Player Matchup

Baron Samedi
Baron Samedi
A_literal_nut
Baron Samedi
Level 27
God Stats
20W - 16L
1,473 SR
Queue Stats
44W - 47L
1,283 Elo+
Solo
Bacchus
Bacchus
Darlishk
Bacchus
Level 26
God Stats
20W - 20L
1,452 SR
Queue Stats
24W - 40L
1,313 Elo+
Solo
Da Ji
Da Ji
MyaDoku
Da Ji
Level 15
God Stats
0W - 1L
1,900 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,428 Elo+

VS

Team Averages
Level 69
1,600 SR
1,563 Elo+
Sol
Sol
NVLYZARD43
Sol
Level 29
God Stats
8W - 10L
1,723 SR
Queue Stats
21W - 34L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SwedishDevin
Morgan Le Fay
Level 151
God Stats
10W - 8L
1,444 SR
Queue Stats
117W - 93L
1,594 Elo+
Party 1
Tiamat
Tiamat
epicsquid1
Tiamat
Level 27
God Stats
46W - 31L
1,632 SR
Queue Stats
92W - 79L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_literal_nut
Baron Samedi
10
4 / 7 / 3
6,997
777
7,334
11,656
6,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Darlishk
Bacchus
11
5 / 5 / 2
7,937
882
5,591
15,898
15,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
MyaDoku
Da Ji
6
1 / 1 / 3
5,973
664
399
1,861
604
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 6
6,840
760
5,696
6,414
2,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SwedishDevin
Morgan Le Fay
12
6 / 1 / 5
8,237
915
10,086
8,117
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
epicsquid1
Tiamat
12
6 / 3 / 4
7,966
885
6,713
6,152
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
13
13
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A_literal_nut
Baron Samedi
4
7
3
0.79
L
Bacchus
Darlishk
Bacchus
5
5
2
1.2
L
Da Ji
MyaDoku
Da Ji
1
1
3
2.5
W
1
6
6
0.67
W
Morgan Le Fay
SwedishDevin
Morgan Le Fay
6
1
5
8.5
W
Tiamat
epicsquid1
Tiamat
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
22,495
29,415
Taken
20,683
22,637
Mitigated
9,122
3,724
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A_literal_nut
Baron Samedi
7,334
858
952
2,014
11,656
6,914
0
8,509
3,147
24,903
0
L
Bacchus
Darlishk
Bacchus
5,591
988
0
478
15,898
15,119
0
12,715
3,183
11,904
0
L
Da Ji
MyaDoku
Da Ji
399
83
0
280
1,861
604
0
1,271
590
0
1,723
W
5,696
3,047
0
1,110
6,414
2,075
1,141
4,268
2,146
19,487
0
W
Morgan Le Fay
SwedishDevin
Morgan Le Fay
10,086
1,382
0
2,996
8,117
3,187
680
5,328
2,789
26,621
0
W
Tiamat
epicsquid1
Tiamat
6,713
940
0
893
6,152
3,860
775
3,329
2,823
20,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
23,043
45
Minions Killed
91
0
Camps Cleared
0
299,444
Distance Traveled
470,620
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,997
777
30
3
0
124,287
0
L
Bacchus
7,937
882
9
1
0
144,639
0
L
Da Ji
5,973
664
6
1
0
30,518
0
W
Sol
6,840
760
27
3
0
146,042
0
W
Morgan Le Fay
8,237
915
35
4
0
156,065
1
W
Tiamat
7,966
885
29
3
0
168,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role