Player Matchup

Ymir
Ymir
BananaRage0
Ymir
Level 24
God Stats
2W - 4L
1,456 SR
Queue Stats
37W - 54L
1,278 Elo+
Party 1
Chernobog
Chernobog
Dzin Sakai
Chernobog
Level 12
God Stats
5W - 15L
1,393 SR
Queue Stats
12W - 34L
1,195 Elo+
Party 1
Tiamat
Tiamat
HyPerBeaTz88
Tiamat
Level 28
God Stats
19W - 8L
1,605 SR
Queue Stats
168W - 166L
1,346 Elo+
Solo
Nemesis
Nemesis
darkchild235
Nemesis
Level 18
God Stats
0W - 3L
1,184 SR
Queue Stats
33W - 59L
1,184 Elo+
Party 1
Artemis
Artemis
zemesrieksts
Artemis
Level 39
God Stats
2W - 6L
1,472 SR
Queue Stats
108W - 143L
1,309 Elo+
Party 1
Team Averages
Level 24
1,422 SR
1,262 Elo+

VS

Team Averages
Level 20
1,348 SR
1,291 Elo+
Bakasura
Bakasura
GoDz_-Delikanli-
Bakasura
Level 25
God Stats
1W - 2L
1,292 SR
Queue Stats
7W - 11L
1,242 Elo+
Party 2
Skadi
Skadi
GoDz_-NooBz-
Skadi
Level 24
God Stats
6W - 9L
1,215 SR
Queue Stats
6W - 9L
1,284 Elo+
Party 2
Sol
Sol
GoDz_-ShoTz-
Sol
Level 22
God Stats
3W - 7L
1,388 SR
Queue Stats
6W - 9L
1,284 Elo+
Party 2
Xbalanque
Xbalanque
GoDz_-iOwNx-
Xbalanque
Level 24
God Stats
3W - 3L
1,345 SR
Queue Stats
6W - 7L
1,284 Elo+
Party 2
Bellona
Bellona
Nox_Phenix
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
9,020
430
5,963
15,488
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Dzin Sakai
Chernobog
15
3 / 6 / 4
9,741
464
6,260
13,065
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
5 / 6 / 3
10,848
517
15,919
15,329
9,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
darkchild235
Nemesis
12
0 / 7 / 3
8,195
390
2,646
16,371
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
zemesrieksts
Artemis
13
2 / 4 / 6
8,816
420
10,898
14,310
5,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 1
11,923
568
10,171
15,301
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 2 / 3
10,418
496
7,832
11,371
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 3
10,075
480
12,151
11,666
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GoDz_-iOwNx-
Xbalanque
16
3 / 4 / 9
10,577
504
14,143
14,988
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nox_Phenix
Bellona
18
7 / 4 / 6
11,739
559
13,490
19,998
16,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
27
27
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Chernobog
Dzin Sakai
Chernobog
3
6
4
0.83
W
11
1
1
11.5
W
2
2
3
1.75
W
4
4
3
1.38
W
Xbalanque
GoDz_-iOwNx-
Xbalanque
3
4
9
1.88
L
Tiamat
5
6
3
1.08
W
Bellona
Nox_Phenix
Bellona
7
4
6
2.5
L
Nemesis
darkchild235
Nemesis
0
7
3
0.21
L
Artemis
zemesrieksts
Artemis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
57,787
74,563
Taken
73,324
37,632
Mitigated
35,735
14,422
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
1,487
0
2,370
15,488
12,927
92
6,447
8,982
32,840
0
L
Chernobog
Dzin Sakai
Chernobog
6,260
4,114
0
1,627
13,065
4,644
369
850
12,135
0
29,278
W
10,171
8,269
0
8,928
15,301
6,997
116
2,558
12,587
0
75,934
W
7,832
2,606
0
628
11,371
3,991
2,384
8,080
2,799
0
57,351
W
12,151
3,249
0
4,724
11,666
3,210
2,093
3,988
7,624
52,357
0
W
Xbalanque
GoDz_-iOwNx-
Xbalanque
14,143
8,171
0
4,070
14,988
5,495
2,286
4,009
10,889
0
65,986
L
Tiamat
15,919
1,151
182
1,890
15,329
9,507
62
719
14,357
67,948
0
W
Bellona
Nox_Phenix
Bellona
13,490
3,410
0
6,566
19,998
16,042
2,884
2,319
17,543
0
61,541
L
Nemesis
darkchild235
Nemesis
2,646
860
0
3,708
16,371
5,270
0
1,103
15,099
0
47,934
L
Artemis
zemesrieksts
Artemis
10,898
5,550
173
4,472
14,310
5,284
812
3,032
11,148
0
40,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
54,732
357
Minions Killed
575
0
Camps Cleared
0
1,725,117
Distance Traveled
2,072,806
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,020
430
54
3
0
371,589
5
L
Chernobog
9,741
464
38
2
0
331,962
0
W
Bakasura
11,923
568
148
7
0
516,411
0
W
Skadi
10,418
496
116
6
0
374,304
1
W
Sol
10,075
480
92
4
0
399,787
0
W
Xbalanque
10,577
504
111
5
0
378,530
0
L
Tiamat
10,848
517
118
6
0
352,864
5
W
Bellona
11,739
559
108
5
0
403,774
1
L
Nemesis
8,195
390
83
4
0
293,362
6
L
Artemis
8,816
420
64
3
0
375,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role