Player Matchup

Horus
Horus
CBE SAMJ05
Horus
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
349W - 324L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Jesus luvs u927
Gilgamesh
Level 144
God Stats
31W - 19L
1,673 SR
Queue Stats
202W - 195L
1,521 Elo+
Party 1
Ymir
Ymir
KingPeachEater
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 23L
1,665 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,593 Elo+

VS

Team Averages
Level 121
1,605 SR
1,499 Elo+
Ra
Ra
Hybrid-Aztec
Ra
Level 137
God Stats
20W - 6L
1,745 SR
Queue Stats
65W - 67L
1,517 Elo+
Party 2
Fenrir
Fenrir
IckyAlbatross
Fenrir
Level 156
God Stats
2W - 0L
1,426 SR
Queue Stats
143W - 148L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Ltrainer
Gilgamesh
Level 69
God Stats
61W - 41L
1,642 SR
Queue Stats
126W - 152L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 6 / 3
8,076
577
6,193
20,306
21,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Jesus luvs u927
Gilgamesh
13
3 / 6 / 3
8,843
632
13,796
18,575
11,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 5
8,676
620
7,412
14,716
14,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
11,187
799
18,662
6,309
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 9
9,257
661
9,744
13,731
6,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Ltrainer
Gilgamesh
12
3 / 3 / 12
9,776
698
10,443
18,536
13,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
1
6
3
0.42
W
10
0
4
12
W
2
4
9
1.63
L
Gilgamesh
Jesus luvs u927
Gilgamesh
3
6
3
0.75
L
2
3
5
1.5
W
Gilgamesh
Ltrainer
Gilgamesh
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
38,849
53,597
Taken
38,576
47,740
Mitigated
22,958
7,002
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,193
2,908
1,272
2,036
20,306
21,929
0
7,402
12,450
0
17,790
W
18,662
1,784
6,001
3,075
6,309
2,768
1,157
1,386
4,923
56,714
0
W
9,744
2,825
0
1,392
13,731
6,844
803
2,613
11,118
0
16,407
L
Gilgamesh
Jesus luvs u927
Gilgamesh
13,796
2,679
1,773
1,683
18,575
11,173
0
3,536
14,727
0
42,208
L
7,412
943
0
238
14,716
14,638
0
6,580
7,758
24,588
0
W
Gilgamesh
Ltrainer
Gilgamesh
10,443
3,092
0
311
18,536
13,346
451
3,413
15,123
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
30,220
81
Minions Killed
136
0
Camps Cleared
0
702,697
Distance Traveled
775,180
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,076
577
17
1
0
226,199
0
W
Ra
11,187
799
97
7
0
266,775
3
W
Fenrir
9,257
661
16
1
0
250,698
0
L
Gilgamesh
8,843
632
38
3
0
256,251
2
L
Ymir
8,676
620
26
2
0
220,247
0
W
Gilgamesh
9,776
698
23
2
0
257,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role