Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
Amakusa_Sensei
Cerberus
Gold III
Level 148
God Stats
1W - 0L
1,296 SR
Queue Stats
34W - 36L
1,582 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,432 SR
1,527 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,463 SR
1,151 MMR
Cthulhu
Cthulhu
Silver IV
Amor_356
Cthulhu
Silver IV
Level 53
God Stats
10W - 12L
1,502 SR
Queue Stats
44W - 66L
1,125 MMR
Party 2
Anubis
Anubis
Silver IV
Dan45pdw1
Anubis
Silver IV
Level 106
God Stats
0W - 2L
1,380 SR
Queue Stats
44W - 66L
1,066 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
ExiiTuS_356
Danzaburou
Bronze III
Level 53
God Stats
9W - 12L
1,507 SR
Queue Stats
19W - 28L
1,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
12 / 5 / 5
11,862
847
22,172
14,615
5,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
 
Aphrodite
14
4 / 6 / 10
10,355
740
8,245
15,269
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
12
1 / 5 / 13
9,834
702
6,347
18,797
15,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaScyllaZeusYmirGilgamesh

VS

Bans
SobekThothAchillesKukulkanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amor_356
Cthulhu
14
4 / 5 / 9
10,109
722
18,195
16,962
7,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Dan45pdw1
Anubis
14
4 / 6 / 11
10,298
736
10,692
12,528
5,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ExiiTuS_356
Danzaburou
14
8 / 6 / 8
11,541
824
10,069
14,545
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
17
Kills
16
16
Deaths
17
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
5
5
2.9
W
Aphrodite
 
Aphrodite
4
6
10
1.5
W
Cerberus
1
5
13
1.5
L
Cthulhu
Amor_356
Cthulhu
4
5
9
1.7
L
Anubis
Dan45pdw1
Anubis
4
6
11
1.58
L
Danzaburou
ExiiTuS_356
Danzaburou
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
38,956
48,681
Taken
44,035
28,558
Mitigated
18,010
18,758
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
22,172
12,551
0
375
14,615
5,404
2,123
8,929
5,686
0
52,137
W
Aphrodite
 
Aphrodite
8,245
993
5,972
8,421
15,269
7,649
441
9,089
6,180
35,656
0
W
Cerberus
6,347
501
0
3,990
18,797
15,505
166
10,869
7,928
19,337
0
L
Cthulhu
Amor_356
Cthulhu
18,195
437
361
3,435
16,962
7,374
82
5,532
11,430
42,415
0
L
Anubis
Dan45pdw1
Anubis
10,692
527
592
3,940
12,528
5,603
322
4,151
8,375
29,671
0
L
Danzaburou
ExiiTuS_356
Danzaburou
10,069
3,216
509
3,896
14,545
5,033
590
4,909
9,636
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
31,948
161
Minions Killed
146
0
Camps Cleared
0
669,848
Distance Traveled
760,975
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,862
847
64
5
0
215,017
1
W
Aphrodite
10,355
740
68
5
0
235,716
3
W
Cerberus
9,834
702
29
2
0
219,115
0
L
Cthulhu
10,109
722
50
4
0
213,593
1
L
Anubis
10,298
736
42
3
0
281,780
2
L
Danzaburou
11,541
824
54
4
0
265,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role