Player Matchup

Neith
Neith
SPARTAN OO2
Neith
Level 15
God Stats
14W - 17L
1,542 SR
Queue Stats
86W - 87L
1,457 Elo+
Solo
Bakasura
Bakasura
Smashphixia
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
jamiplayss
Baron Samedi
Level 15
God Stats
2W - 1L
1,758 SR
Queue Stats
23W - 20L
1,430 Elo+
Solo
Bacchus
Bacchus
jaythetruth80
Bacchus
Level 29
God Stats
2W - 2L
1,705 SR
Queue Stats
252W - 254L
1,476 Elo+
Solo
Thor
Thor
konker2514
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,421 Elo+

VS

Team Averages
Level 19
1,406 SR
1,417 Elo+
Hachiman
Hachiman
Adyan 1201
Hachiman
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
42W - 87L
1,247 Elo+
Solo
Gilgamesh
Gilgamesh
AkulinRF
Gilgamesh
Level 29
God Stats
18W - 16L
1,433 SR
Queue Stats
223W - 248L
1,465 Elo+
Solo
Amaterasu
Amaterasu
Cyborgzombie
Amaterasu
Level 24
God Stats
1W - 2L
1,289 SR
Queue Stats
59W - 49L
1,402 Elo+
Solo
Yemoja
Yemoja
MalicarMalfeas
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
meobing112233
Merlin
Level 5
God Stats
3W - 1L
1,525 SR
Queue Stats
7W - 4L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 1
11,641
529
8,035
11,942
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Smashphixia
Bakasura
17
8 / 7 / 4
11,531
524
8,440
20,327
10,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
jamiplayss
Baron Samedi
17
5 / 5 / 5
11,165
508
14,562
20,753
8,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
10 / 6 / 5
10,595
482
13,930
22,184
25,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 11 / 0
7,872
358
2,167
11,186
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adyan 1201
Hachiman
14
5 / 5 / 5
10,609
482
8,377
13,183
4,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
AkulinRF
Gilgamesh
17
10 / 3 / 2
12,056
548
21,146
19,035
9,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Cyborgzombie
Amaterasu
18
11 / 2 / 0
12,611
573
11,238
13,043
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 1
8,124
369
782
12,339
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 7 / 8
11,023
501
13,432
13,836
4,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
26
Kills
29
31
Deaths
26
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adyan 1201
Hachiman
5
5
5
1.5
W
Gilgamesh
AkulinRF
Gilgamesh
10
3
2
3.67
W
Amaterasu
Cyborgzombie
Amaterasu
11
2
0
5.5
W
0
9
1
0.06
L
3
2
1
1.75
L
Bakasura
Smashphixia
Bakasura
8
7
4
1.43
L
Baron Samedi
jamiplayss
Baron Samedi
5
5
5
1.5
L
Bacchus
10
6
5
2.08
L
0
11
0
0
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
54,975
86,392
Taken
71,436
51,283
Mitigated
30,479
27,322
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adyan 1201
Hachiman
8,377
5,673
0
638
13,183
4,537
1,538
3,708
9,317
0
47,712
W
Gilgamesh
AkulinRF
Gilgamesh
21,146
7,209
207
6,196
19,035
9,174
1,900
6,418
11,819
0
66,859
W
Amaterasu
Cyborgzombie
Amaterasu
11,238
5,594
0
2,234
13,043
7,441
5,067
1,578
11,175
394
74,449
W
782
579
1,180
466
12,339
4,435
44
7,060
5,204
6,851
0
L
8,035
4,724
0
3,181
11,942
4,039
1,185
376
11,566
0
77,090
L
Bakasura
Smashphixia
Bakasura
8,440
6,670
0
6,492
20,327
10,065
2,629
2,644
17,683
0
61,378
L
Baron Samedi
jamiplayss
Baron Samedi
14,562
679
285
8,402
20,753
8,604
1,765
7,233
13,520
68,823
0
L
Bacchus
13,930
3,239
754
8,045
22,184
25,161
82
4,294
17,890
30,159
0
L
2,167
813
0
163
11,186
3,414
0
119
11,067
0
16,310
W
13,432
1,051
0
1,678
13,836
4,892
796
8,716
4,434
70,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
54,423
404
Minions Killed
409
0
Camps Cleared
0
1,765,689
Distance Traveled
1,788,400
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,609
482
76
3
0
362,514
0
W
Gilgamesh
12,056
548
93
4
0
393,918
0
W
Amaterasu
12,611
573
127
6
0
375,438
5
W
Yemoja
8,124
369
9
0
0
280,828
0
L
Neith
11,641
529
129
6
0
364,289
0
L
Bakasura
11,531
524
113
5
0
368,742
6
L
Baron Samedi
11,165
508
115
5
0
361,048
3
L
Bacchus
10,595
482
28
1
0
441,123
1
L
Thor
7,872
358
19
1
0
230,487
3
W
Merlin
11,023
501
104
5
0
375,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role