Player Matchup

Tiamat
Tiamat
MavWick
Tiamat
Level 12
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 9L
1,363 Elo+
Solo
Anhur
Anhur
Prolong23
Anhur
Level 14
God Stats
0W - 3L
1,280 SR
Queue Stats
94W - 120L
1,234 Elo+
Party 4
Sun Wukong
Sun Wukong
SUBARU_BRZ_0810
Sun Wukong
Level 7
God Stats
8W - 5L
1,709 SR
Queue Stats
18W - 17L
1,381 Elo+
Party 2
Loki
Loki
jynetta
Loki
Level 3
God Stats
10W - 20L
1,207 SR
Queue Stats
36W - 51L
1,043 Elo+
Party 4
Horus
Horus
korota_369
Horus
Level 86
God Stats
2W - 1L
1,709 SR
Queue Stats
80W - 97L
1,414 Elo+
Party 2
Team Averages
Level 24
1,433 SR
1,287 Elo+

VS

Team Averages
Level 17
1,308 SR
1,242 Elo+
Ymir
Ymir
DiggingBread6
Ymir
Level 5
God Stats
48W - 61L
1,337 SR
Queue Stats
55W - 81L
1,180 Elo+
Party 3
Gilgamesh
Gilgamesh
INs4NI73KILL
Gilgamesh
Level 15
God Stats
9W - 10L
1,376 SR
Queue Stats
39W - 54L
1,270 Elo+
Party 1
Sun Wukong
Sun Wukong
John Chocolate
Sun Wukong
Level 19
God Stats
53W - 48L
1,371 SR
Queue Stats
230W - 324L
1,222 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tuturasmos2
Morgan Le Fay
Level 17
God Stats
7W - 12L
1,348 SR
Queue Stats
51W - 58L
1,313 Elo+
Party 1
Izanami
Izanami
xDcman
Izanami
Level 29
God Stats
6W - 12L
1,107 SR
Queue Stats
71W - 103L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MavWick
Tiamat
17
1 / 3 / 4
10,117
405
14,937
12,795
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Prolong23
Anhur
19
2 / 6 / 0
11,664
467
5,619
16,396
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SUBARU_BRZ_0810
Sun Wukong
18
2 / 4 / 2
11,368
455
9,306
17,804
15,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
jynetta
Loki
13
5 / 3 / 0
9,982
399
3,819
12,141
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
16
2 / 2 / 6
11,013
441
5,942
15,797
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
10,170
407
3,984
13,271
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
INs4NI73KILL
Gilgamesh
18
4 / 6 / 3
12,016
481
8,354
21,762
28,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
John Chocolate
Sun Wukong
20
6 / 1 / 7
12,869
515
14,970
18,568
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
tuturasmos2
Morgan Le Fay
19
3 / 0 / 6
12,674
507
12,303
9,646
4,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
xDcman
Izanami
17
5 / 2 / 1
11,119
445
8,429
10,242
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
18
18
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Gilgamesh
INs4NI73KILL
Gilgamesh
4
6
3
0.92
W
Sun Wukong
John Chocolate
Sun Wukong
6
1
7
9.5
L
Tiamat
MavWick
Tiamat
1
3
4
1
L
Anhur
Prolong23
Anhur
2
6
0
0.33
L
Sun Wukong
SUBARU_BRZ_0810
Sun Wukong
2
4
2
0.75
L
Loki
jynetta
Loki
5
3
0
1.67
L
Horus
2
2
6
2.5
W
Morgan Le Fay
tuturasmos2
Morgan Le Fay
3
0
6
6
W
Izanami
xDcman
Izanami
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
48,040
74,933
Taken
73,489
43,524
Mitigated
57,691
22,388
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,984
933
0
1,790
13,271
9,824
506
6,265
6,539
44,795
0
W
Gilgamesh
INs4NI73KILL
Gilgamesh
8,354
2,573
0
4,590
21,762
28,604
1,283
2,720
18,972
0
61,060
W
Sun Wukong
John Chocolate
Sun Wukong
14,970
3,525
856
8,407
18,568
11,709
985
1,443
17,057
0
93,506
L
Tiamat
MavWick
Tiamat
14,937
1,298
0
3,050
12,795
5,978
222
3,992
8,803
70,730
0
L
Anhur
Prolong23
Anhur
5,619
1,623
0
4,073
16,396
4,730
1,088
7,103
9,293
0
70,769
L
Sun Wukong
SUBARU_BRZ_0810
Sun Wukong
9,306
3,635
0
4,713
17,804
15,969
598
1,164
16,640
0
79,412
L
Loki
jynetta
Loki
3,819
1,225
0
5,093
12,141
3,266
0
975
11,166
0
34,227
L
Horus
5,942
2,263
755
4,704
15,797
13,581
132
3,053
12,744
0
28,989
W
Morgan Le Fay
tuturasmos2
Morgan Le Fay
12,303
716
0
3,764
9,646
4,204
3,289
547
9,069
78,191
0
W
Izanami
xDcman
Izanami
8,429
5,614
0
2,362
10,242
3,350
5,547
4,732
5,046
0
53,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,144
Gold Earned
58,848
502
Minions Killed
559
0
Camps Cleared
0
2,159,782
Distance Traveled
2,128,306
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,170
407
66
3
0
370,892
0
W
Gilgamesh
12,016
481
103
4
0
351,508
0
W
Sun Wukong
12,869
515
116
5
0
514,706
2
L
Tiamat
10,117
405
120
5
0
358,336
1
L
Anhur
11,664
467
136
5
0
433,268
2
L
Sun Wukong
11,368
455
155
6
0
444,605
4
L
Loki
9,982
399
41
2
0
432,858
0
L
Horus
11,013
441
50
2
0
490,715
7
W
Morgan Le Fay
12,674
507
151
6
0
443,239
0
W
Izanami
11,119
445
123
5
0
447,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role