Player Matchup

Neith
Neith
CritCrab
Neith
Level 13
God Stats
30W - 22L
1,558 SR
Queue Stats
42W - 47L
1,420 Elo+
Party 3
Achilles
Achilles
DispelMe
Achilles
Level 28
God Stats
1W - 3L
1,321 SR
Queue Stats
211W - 198L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hypnotic MEX02
Morgan Le Fay
Level 47
God Stats
8W - 8L
1,602 SR
Queue Stats
38W - 48L
1,534 Elo+
Party 1
Bacchus
Bacchus
MikeRealname
Bacchus
Level 13
God Stats
4W - 5L
1,218 SR
Queue Stats
37W - 31L
1,420 Elo+
Party 3
Loki
Loki
TOXICOM222
Loki
Level 5
God Stats
13W - 14L
1,398 SR
Queue Stats
20W - 28L
1,426 Elo+
Party 1
Team Averages
Level 21
1,419 SR
1,459 Elo+

VS

Team Averages
Level 21
1,534 SR
1,425 Elo+
Ymir
Ymir
Braydomon
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,354 Elo+
Party 2
Izanami
Izanami
DecantasLaba
Izanami
Level 28
God Stats
47W - 40L
1,470 SR
Queue Stats
151W - 180L
1,331 Elo+
Solo
Merlin
Merlin
Lostperson
Merlin
Level 28
God Stats
9W - 12L
1,382 SR
Queue Stats
67W - 65L
1,463 Elo+
Party 4
Cerberus
Cerberus
hmyers413
Cerberus
Level 26
God Stats
4W - 4L
1,564 SR
Queue Stats
48W - 47L
1,500 Elo+
Party 4
Nemesis
Nemesis
xoMossa
Nemesis
Level 18
God Stats
4W - 0L
1,756 SR
Queue Stats
49W - 53L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CritCrab
Neith
11
2 / 6 / 2
6,820
455
5,122
8,474
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DispelMe
Achilles
15
3 / 2 / 0
8,307
554
5,764
8,964
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Hypnotic MEX02
Morgan Le Fay
11
0 / 9 / 0
6,346
423
2,208
10,086
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
MikeRealname
Bacchus
10
3 / 4 / 3
6,477
432
6,213
8,011
6,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
7,197
480
2,385
7,461
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 1
7,836
522
6,141
9,291
7,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DecantasLaba
Izanami
11
1 / 2 / 6
7,234
482
4,835
5,713
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Lostperson
Merlin
16
10 / 0 / 1
9,651
643
9,311
7,210
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
hmyers413
Cerberus
11
4 / 4 / 2
7,495
500
4,295
11,098
4,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
xoMossa
Nemesis
14
8 / 1 / 3
8,536
569
5,355
9,251
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
24
25
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
1
0.5
L
Neith
CritCrab
Neith
2
6
2
0.5
W
Izanami
DecantasLaba
Izanami
1
2
6
2
L
Achilles
DispelMe
Achilles
3
2
0
1.5
L
Morgan Le Fay
Hypnotic MEX02
Morgan Le Fay
0
9
0
0
W
Merlin
Lostperson
Merlin
10
0
1
10.5
L
Bacchus
MikeRealname
Bacchus
3
4
3
1.13
L
1
4
2
0.5
W
Cerberus
hmyers413
Cerberus
4
4
2
1.25
W
Nemesis
xoMossa
Nemesis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
29,937
42,996
Taken
42,563
19,050
Mitigated
20,310
6,603
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,141
1,943
0
1,847
9,291
7,535
280
0
9,291
47,631
0
L
Neith
CritCrab
Neith
5,122
1,338
0
1,598
8,474
1,913
564
2,313
6,161
0
36,672
W
Izanami
DecantasLaba
Izanami
4,835
3,044
0
1,136
5,713
1,852
2,118
1,324
4,389
0
41,532
L
Achilles
DispelMe
Achilles
5,764
1,397
0
2,741
8,964
6,087
0
5,523
3,441
0
46,116
L
Morgan Le Fay
Hypnotic MEX02
Morgan Le Fay
2,208
93
0
748
10,086
2,765
245
7,141
2,555
34,887
0
W
Merlin
Lostperson
Merlin
9,311
200
0
1,594
7,210
2,620
277
2,962
4,248
55,779
0
L
Bacchus
MikeRealname
Bacchus
6,213
1,584
0
906
8,011
6,367
0
3,663
4,249
18,578
0
L
2,385
1,547
0
610
7,461
1,918
594
618
6,843
0
29,554
W
Cerberus
hmyers413
Cerberus
4,295
542
0
1,684
11,098
4,922
360
3,598
7,500
12,729
0
W
Nemesis
xoMossa
Nemesis
5,355
1,592
0
5,016
9,251
3,381
0
537
8,714
0
50,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
40,752
309
Minions Killed
427
0
Camps Cleared
0
1,229,467
Distance Traveled
1,319,376
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,836
522
101
7
0
223,965
3
L
Neith
6,820
455
65
4
0
200,257
0
W
Izanami
7,234
482
84
6
0
226,420
1
L
Achilles
8,307
554
101
7
0
302,711
6
L
Morgan Le Fay
6,346
423
52
3
0
230,232
0
W
Merlin
9,651
643
126
8
0
291,172
4
L
Bacchus
6,477
432
32
2
0
256,734
6
L
Loki
7,197
480
59
4
0
239,533
0
W
Cerberus
7,495
500
24
2
0
263,331
0
W
Nemesis
8,536
569
92
6
0
314,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role