Player Matchup

Bellona
Bellona
Aleski
Bellona
Level 17
God Stats
2W - 1L
1,632 SR
Queue Stats
25W - 22L
1,585 Elo+
Solo
Janus
Janus
Erelyas
Janus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 117L
1,618 Elo+
Solo
Thanatos
Thanatos
HaramSMH
Thanatos
Level 42
God Stats
14W - 8L
1,578 SR
Queue Stats
186W - 188L
1,498 Elo+
Party 2
Medusa
Medusa
Jweehen
Medusa
Level 3
God Stats
6W - 1L
1,734 SR
Queue Stats
29W - 25L
1,710 Elo+
Party 2
Sylvanus
Sylvanus
WeGotABurger
Sylvanus
Level 29
God Stats
21W - 17L
1,987 SR
Queue Stats
120W - 121L
1,492 Elo+
Party 2
Team Averages
Level 23
1,686 SR
1,581 Elo+

VS

Team Averages
Level 17
1,497 SR
1,519 Elo+
Hou Yi
Hou Yi
BowenNut
Hou Yi
Level 21
God Stats
3W - 4L
1,532 SR
Queue Stats
39W - 41L
1,489 Elo+
Party 1
Bakasura
Bakasura
Matadiosecitos
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
TobTheTurtle
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 3
Amaterasu
Amaterasu
TopGodToperRR
Amaterasu
Level 30
God Stats
3W - 6L
1,410 SR
Queue Stats
11W - 22L
1,371 Elo+
Solo
Chang'e
Chang'e
cunningham420
Chang'e
Level 26
God Stats
4W - 2L
1,543 SR
Queue Stats
85W - 93L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleski
Bellona
16
2 / 2 / 2
9,647
508
9,014
14,343
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Erelyas
Janus
18
7 / 3 / 9
11,477
604
12,154
10,447
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HaramSMH
Thanatos
17
16 / 2 / 3
11,107
585
18,985
13,708
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Jweehen
Medusa
14
1 / 8 / 6
8,519
448
4,924
13,132
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
WeGotABurger
Sylvanus
15
2 / 2 / 16
9,726
512
8,001
15,144
9,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BowenNut
Hou Yi
16
5 / 5 / 4
9,677
509
10,935
11,742
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
10
1 / 11 / 1
7,275
383
3,884
13,595
3,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TobTheTurtle
Cthulhu
13
1 / 8 / 3
8,316
438
6,249
14,697
5,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TopGodToperRR
Amaterasu
18
5 / 0 / 1
11,034
581
12,407
13,910
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
5 / 6 / 6
9,582
504
14,774
19,106
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
28
Kills
17
17
Deaths
30
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aleski
Bellona
2
2
2
1.5
L
Hou Yi
BowenNut
Hou Yi
5
5
4
1.4
W
Janus
Erelyas
Janus
7
3
9
3.83
W
Thanatos
HaramSMH
Thanatos
16
2
3
8.75
W
Medusa
Jweehen
Medusa
1
8
6
0.5
L
Bakasura
1
11
1
0.14
L
Cthulhu
TobTheTurtle
Cthulhu
1
8
3
0.31
L
Amaterasu
TopGodToperRR
Amaterasu
5
0
1
5.5
W
Sylvanus
WeGotABurger
Sylvanus
2
2
16
5
L
Chang'e
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
48,249
66,774
Taken
73,050
32,420
Mitigated
33,205
25,362
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aleski
Bellona
9,014
3,465
0
4,758
14,343
8,825
452
2,281
11,920
0
57,810
L
Hou Yi
BowenNut
Hou Yi
10,935
4,005
0
0
11,742
3,600
945
5,097
6,545
0
62,344
W
Janus
Erelyas
Janus
12,154
1,528
0
467
10,447
3,783
0
3,038
7,377
84,729
0
W
Thanatos
HaramSMH
Thanatos
18,985
6,684
0
12,728
13,708
5,451
0
3,963
9,735
0
74,561
W
Medusa
Jweehen
Medusa
4,924
2,658
0
2,466
13,132
4,708
1,433
5,925
7,177
0
41,614
L
Bakasura
3,884
2,412
0
718
13,595
3,685
550
1,886
11,601
0
21,212
L
Cthulhu
TobTheTurtle
Cthulhu
6,249
1,114
0
356
14,697
5,728
0
4,311
10,161
26,076
0
L
Amaterasu
TopGodToperRR
Amaterasu
12,407
4,618
0
5,818
13,910
10,187
607
1,352
12,492
0
68,628
W
Sylvanus
WeGotABurger
Sylvanus
8,001
1,190
1,036
3,907
15,144
9,653
289
5,816
9,041
25,614
0
L
Chang'e
14,774
2,096
1,591
7,533
19,106
10,005
484
6,894
12,096
53,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
45,884
504
Minions Killed
382
0
Camps Cleared
0
1,789,946
Distance Traveled
1,760,750
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,647
508
130
7
0
372,164
9
L
Hou Yi
9,677
509
95
5
0
311,617
6
W
Janus
11,477
604
171
9
0
365,130
3
W
Thanatos
11,107
585
91
5
0
364,760
3
W
Medusa
8,519
448
89
5
0
337,192
0
L
Bakasura
7,275
383
46
2
0
342,149
1
L
Cthulhu
8,316
438
52
3
0
364,544
1
L
Amaterasu
11,034
581
119
6
0
431,531
2
W
Sylvanus
9,726
512
23
1
0
350,700
2
L
Chang'e
9,582
504
70
4
0
310,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role