Player Matchup

Chaac
Chaac
Enchanted_Kingg
Chaac
Level 124
God Stats
4W - 0L
1,811 SR
Queue Stats
74W - 76L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Komm_swsser_Tod
Kukulkan
Level 28
God Stats
25W - 22L
1,234 SR
Queue Stats
237W - 230L
1,547 Elo+
Solo
Bakasura
Bakasura
UD Lullaby4767
Bakasura
Level 7
God Stats
4W - 0L
1,892 SR
Queue Stats
16W - 9L
1,622 Elo+
Party 1
Agni
Agni
X UK LEECHES X
Agni
Level 28
God Stats
8W - 14L
1,363 SR
Queue Stats
456W - 462L
1,507 Elo+
Solo
Tiamat
Tiamat
a Lion8137
Tiamat
Level 16
God Stats
18W - 6L
1,758 SR
Queue Stats
56W - 35L
1,589 Elo+
Solo
Team Averages
Level 41
1,612 SR
1,567 Elo+

VS

Team Averages
Level 10
1,500 SR
1,401 Elo+
Nemesis
Nemesis
Animegirl13
Nemesis
Level 11
God Stats
16W - 19L
1,488 SR
Queue Stats
16W - 21L
1,373 Elo+
Solo
Merlin
Merlin
Emm0502
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 2
Cerberus
Cerberus
Kitpotat
Cerberus
Level 6
God Stats
3W - 4L
1,508 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 2
Izanami
Izanami
Timetoshine4466
Izanami
Level 19
God Stats
4W - 4L
1,506 SR
Queue Stats
34W - 36L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Young_Fuego67
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 29L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 19
11,750
1,068
15,195
12,825
10,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
19
8 / 0 / 22
11,803
1,073
21,473
4,702
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
18
11 / 1 / 11
11,748
1,068
15,997
11,205
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 19
11,221
1,020
13,324
9,235
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
a Lion8137
Tiamat
18
8 / 2 / 19
11,486
1,044
26,974
11,659
10,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animegirl13
Nemesis
12
0 / 0 / 0
6,700
609
0
0
0
Merlin
Emm0502
Merlin
15
0 / 8 / 2
9,174
834
9,981
22,199
7,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Kitpotat
Cerberus
15
1 / 13 / 2
9,461
860
4,166
29,999
27,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 11 / 3
9,944
904
19,642
26,406
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
15
2 / 6 / 2
10,183
926
7,640
20,999
24,724
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
38
Kills
4
4
Deaths
38
90
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Animegirl13
Nemesis
0
0
0
0
L
Merlin
Emm0502
Merlin
0
8
2
0.13
W
7
0
19
16.5
L
Cerberus
Kitpotat
Cerberus
1
13
2
0.15
W
Kukulkan
8
0
22
19
L
1
11
3
0.23
W
Bakasura
11
1
11
16.5
W
4
1
19
13.5
L
Cthulhu
2
6
2
0.5
W
Tiamat
a Lion8137
Tiamat
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,963
Damage
41,429
49,626
Taken
99,603
30,901
Mitigated
69,449
17,168
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Animegirl13
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Emm0502
Merlin
9,981
0
0
0
22,199
7,774
0
16,331
5,798
29,322
0
W
15,195
4,025
765
7,430
12,825
10,107
0
6,408
6,417
0
35,123
L
Cerberus
Kitpotat
Cerberus
4,166
483
0
2,532
29,999
27,313
0
19,486
8,610
13,010
0
W
Kukulkan
21,473
1,761
1,194
1,497
4,702
1,994
0
2,923
1,779
39,036
0
L
19,642
15,914
0
1,309
26,406
9,638
0
11,696
12,685
0
47,576
W
Bakasura
15,997
11,619
0
3,352
11,205
5,091
0
2,697
8,508
0
20,558
W
13,324
1,884
0
245
9,235
3,605
0
4,481
4,754
35,779
0
L
Cthulhu
7,640
567
0
0
20,999
24,724
0
13,796
6,656
31,976
0
W
Tiamat
a Lion8137
Tiamat
26,974
3,338
0
2,685
11,659
10,104
0
5,278
6,381
50,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,008
Gold Earned
45,462
242
Minions Killed
187
13
Camps Cleared
3
1,090,589
Distance Traveled
694,087
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,700
609
0
0
0
0
0
L
Merlin
9,174
834
33
3
0
183,895
0
W
Chaac
11,750
1,068
35
3
4
228,533
2
L
Cerberus
9,461
860
21
2
0
178,610
0
W
Kukulkan
11,803
1,073
50
5
1
222,593
2
L
Izanami
9,944
904
62
6
1
163,986
2
W
Bakasura
11,748
1,068
48
4
3
219,950
0
W
Agni
11,221
1,020
61
6
0
209,291
0
L
Cthulhu
10,183
926
71
6
2
167,596
0
W
Tiamat
11,486
1,044
48
4
5
210,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role