Player Matchup

Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Casiim
Sobek
Level 48
God Stats
8W - 6L
1,603 SR
Queue Stats
110W - 119L
1,436 Elo+
Party 2
Loki
Loki
Kokkel
Loki
Level 59
God Stats
8W - 8L
1,394 SR
Queue Stats
185W - 176L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
LujPalogrzmoty
Gilgamesh
Level 87
God Stats
16W - 14L
1,542 SR
Queue Stats
300W - 303L
1,505 Elo+
Party 2
Team Averages
Level 80
1,508 SR
1,475 Elo+

VS

Team Averages
Level 89
1,600 SR
1,507 Elo+
Ymir
Ymir
DemonKraken666
Ymir
Level 78
God Stats
9W - 7L
1,433 SR
Queue Stats
214W - 170L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Katalunan
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 93L
1,529 Elo+
Party 1
Arachne
Arachne
RyuzakiUBK
Arachne
Level 87
God Stats
8W - 3L
1,866 SR
Queue Stats
288W - 286L
1,544 Elo+
Solo
Medusa
Medusa
Wanted-maximal
Medusa
Level 106
God Stats
12W - 8L
1,714 SR
Queue Stats
293W - 282L
1,441 Elo+
Party 1
Eset
Eset
cYprRezZ
Eset
Level 109
God Stats
7W - 4L
1,485 SR
Queue Stats
332W - 324L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 3 / 1
7,505
500
5,884
11,592
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
11
1 / 2 / 1
6,368
425
4,474
7,972
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Casiim
Sobek
10
0 / 4 / 1
6,209
414
3,671
12,689
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Kokkel
Loki
11
2 / 1 / 2
6,698
447
4,201
9,574
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
LujPalogrzmoty
Gilgamesh
13
1 / 5 / 2
8,297
553
4,436
11,000
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,140
609
8,822
7,537
6,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Katalunan
Jormungandr
12
2 / 0 / 5
7,075
472
7,077
7,276
6,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
RyuzakiUBK
Arachne
11
4 / 3 / 1
7,121
475
7,539
9,193
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 2
7,339
489
4,668
6,937
2,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
12
1 / 3 / 2
7,556
504
8,057
9,511
3,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
1
1.17
L
Neith
 
Neith
1
2
1
0.75
L
Sobek
Casiim
Sobek
0
4
1
0.13
W
5
1
1
5.5
W
Jormungandr
Katalunan
Jormungandr
2
0
5
4.5
L
Loki
Kokkel
Loki
2
1
2
3
L
Gilgamesh
LujPalogrzmoty
Gilgamesh
1
5
2
0.4
W
Arachne
RyuzakiUBK
Arachne
4
3
1
1.5
W
3
0
2
4
W
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
36,163
52,827
Taken
40,454
21,030
Mitigated
21,726
18,481
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,884
1,538
0
2,743
11,592
4,237
0
6,436
5,156
45,828
0
L
Neith
 
Neith
4,474
1,441
0
2,809
7,972
2,432
50
3,719
4,253
0
42,632
L
Sobek
Casiim
Sobek
3,671
895
146
5,745
12,689
7,672
0
3,588
9,101
18,021
0
W
8,822
2,489
0
1,819
7,537
6,791
222
0
7,537
58,339
0
W
Jormungandr
Katalunan
Jormungandr
7,077
2,529
0
3,138
7,276
6,146
269
1,917
5,359
32,636
0
L
Loki
Kokkel
Loki
4,201
856
0
5,140
9,574
2,957
0
3,367
6,207
0
35,552
L
Gilgamesh
LujPalogrzmoty
Gilgamesh
4,436
1,212
0
1,898
11,000
3,732
0
6,846
4,154
0
40,451
W
Arachne
RyuzakiUBK
Arachne
7,539
5,991
0
1,115
9,193
3,113
469
2,162
7,031
0
34,593
W
4,668
1,360
0
650
6,937
2,365
2,430
1,520
5,417
0
47,784
W
Eset
8,057
397
138
3,432
9,511
3,311
196
3,956
5,555
48,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
38,231
364
Minions Killed
407
0
Camps Cleared
0
1,373,929
Distance Traveled
1,366,584
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,505
500
95
6
0
294,369
2
L
Neith
6,368
425
85
6
0
244,291
3
L
Sobek
6,209
414
28
2
0
268,082
2
W
Ymir
9,140
609
124
8
0
270,757
3
W
Jormungandr
7,075
472
46
3
0
251,124
0
L
Loki
6,698
447
66
4
0
308,955
1
L
Gilgamesh
8,297
553
90
6
0
258,232
5
W
Arachne
7,121
475
61
4
0
301,651
3
W
Medusa
7,339
489
88
6
0
286,492
4
W
Eset
7,556
504
88
6
0
256,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role