Player Matchup

Olorun
Olorun
 
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DarknessDashy
Izanami
Level 25
God Stats
34W - 26L
1,547 SR
Queue Stats
34W - 28L
1,438 Elo+
Solo
Thoth
Thoth
TobzillaUwU
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,531 Elo+
Party 1
Khepri
Khepri
XxKingGengarxX
Khepri
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,517 Elo+
Party 2
Pele
Pele
samdemwan
Pele
Level 17
God Stats
10W - 9L
1,601 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,476 Elo+

VS

Team Averages
Level 24
1,509 SR
1,452 Elo+
Bacchus
Bacchus
Aleski
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,601 Elo+
Solo
Thor
Thor
KUK0LAN
Thor
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 27L
1,553 Elo+
Solo
Odin
Odin
TopGodToperRR
Odin
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 22L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Tritonboy
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,401 Elo+
Solo
Olorun
Olorun
xxhussihd
Olorun
Level 20
God Stats
1W - 3L
1,315 SR
Queue Stats
6W - 10L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 2 / 1
10,240
683
12,387
12,181
7,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
15
8 / 3 / 2
9,610
641
12,509
10,549
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 3
8,536
569
8,429
6,712
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
2 / 2 / 14
9,129
609
6,038
9,959
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
14
4 / 0 / 0
8,506
567
4,557
10,489
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleski
Bacchus
10
1 / 4 / 4
6,845
456
4,785
14,274
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
KUK0LAN
Thor
12
3 / 3 / 4
8,088
539
10,535
12,648
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 4 / 0
8,150
543
5,860
11,612
6,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Tritonboy
Danzaburou
10
4 / 8 / 2
7,133
476
6,438
10,752
3,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
xxhussihd
Olorun
10
0 / 7 / 3
6,403
427
5,002
10,911
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
26
Kills
10
10
Deaths
26
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
2
1
4.25
L
Bacchus
Aleski
Bacchus
1
4
4
0.75
W
Izanami
8
3
2
3
L
Thor
KUK0LAN
Thor
3
3
4
1.67
W
4
3
3
1.83
L
2
4
0
0.5
L
Danzaburou
Tritonboy
Danzaburou
4
8
2
0.63
W
2
2
14
4.5
W
Pele
4
0
0
4
L
Olorun
xxhussihd
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
32,620
49,890
Taken
60,197
27,232
Mitigated
28,390
17,144
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,387
7,136
216
7,978
12,181
7,667
2,130
2,431
9,750
64,230
0
L
Bacchus
Aleski
Bacchus
4,785
691
0
3,579
14,274
8,754
0
3,901
10,373
21,034
0
W
Izanami
12,509
9,829
0
2,464
10,549
3,852
3,278
2,536
8,013
0
66,583
L
Thor
KUK0LAN
Thor
10,535
3,531
0
1,320
12,648
6,652
0
4,992
7,656
0
42,838
W
8,429
1,155
0
924
6,712
2,315
1,046
1,729
4,983
50,101
0
L
5,860
1,628
0
2,898
11,612
6,212
0
7,522
4,090
0
32,861
L
Danzaburou
Tritonboy
Danzaburou
6,438
3,354
0
2,055
10,752
3,264
162
4,059
6,693
0
28,595
W
6,038
483
0
2,560
9,959
9,426
26
2,309
7,650
26,314
0
W
Pele
4,557
987
0
3,002
10,489
3,972
255
782
9,707
0
50,650
L
Olorun
xxhussihd
Olorun
5,002
3,025
382
2,037
10,911
3,508
1,144
6,380
4,531
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,021
Gold Earned
36,619
457
Minions Killed
268
0
Camps Cleared
0
1,425,965
Distance Traveled
1,359,611
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,240
683
119
8
0
223,187
3
L
Bacchus
6,845
456
35
2
0
285,440
4
W
Izanami
9,610
641
118
8
0
271,768
0
L
Thor
8,088
539
69
5
0
279,212
0
W
Thoth
8,536
569
82
5
0
271,112
3
L
Odin
8,150
543
69
5
0
308,839
1
L
Danzaburou
7,133
476
49
3
0
244,803
0
W
Khepri
9,129
609
35
2
0
285,917
7
W
Pele
8,506
567
103
7
0
373,981
0
L
Olorun
6,403
427
46
3
0
241,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role