Player Matchup

Danzaburou
Danzaburou
CloudyJim
Danzaburou
Level 13
God Stats
16W - 14L
1,505 SR
Queue Stats
21W - 24L
1,402 Elo+
Party 2
Sol
Sol
EikDenGrumme
Sol
Level 8
God Stats
8W - 8L
1,446 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
Mochel420
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,644 Elo+
Party 2
Nox
Nox
captaindenmark
Nox
Level 16
God Stats
1W - 2L
1,143 SR
Queue Stats
17W - 22L
1,402 Elo+
Party 2
Nemesis
Nemesis
kammerjunk
Nemesis
Level 16
God Stats
2W - 2L
1,737 SR
Queue Stats
28W - 32L
1,384 Elo+
Party 2
Team Averages
Level 11
1,466 SR
1,443 Elo+

VS

Team Averages
Level 22
1,653 SR
1,514 Elo+
Tyr
Tyr
Disbluk
Tyr
Level 29
God Stats
6W - 6L
1,551 SR
Queue Stats
121W - 132L
1,533 Elo+
Solo
Susano
Susano
Lazydawgie
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,490 Elo+
Solo
Zeus
Zeus
Scotty040903
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,522 Elo+
Solo
Bacchus
Bacchus
clodewar
Bacchus
Level 20
God Stats
13W - 6L
1,870 SR
Queue Stats
42W - 31L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
ÖKÜZ
Cernunnos
Level 27
God Stats
23W - 12L
1,844 SR
Queue Stats
83W - 59L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudyJim
Danzaburou
11
1 / 5 / 0
6,965
464
2,856
8,836
2,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 3
6,637
442
6,145
6,239
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Mochel420
Amaterasu
14
4 / 3 / 3
8,483
566
7,511
8,713
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 4 / 4
8,392
559
7,210
7,266
2,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
kammerjunk
Nemesis
13
8 / 3 / 5
8,812
587
6,575
9,051
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 4 / 5
8,516
568
3,181
12,456
5,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Lazydawgie
Susano
14
8 / 5 / 1
8,775
585
8,183
12,909
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 9 / 1
7,922
528
5,238
9,674
2,882
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
clodewar
Bacchus
11
4 / 2 / 3
7,579
505
5,898
10,766
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
ÖKÜZ
Cernunnos
13
3 / 1 / 4
7,761
517
4,366
5,391
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
21
Kills
17
18
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CloudyJim
Danzaburou
1
5
0
0.2
L
Tyr
0
4
5
0.63
W
0
3
3
0.5
L
Susano
Lazydawgie
Susano
8
5
1
1.7
W
Amaterasu
Mochel420
Amaterasu
4
3
3
1.83
L
2
9
1
0.28
W
8
4
4
2.5
L
Bacchus
clodewar
Bacchus
4
2
3
2.75
W
Nemesis
kammerjunk
Nemesis
8
3
5
3.5
L
Cernunnos
ÖKÜZ
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
26,866
40,105
Taken
51,196
14,199
Mitigated
25,676
10,349
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CloudyJim
Danzaburou
2,856
1,620
0
1,759
8,836
2,338
0
3,660
5,176
0
29,517
L
Tyr
3,181
337
0
4,068
12,456
5,886
48
1,100
11,356
0
46,815
W
6,145
2,188
0
2,419
6,239
1,336
0
1,819
4,420
28,954
0
L
Susano
Lazydawgie
Susano
8,183
1,788
0
3,431
12,909
4,884
0
1,981
10,928
0
53,237
W
Amaterasu
Mochel420
Amaterasu
7,511
3,618
0
2,144
8,713
5,705
0
1,213
7,500
0
35,811
L
5,238
2,017
0
1,556
9,674
2,882
963
3,661
6,013
32,942
0
W
7,210
502
0
980
7,266
2,216
240
3,540
3,726
20,304
0
L
Bacchus
clodewar
Bacchus
5,898
529
0
4,084
10,766
10,164
82
4,989
5,777
24,540
0
W
Nemesis
kammerjunk
Nemesis
6,575
2,332
0
3,047
9,051
2,604
0
904
8,147
0
36,964
L
Cernunnos
ÖKÜZ
Cernunnos
4,366
2,128
0
1,818
5,391
1,860
1,525
1,624
3,767
0
45,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
40,553
324
Minions Killed
413
0
Camps Cleared
0
1,464,697
Distance Traveled
1,416,962
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,965
464
62
4
0
303,089
0
L
Tyr
8,516
568
108
7
0
304,148
4
W
Sol
6,637
442
58
4
0
260,798
0
L
Susano
8,775
585
94
6
0
321,029
7
W
Amaterasu
8,483
566
90
6
0
304,235
0
L
Zeus
7,922
528
70
5
0
222,480
1
W
Nox
8,392
559
40
3
0
276,091
2
L
Bacchus
7,579
505
34
2
0
318,539
5
W
Nemesis
8,812
587
74
5
0
320,484
0
L
Cernunnos
7,761
517
107
7
0
250,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role