Player Matchup

Guan Yu
Guan Yu
AscendTime
Guan Yu
Level 16
God Stats
4W - 2L
1,445 SR
Queue Stats
32W - 38L
1,390 Elo+
Solo
Chaac
Chaac
Brachiwjvd
Chaac
Level 28
God Stats
9W - 4L
1,544 SR
Queue Stats
90W - 75L
1,465 Elo+
Solo
Loki
Loki
Braydomon
Loki
Level 7
God Stats
6W - 3L
1,327 SR
Queue Stats
9W - 4L
1,156 Elo+
Party 1
Medusa
Medusa
Frodex23
Medusa
Level 27
God Stats
21W - 19L
1,531 SR
Queue Stats
136W - 140L
1,444 Elo+
Solo
Janus
Janus
xoMossa
Janus
Level 18
God Stats
1W - 6L
1,279 SR
Queue Stats
49W - 53L
1,468 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,385 Elo+

VS

Team Averages
Level 14
1,435 SR
1,377 Elo+
Da Ji
Da Ji
Awsomness190
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Neith
Neith
CritCrab
Neith
Level 13
God Stats
30W - 22L
1,603 SR
Queue Stats
42W - 47L
1,440 Elo+
Party 2
Achilles
Achilles
DispelMe
Achilles
Level 28
God Stats
1W - 3L
1,429 SR
Queue Stats
211W - 198L
1,513 Elo+
Solo
Ra
Ra
Eacoss
Ra
Level 7
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Bacchus
Bacchus
MikeRealname
Bacchus
Level 13
God Stats
4W - 5L
1,327 SR
Queue Stats
37W - 31L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AscendTime
Guan Yu
18
6 / 3 / 7
10,707
535
8,177
13,033
13,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
17
6 / 1 / 5
10,568
528
12,560
15,478
13,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
14 / 2 / 5
13,197
660
14,442
12,521
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Frodex23
Medusa
20
8 / 3 / 2
12,039
602
14,134
12,520
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
xoMossa
Janus
18
5 / 3 / 5
11,744
587
8,697
11,597
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 2
9,592
480
6,307
17,557
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
CritCrab
Neith
15
2 / 9 / 1
9,418
471
5,087
15,381
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DispelMe
Achilles
16
4 / 5 / 0
9,158
458
10,190
15,516
9,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
14
1 / 13 / 2
8,495
425
7,186
15,167
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MikeRealname
Bacchus
16
2 / 2 / 4
10,923
546
8,542
13,941
16,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
39
Kills
12
12
Deaths
39
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AscendTime
Guan Yu
6
3
7
3.17
L
3
10
2
0.4
W
Chaac
6
1
5
8.5
W
Loki
14
2
5
8.25
L
Neith
CritCrab
Neith
2
9
1
0.28
L
Achilles
DispelMe
Achilles
4
5
0
0.8
L
Ra
1
13
2
0.15
W
Medusa
Frodex23
Medusa
8
3
2
3
L
Bacchus
MikeRealname
Bacchus
2
2
4
2
W
Janus
xoMossa
Janus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
37,312
65,149
Taken
77,562
41,663
Mitigated
44,610
24,726
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AscendTime
Guan Yu
8,177
1,721
1,914
5,902
13,033
13,036
897
3,969
9,064
0
44,618
L
6,307
2,528
0
4,019
17,557
7,452
0
3,525
13,908
0
48,942
W
Chaac
12,560
2,294
0
7,168
15,478
13,331
1,388
3,347
12,131
0
68,045
W
Loki
14,442
6,072
0
730
12,521
4,902
1,312
3,571
8,950
0
106,452
L
Neith
CritCrab
Neith
5,087
1,991
0
1,980
15,381
5,923
710
0
15,381
0
53,927
L
Achilles
DispelMe
Achilles
10,190
2,066
0
3,252
15,516
9,722
0
0
15,516
0
55,082
L
Ra
7,186
1,004
893
1,316
15,167
4,898
168
1,732
13,201
45,982
0
W
Medusa
Frodex23
Medusa
14,134
7,808
0
4,412
12,520
5,775
2,946
932
11,588
0
89,418
L
Bacchus
MikeRealname
Bacchus
8,542
1,471
354
2,450
13,941
16,615
0
2,849
10,859
38,699
0
W
Janus
xoMossa
Janus
8,697
379
0
4,600
11,597
4,619
266
3,909
7,688
81,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
47,586
650
Minions Killed
434
0
Camps Cleared
0
1,774,386
Distance Traveled
1,625,386
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,707
535
90
5
0
362,057
5
L
Da Ji
9,592
480
86
4
0
330,518
0
W
Chaac
10,568
528
100
5
0
385,294
1
W
Loki
13,197
660
169
8
0
396,832
1
L
Neith
9,418
471
117
6
0
271,257
1
L
Achilles
9,158
458
81
4
0
381,505
5
L
Ra
8,495
425
97
5
0
296,171
4
W
Medusa
12,039
602
135
7
0
280,024
0
L
Bacchus
10,923
546
53
3
0
345,935
4
W
Janus
11,744
587
156
8
0
350,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role