Player Matchup

He Bo
He Bo
Nettleton
He Bo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,507 Elo+
Party 2
Olorun
Olorun
Rayhnor
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,081 Elo+
Solo
Kuzenbo
Kuzenbo
girthymeatstick
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,518 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,369 Elo+

VS

Team Averages
Level 81
1,688 SR
1,629 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexLajoie
Tyr
Level 89
God Stats
15W - 4L
1,658 SR
Queue Stats
113W - 49L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
PAS2SKILL
Kukulkan
Level 28
God Stats
19W - 2L
1,905 SR
Queue Stats
129W - 52L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nettleton
He Bo
10
3 / 6 / 3
7,347
735
6,032
6,270
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Rayhnor
Olorun
9
1 / 6 / 2
6,691
669
2,912
9,864
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 6 / 2
6,702
670
3,734
13,201
16,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 11
7,656
766
3,979
6,003
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 3 / 6
8,198
820
8,681
7,797
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
PAS2SKILL
Kukulkan
13
10 / 1 / 6
8,896
890
11,609
3,789
1,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
18
18
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
11
3.75
W
6
3
6
3
L
He Bo
Nettleton
He Bo
3
6
3
0.75
W
Kukulkan
PAS2SKILL
Kukulkan
10
1
6
13
L
Olorun
Rayhnor
Olorun
1
6
2
0.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,678
Damage
24,269
29,335
Taken
17,589
21,778
Mitigated
7,352
4,231
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,979
1,500
0
500
6,003
2,069
1,359
4,451
1,310
0
18,913
W
8,681
780
0
2,119
7,797
3,902
145
4,669
2,972
0
18,371
L
He Bo
Nettleton
He Bo
6,032
580
246
481
6,270
1,840
0
2,419
3,851
17,046
0
W
Kukulkan
PAS2SKILL
Kukulkan
11,609
1,909
0
472
3,789
1,381
796
3,014
629
33,488
0
L
Olorun
Rayhnor
Olorun
2,912
1,786
112
1,913
9,864
3,185
0
4,629
5,235
15,383
0
L
3,734
1,174
270
1,209
13,201
16,753
9
4,561
8,640
9,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,740
Gold Earned
24,750
60
Minions Killed
118
0
Camps Cleared
0
438,233
Distance Traveled
517,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,656
766
36
4
0
169,572
0
W
Tyr
8,198
820
18
2
0
174,058
0
L
He Bo
7,347
735
23
2
0
123,525
0
W
Kukulkan
8,896
890
64
6
0
174,120
1
L
Olorun
6,691
669
23
2
0
149,604
1
L
Kuzenbo
6,702
670
14
1
0
165,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role