Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Darth-Typhlosion
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,558 Elo+
Solo
Bacchus
Bacchus
Havock212
Bacchus
Level 128
God Stats
2W - 2L
1,607 SR
Queue Stats
76W - 61L
1,573 Elo+
Solo
Pele
Pele
TerminatorxD360
Pele
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
412W - 392L
1,524 Elo+
Solo
Chang'e
Chang'e
bsweets1991
Chang'e
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,663 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,564 Elo+

VS

Team Averages
Level 145
1,507 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Gigguhlz
Xing Tian
Level 145
God Stats
7W - 1L
1,490 SR
Queue Stats
142W - 137L
1,618 Elo+
Solo
Hel
Hel
Hamamillion
Hel
Level 129
God Stats
3W - 4L
1,282 SR
Queue Stats
515W - 483L
1,498 Elo+
Solo
Nike
Nike
MailmanSam
Nike
Level 153
God Stats
10W - 4L
1,572 SR
Queue Stats
330W - 321L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
xsinful_fr3sh
Cabrakan
Level 157
God Stats
14W - 9L
1,692 SR
Queue Stats
1,282W - 1,276L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 7 / 16
10,093
721
9,351
20,852
22,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 7 / 9
10,584
756
20,800
16,688
6,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Havock212
Bacchus
19
7 / 5 / 17
11,756
840
14,755
21,098
34,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
8 / 9 / 11
12,104
865
19,538
20,812
15,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
bsweets1991
Chang'e
15
2 / 8 / 12
9,386
670
13,750
20,913
8,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 5 / 21
11,858
847
27,746
16,228
9,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Gigguhlz
Xing Tian
19
5 / 3 / 25
12,342
882
10,129
27,240
27,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 5 / 21
11,368
812
15,608
18,060
14,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 5 / 17
11,202
800
14,736
18,583
20,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
xsinful_fr3sh
Cabrakan
18
7 / 6 / 23
11,653
832
17,935
27,702
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
143
24
Kills
36
36
Deaths
24
65
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
16
1.29
W
Neith
 
Neith
7
5
21
3.5
L
6
7
9
1.5
W
Xing Tian
Gigguhlz
Xing Tian
5
3
25
5.83
W
8
5
21
3.7
L
Bacchus
Havock212
Bacchus
7
5
17
3.1
W
9
5
17
3.5
L
8
9
11
1.5
L
Chang'e
bsweets1991
Chang'e
2
8
12
1
W
Cabrakan
xsinful_fr3sh
Cabrakan
7
6
23
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,194
Damage
86,154
100,363
Taken
107,813
88,405
Mitigated
95,771
40,671
Healing
40,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,351
1,879
2,053
5,849
20,852
22,119
119
7,428
13,424
0
28,881
W
Neith
 
Neith
27,746
9,230
1,523
3,535
16,228
9,168
2,208
3,952
12,276
0
53,092
L
20,800
12,048
1,435
1,991
16,688
6,928
1,311
8,151
8,537
0
37,634
W
Xing Tian
Gigguhlz
Xing Tian
10,129
552
1,310
8,815
27,240
27,128
545
5,446
21,794
21,166
0
W
15,608
1,449
8,626
6,313
18,060
14,111
774
6,665
11,395
28,757
0
L
Bacchus
Havock212
Bacchus
14,755
1,866
2,226
2,405
21,098
34,999
74
7,707
13,391
22,998
0
W
14,736
1,018
1,205
572
18,583
20,787
586
3,929
14,654
327
23,246
L
19,538
5,529
1,279
4,708
20,812
15,832
56
8,727
12,085
0
38,926
L
Chang'e
bsweets1991
Chang'e
13,750
1,195
10,870
7,855
20,913
8,527
136
11,837
9,076
21,391
0
W
Cabrakan
xsinful_fr3sh
Cabrakan
17,935
2,349
898
7,853
27,702
24,577
284
8,513
19,189
33,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
58,423
145
Minions Killed
128
0
Camps Cleared
0
1,090,004
Distance Traveled
1,157,807
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,093
721
35
3
0
248,814
4
W
Neith
11,858
847
34
2
0
214,564
0
L
Hachiman
10,584
756
34
2
0
195,544
1
W
Xing Tian
12,342
882
16
1
0
271,044
0
W
Hel
11,368
812
33
2
0
226,660
0
L
Bacchus
11,756
840
10
1
0
221,538
0
W
Nike
11,202
800
13
1
0
232,861
0
L
Pele
12,104
865
40
3
0
207,178
0
L
Chang'e
9,386
670
26
2
0
216,930
0
W
Cabrakan
11,653
832
32
2
0
212,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role