Player Matchup

Sylvanus
Sylvanus
Queen-Mistress23
Sylvanus
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
414W - 407L
1,541 Elo+
Solo
Pele
Pele
abando16
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,581 Elo+
Party 1
Cupid
Cupid
mevengoenti
Cupid
Level 18
God Stats
38W - 26L
1,759 SR
Queue Stats
122W - 103L
1,524 Elo+
Party 1
Anubis
Anubis
ssjMilk
Anubis
Level 16
God Stats
18W - 19L
1,629 SR
Queue Stats
79W - 76L
1,580 Elo+
Party 1
Tyr
Tyr
wedded_barber47
Tyr
Level 12
God Stats
1W - 4L
1,321 SR
Queue Stats
29W - 34L
1,559 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,557 Elo+

VS

Team Averages
Level 20
1,611 SR
1,556 Elo+
Yemoja
Yemoja
Fernamaru99
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,568 Elo+
Solo
Thor
Thor
RAGNAROKSURTUR
Thor
Level 28
God Stats
2W - 4L
1,494 SR
Queue Stats
10W - 22L
1,477 Elo+
Solo
Chernobog
Chernobog
Wrath_of_Ganj
Chernobog
Level 29
God Stats
4W - 4L
1,840 SR
Queue Stats
144W - 257L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
smoke4_dayz
Sun Wukong
Level 29
God Stats
11W - 12L
1,722 SR
Queue Stats
65W - 68L
1,600 Elo+
Solo
Vulcan
Vulcan
tatari-01
Vulcan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,334
576
3,768
5,330
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
10
0 / 0 / 2
5,811
528
2,855
5,187
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
6 / 0 / 2
6,621
602
5,671
3,834
1,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ssjMilk
Anubis
12
6 / 0 / 2
7,395
672
4,567
5,900
2,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 0
6,654
605
2,537
4,362
1,951
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 0
4,742
431
1,771
4,127
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
5,670
515
168
5,734
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Wrath_of_Ganj
Chernobog
7
0 / 6 / 0
4,353
396
3,079
7,408
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
smoke4_dayz
Sun Wukong
10
0 / 0 / 0
5,505
500
3,429
7,437
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
tatari-01
Vulcan
7
0 / 6 / 0
4,434
403
2,528
4,626
1,026
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
1
0
6
4
L
0
1
0
0
L
Chernobog
Wrath_of_Ganj
Chernobog
0
6
0
0
W
Pele
0
0
2
1
W
6
0
2
7
L
Sun Wukong
smoke4_dayz
Sun Wukong
0
0
0
0
W
Anubis
ssjMilk
Anubis
6
0
2
7
L
Vulcan
tatari-01
Vulcan
0
6
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
10,975
24,613
Taken
29,332
9,712
Mitigated
9,150
13,177
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,771
508
1,028
871
4,127
2,118
163
688
3,439
13,474
0
W
3,768
1,471
722
2,428
5,330
2,495
453
1,074
4,256
20,765
0
L
168
72
0
3,438
5,734
1,632
0
1,223
4,511
0
34,048
L
Chernobog
Wrath_of_Ganj
Chernobog
3,079
2,165
0
505
7,408
1,613
0
2,392
5,016
0
13,476
W
Pele
2,855
668
0
1,633
5,187
1,870
0
305
4,882
0
34,280
W
5,671
3,078
989
1,639
3,834
1,129
92
812
3,022
0
25,873
L
Sun Wukong
smoke4_dayz
Sun Wukong
3,429
475
0
3,754
7,437
2,761
0
1,460
5,977
0
32,489
W
Anubis
ssjMilk
Anubis
4,567
86
195
4,014
5,900
2,267
496
1,627
4,273
45,165
0
L
Vulcan
tatari-01
Vulcan
2,528
1,111
0
174
4,626
1,026
0
2,572
2,054
15,559
0
W
2,537
442
0
1,557
4,362
1,951
552
481
3,881
0
34,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
24,704
345
Minions Killed
230
0
Camps Cleared
0
988,624
Distance Traveled
938,179
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,742
431
25
2
0
180,545
1
W
Sylvanus
6,334
576
36
3
0
170,414
1
L
Thor
5,670
515
79
7
0
199,844
0
L
Chernobog
4,353
396
30
3
0
156,432
0
W
Pele
5,811
528
66
6
0
225,601
0
W
Cupid
6,621
602
48
4
0
173,647
2
L
Sun Wukong
5,505
500
73
7
0
211,053
2
W
Anubis
7,395
672
98
9
0
197,390
1
L
Vulcan
4,434
403
23
2
0
190,305
0
W
Tyr
6,654
605
97
9
0
221,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role