Player Matchup

Cerberus
Cerberus
CrudestSteam560
Cerberus
Level 7
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 15L
1,875 Elo+
Solo
Medusa
Medusa
Glokkroach
Medusa
Level 35
God Stats
16W - 11L
1,493 SR
Queue Stats
212W - 239L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
OniKokuryu
Sun Wukong
Level 25
God Stats
27W - 21L
1,477 SR
Queue Stats
152W - 153L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SixEyedSage
Morgan Le Fay
Level 29
God Stats
25W - 30L
1,465 SR
Queue Stats
184W - 188L
1,466 Elo+
Party 1
Loki
Loki
SoyaAzashiro
Loki
Level 29
God Stats
92W - 68L
1,567 SR
Queue Stats
269W - 264L
1,455 Elo+
Party 1
Team Averages
Level 25
1,548 SR
1,525 Elo+

VS

Team Averages
Level 10
1,436 SR
1,375 Elo+
Thanatos
Thanatos
Cutiepootie3
Thanatos
Level 8
God Stats
1W - 2L
1,490 SR
Queue Stats
16W - 20L
1,553 Elo+
Solo
Bacchus
Bacchus
TestedByFire
Bacchus
Level 27
God Stats
0W - 1L
1,485 SR
Queue Stats
289W - 301L
1,595 Elo+
Solo
Zeus
Zeus
TheKingKeen
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo
Bellona
Bellona
alecrazz_023
Bellona
Level 5
God Stats
2W - 5L
1,479 SR
Queue Stats
8W - 9L
1,413 Elo+
Solo
Bakasura
Bakasura
dafines2017
Bakasura
Level 4
God Stats
7W - 4L
1,224 SR
Queue Stats
77W - 70L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 3 / 27
12,887
1,074
13,292
18,544
20,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Glokkroach
Medusa
20
20 / 8 / 12
16,494
1,375
29,251
19,618
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
OniKokuryu
Sun Wukong
20
6 / 4 / 21
13,378
1,115
10,991
20,660
19,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SixEyedSage
Morgan Le Fay
20
9 / 0 / 24
14,134
1,178
27,526
13,893
5,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 4 / 20
13,473
1,123
17,847
11,504
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cutiepootie3
Thanatos
17
3 / 12 / 8
11,905
992
12,079
19,887
7,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
TestedByFire
Bacchus
18
5 / 9 / 7
12,743
1,062
15,265
19,601
16,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
4 / 9 / 9
13,049
1,087
29,619
18,848
7,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
alecrazz_023
Bellona
18
2 / 10 / 12
11,788
982
11,523
23,864
14,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
dafines2017
Bakasura
19
5 / 6 / 9
13,042
1,087
10,227
24,217
10,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
64
46
Kills
19
19
Deaths
46
104
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
27
5.17
L
Thanatos
Cutiepootie3
Thanatos
3
12
8
0.58
W
Medusa
Glokkroach
Medusa
20
8
12
3.25
W
Sun Wukong
OniKokuryu
Sun Wukong
6
4
21
4.13
W
Morgan Le Fay
SixEyedSage
Morgan Le Fay
9
0
24
21
W
9
4
20
4.75
L
Bacchus
TestedByFire
Bacchus
5
9
7
0.94
L
4
9
9
0.94
L
Bellona
alecrazz_023
Bellona
2
10
12
0.8
L
Bakasura
dafines2017
Bakasura
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,907
Damage
78,713
84,219
Taken
106,417
56,945
Mitigated
55,800
11,276
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,292
1,043
0
1,994
18,544
20,747
0
9,741
7,466
45,200
0
L
Thanatos
Cutiepootie3
Thanatos
12,079
3,414
0
4,134
19,887
7,040
0
6,990
12,897
0
22,414
W
Medusa
Glokkroach
Medusa
29,251
17,281
961
2,738
19,618
7,427
0
7,541
11,422
0
56,247
W
Sun Wukong
OniKokuryu
Sun Wukong
10,991
1,352
0
789
20,660
19,030
0
14,185
6,195
0
25,644
W
Morgan Le Fay
SixEyedSage
Morgan Le Fay
27,526
2,970
708
2,724
13,893
5,184
0
9,723
4,170
56,196
0
W
17,847
5,065
438
924
11,504
4,557
0
3,756
7,576
0
23,977
L
Bacchus
TestedByFire
Bacchus
15,265
957
0
528
19,601
16,510
0
7,918
11,683
36,869
0
L
29,619
1,593
0
903
18,848
7,226
0
5,863
12,985
83,721
0
L
Bellona
alecrazz_023
Bellona
11,523
4,531
0
148
23,864
14,745
0
8,727
15,137
62
24,480
L
Bakasura
dafines2017
Bakasura
10,227
7,371
0
1,049
24,217
10,279
0
11,320
12,897
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,366
Gold Earned
62,527
266
Minions Killed
259
11
Camps Cleared
7
1,152,065
Distance Traveled
1,133,406
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,887
1,074
96
8
0
237,861
0
L
Thanatos
11,905
992
22
2
3
210,980
1
W
Medusa
16,494
1,375
51
4
3
201,460
1
W
Sun Wukong
13,378
1,115
31
3
0
223,741
0
W
Morgan Le Fay
14,134
1,178
70
6
4
268,253
0
W
Loki
13,473
1,123
18
2
4
220,750
0
L
Bacchus
12,743
1,062
46
4
1
224,718
0
L
Zeus
13,049
1,087
136
11
0
192,039
0
L
Bellona
11,788
982
24
2
2
242,242
0
L
Bakasura
13,042
1,087
31
3
1
263,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role