Player Matchup

Nu Wa
Nu Wa
Brapplebees
Nu Wa
Level 16
God Stats
1W - 0L
2,019 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Sun Wukong
Sun Wukong
InfectedAnt
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
thetiniestbee
Fenrir
Level 98
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Team Averages
Level 72
1,742 SR
1,638 Elo+

VS

Team Averages
Level 52
1,559 SR
1,435 Elo+
Thor
Thor
Fatbabyjesus2
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Vulcan
Vulcan
Fatbabyjesus3
Vulcan
Level 97
God Stats
4W - 3L
1,511 SR
Queue Stats
88W - 112L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
xoriginalcamperx
Gilgamesh
Level 54
God Stats
2W - 2L
1,665 SR
Queue Stats
92W - 98L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 9
10,961
783
12,467
8,696
2,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
InfectedAnt
Sun Wukong
14
7 / 0 / 6
10,167
726
7,308
9,924
6,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 4 / 12
10,517
751
12,117
13,859
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
7,964
569
3,224
13,076
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 8 / 3
8,583
613
9,355
9,500
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
12
4 / 6 / 1
9,535
681
8,795
13,965
11,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
7
8
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
L
1
10
3
0.25
L
2
8
3
0.44
W
Sun Wukong
InfectedAnt
Sun Wukong
7
0
6
10
W
7
4
12
3.25
L
Gilgamesh
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
21,374
32,479
Taken
36,541
14,536
Mitigated
19,392
5,894
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,467
3,363
0
924
8,696
2,526
451
2,849
5,557
37,281
0
L
3,224
1,070
0
412
13,076
5,002
0
5,990
7,086
0
6,652
L
9,355
4,590
426
1,121
9,500
3,010
0
2,810
6,690
45,313
0
W
Sun Wukong
InfectedAnt
Sun Wukong
7,308
2,783
0
1,747
9,924
6,245
1,097
3,042
6,658
0
39,726
W
12,117
5,083
0
3,223
13,859
5,765
1,280
2,978
10,519
0
32,876
L
Gilgamesh
8,795
2,304
0
702
13,965
11,380
0
3,667
10,298
0
37,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
26,082
128
Minions Killed
130
0
Camps Cleared
0
807,109
Distance Traveled
672,579
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,961
783
40
3
0
248,274
1
L
Thor
7,964
569
8
1
0
188,399
0
L
Vulcan
8,583
613
73
5
0
226,595
2
W
Sun Wukong
10,167
726
48
3
0
281,021
1
W
Fenrir
10,517
751
40
3
0
277,814
5
L
Gilgamesh
9,535
681
49
4
0
257,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role