Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
H3R0INC
Ah Puch
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 34L
1,444 Elo+
Party 1
Artemis
Artemis
Haeckcheeen
Artemis
Level 104
God Stats
1W - 0L
1,718 SR
Queue Stats
49W - 44L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
MitsukiAkai
Sylvanus
Level 143
God Stats
2W - 2L
1,613 SR
Queue Stats
156W - 155L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
afrojder
Gilgamesh
Level 141
God Stats
4W - 2L
1,669 SR
Queue Stats
672W - 651L
1,454 Elo+
Solo
Team Averages
Level 124
1,643 SR
1,476 Elo+

VS

Team Averages
Level 89
1,565 SR
1,438 Elo+
Ra
Ra
Dudumaru
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Erlang Shen
Erlang Shen
InsaneLogics
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Pele
Pele
Mal3f1k
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Ulizai
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,629 Elo+
Party 2
Hades
Hades
hidrog
Hades
Level 60
God Stats
2W - 1L
1,824 SR
Queue Stats
106W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 20
9,206
921
7,856
10,740
9,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
H3R0INC
Ah Puch
16
6 / 1 / 17
9,493
949
9,200
6,493
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Haeckcheeen
Artemis
16
9 / 1 / 13
9,701
970
12,584
10,116
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
MitsukiAkai
Sylvanus
15
4 / 1 / 16
9,516
952
4,173
12,054
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
afrojder
Gilgamesh
16
4 / 2 / 20
10,421
1,042
6,803
8,526
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,857
786
7,512
8,001
3,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
InsaneLogics
Erlang Shen
12
0 / 6 / 3
6,673
667
2,088
8,979
5,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Mal3f1k
Pele
13
2 / 5 / 2
8,018
802
5,992
8,290
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ulizai
Kukulkan
15
1 / 5 / 2
7,885
789
11,835
7,743
3,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
hidrog
Hades
12
1 / 7 / 2
7,258
726
4,004
10,681
9,510
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
27
Kills
5
6
Deaths
27
86
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
20
14
L
1
4
4
0.75
W
Ah Puch
H3R0INC
Ah Puch
6
1
17
14.5
W
Artemis
Haeckcheeen
Artemis
9
1
13
15.5
L
Erlang Shen
InsaneLogics
Erlang Shen
0
6
3
0.25
L
Pele
Mal3f1k
Pele
2
5
2
0.6
W
Sylvanus
MitsukiAkai
Sylvanus
4
1
16
12
L
Kukulkan
Ulizai
Kukulkan
1
5
2
0.4
W
Gilgamesh
afrojder
Gilgamesh
4
2
20
7
L
Hades
hidrog
Hades
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
31,431
47,929
Taken
43,694
35,972
Mitigated
24,596
29,792
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,856
159
3,434
2,013
10,740
9,447
423
4,741
5,999
21,721
0
L
7,512
671
3,085
1,891
8,001
3,561
0
3,233
4,768
23,583
0
W
Ah Puch
H3R0INC
Ah Puch
9,200
821
1,353
1,879
6,493
2,806
1,333
4,379
2,114
20,954
0
W
Artemis
Haeckcheeen
Artemis
12,584
7,490
2,380
3,032
10,116
5,070
3,097
4,786
5,330
0
28,140
L
Erlang Shen
InsaneLogics
Erlang Shen
2,088
787
0
466
8,979
5,229
0
6,110
2,869
0
2,882
L
Pele
Mal3f1k
Pele
5,992
475
270
796
8,290
3,274
0
4,193
4,097
0
12,025
W
Sylvanus
MitsukiAkai
Sylvanus
4,173
839
8,082
5,425
12,054
13,146
516
5,039
7,015
6,869
0
L
Kukulkan
Ulizai
Kukulkan
11,835
807
243
942
7,743
3,022
0
4,108
3,635
31,696
0
W
Gilgamesh
afrojder
Gilgamesh
6,803
1,182
1,393
801
8,526
5,503
357
4,406
4,120
6
16,954
L
Hades
hidrog
Hades
4,004
164
0
530
10,681
9,510
0
3,585
7,096
6,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
37,691
117
Minions Killed
100
0
Camps Cleared
0
970,139
Distance Traveled
768,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,206
921
27
3
0
214,562
2
L
Ra
7,857
786
40
4
0
148,240
0
W
Ah Puch
9,493
949
25
3
0
169,947
0
W
Artemis
9,701
970
36
4
0
194,400
0
L
Erlang Shen
6,673
667
4
0
0
167,724
0
L
Pele
8,018
802
16
2
0
159,368
3
W
Sylvanus
9,516
952
6
1
0
169,729
0
L
Kukulkan
7,885
789
38
4
0
172,303
0
W
Gilgamesh
10,421
1,042
23
2
0
221,501
3
L
Hades
7,258
726
2
0
0
120,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role