2.7
L
Mercury
LALOgamer14
Mercury
8
9
2
1
L
King Arthur
Ninja Pro 20885
King Arthur
0
11
0
0
W
15
3
15
7.5
W
Fenrir
john3194
Fenrir
9
2
2
5
W
Loki
8
4
9
3.13
L
Odin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
67,519
89,233
Taken
75,649
31,023
Mitigated
47,226
9,697
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,952
4,202
0
4,373
17,419
5,346
417
8,403
9,016
0
60,876
W
Cerberus
Beized1
Cerberus
8,674
993
0
5,766
16,574
17,796
769
846
15,728
66,521
0
L
Ah Puch
Blindtsun
Ah Puch
15,894
2,249
99
5,225
21,040
8,173
380
5,140
15,900
50,389
3,646
W
Medusa
19,512
8,417
633
1,266
14,449
6,696
5,344
5,543
8,906
0
82,356
L
Mercury
LALOgamer14
Mercury
15,281
10,215
0
0
19,789
6,428
3,084
6,795
12,994
0
77,079
L
King Arthur
Ninja Pro 20885
King Arthur
1,274
559
0
0
19,839
5,809
172
6,629
13,210
85
25,547
W
24,605
782
0
9,620
19,027
10,578
2,254
3,941
15,086
97,322
0
W
Fenrir
john3194
Fenrir
6,769
1,545
0
3,035
12,439
6,603
2,130
1,997
10,442
0
35,157
W
Loki
7,959
2,575
0
1,772
13,160
5,553
849
3,363
9,797
0
44,058
L
Odin
1,631
770
0
0
11,146
5,267
0
6,312
4,834
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
63,122
338
Minions Killed
587
0
Camps Cleared
0
1,530,359
Distance Traveled
2,213,105
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,041
482
84
3
0
375,607
0
W
Cerberus
12,596
504
125
5
0
500,225
2
L
Ah Puch
10,339
414
74
3
0
265,048
2
W
Medusa
12,629
505
130
5
0
355,598
4
L
Mercury
13,144
526
125
5
0
421,836
0
L
King Arthur
8,278
331
47
2
0
296,590
2
W
Anubis
13,953
558
188
8
0
405,921
0
W
Fenrir
11,858
474
69
3
0
448,967
0
W
Loki
12,086
483
75
3
0
502,394
0
L
Odin
7,650
306
8
0
0
171,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role