Player Matchup

Fenrir
Fenrir
AsesiNoobSER
Fenrir
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 11L
1,487 Elo+
Solo
Set
Set
Night_hawkses14
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 130L
1,474 Elo+
Solo
Odin
Odin
WildCaesar
Odin
Level 18
God Stats
13W - 14L
1,505 SR
Queue Stats
123W - 133L
1,462 Elo+
Party 1
Hel
Hel
azuliee
Hel
Level 17
God Stats
15W - 16L
1,601 SR
Queue Stats
103W - 103L
1,486 Elo+
Party 1
Ymir
Ymir
meyfer666
Ymir
Level 24
God Stats
2W - 5L
1,527 SR
Queue Stats
105W - 116L
1,367 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,455 Elo+

VS

Team Averages
Level 23
1,511 SR
1,456 Elo+
King Arthur
King Arthur
CraneMC
King Arthur
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
28W - 35L
1,447 Elo+
Solo
Poseidon
Poseidon
Demarlowe
Poseidon
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Solo
Ymir
Ymir
Joxel231
Ymir
Level 25
God Stats
4W - 0L
1,863 SR
Queue Stats
127W - 119L
1,485 Elo+
Solo
Loki
Loki
Memanator6458
Loki
Level 25
God Stats
14W - 14L
1,386 SR
Queue Stats
133W - 162L
1,390 Elo+
Solo
Neith
Neith
Smithyalgo
Neith
Level 29
God Stats
32W - 30L
1,475 SR
Queue Stats
188W - 174L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 9 / 2
5,713
439
2,082
11,121
4,924
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 6 / 2
6,944
534
3,458
10,165
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
7,108
547
5,538
7,605
2,432
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
10
1 / 4 / 1
6,192
476
3,462
6,341
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
0 / 7 / 0
5,392
415
2,916
10,191
9,360
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CraneMC
King Arthur
11
1 / 3 / 1
6,398
492
2,767
8,493
3,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Demarlowe
Poseidon
13
8 / 5 / 7
8,310
639
10,251
6,273
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
2 / 0 / 12
7,928
610
5,038
9,586
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 2
7,671
590
5,578
5,981
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
9 / 0 / 5
8,882
683
9,400
4,615
1,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
28
28
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
9
2
0.22
W
King Arthur
CraneMC
King Arthur
1
3
1
0.5
W
Poseidon
Demarlowe
Poseidon
8
5
7
2.3
W
Ymir
2
0
12
8
W
8
1
2
9
L
4
6
2
0.83
W
Neith
9
0
5
11.5
L
3
2
2
2
L
Hel
1
4
1
0.38
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,456
Damage
33,034
45,423
Taken
34,948
21,739
Mitigated
14,106
6,735
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,082
638
0
137
11,121
4,924
0
6,440
4,375
0
12,820
W
King Arthur
CraneMC
King Arthur
2,767
628
0
2,513
8,493
3,378
0
1,143
7,350
0
24,050
W
Poseidon
Demarlowe
Poseidon
10,251
1,970
0
250
6,273
1,821
1,238
380
5,893
42,963
0
W
Ymir
5,038
1,423
0
5,333
9,586
4,937
143
2,661
6,925
28,194
0
W
5,578
2,138
0
2,242
5,981
2,271
0
406
5,575
15
34,631
L
3,458
1,582
0
1,259
10,165
3,384
0
4,336
5,705
0
19,995
W
Neith
9,400
4,304
540
3,189
4,615
1,699
1,244
1,788
2,827
0
62,023
L
5,538
773
0
2,155
7,605
2,432
0
963
6,632
0
28,417
L
Hel
3,462
479
1,428
1,756
6,341
1,639
88
1,210
5,089
25,673
0
L
Ymir
2,916
961
0
0
10,191
9,360
0
1,816
8,333
21,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
39,189
204
Minions Killed
369
0
Camps Cleared
0
1,146,532
Distance Traveled
1,145,630
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,713
439
18
1
0
225,562
0
W
King Arthur
6,398
492
49
4
0
215,240
0
W
Poseidon
8,310
639
78
6
0
225,950
0
W
Ymir
7,928
610
53
4
0
211,605
6
W
Loki
7,671
590
69
5
0
268,929
0
L
Set
6,944
534
38
3
0
252,239
2
W
Neith
8,882
683
120
9
0
223,906
0
L
Odin
7,108
547
72
6
0
240,965
7
L
Hel
6,192
476
38
3
0
214,908
1
L
Ymir
5,392
415
38
3
0
212,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role