Player Matchup

Medusa
Medusa
Endivior
Medusa
Level 28
God Stats
5W - 9L
1,393 SR
Queue Stats
21W - 33L
1,355 Elo+
Party 2
Cerberus
Cerberus
FRIVAK
Cerberus
Level 46
God Stats
38W - 32L
1,343 SR
Queue Stats
225W - 212L
1,386 Elo+
Solo
Scylla
Scylla
Irsoft
Scylla
Level 68
God Stats
5W - 4L
1,280 SR
Queue Stats
75W - 87L
1,404 Elo+
Party 3
Camazotz
Camazotz
Predatus98
Camazotz
Level 28
God Stats
7W - 14L
1,377 SR
Queue Stats
120W - 137L
1,420 Elo+
Party 3
Hercules
Hercules
ГидроПомидорка
Hercules
Level 63
God Stats
1W - 4L
1,417 SR
Queue Stats
21W - 32L
1,359 Elo+
Party 2
Team Averages
Level 47
1,362 SR
1,385 Elo+

VS

Team Averages
Level 46
1,408 SR
1,370 Elo+
Anubis
Anubis
DJuKeyDerEchte
Anubis
Level 36
God Stats
18W - 25L
1,422 SR
Queue Stats
90W - 165L
1,307 Elo+
Solo
Mercury
Mercury
Ganuto
Mercury
Level 25
God Stats
29W - 29L
1,645 SR
Queue Stats
44W - 52L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 63
God Stats
24W - 31L
1,249 SR
Queue Stats
63W - 82L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
ISBDR
Cthulhu
Level 42
God Stats
9W - 16L
1,275 SR
Queue Stats
28W - 41L
1,289 Elo+
Party 1
Olorun
Olorun
Roydn
Olorun
Level 66
God Stats
14W - 14L
1,447 SR
Queue Stats
83W - 94L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Endivior
Medusa
16
2 / 5 / 4
10,329
397
14,446
21,924
6,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FRIVAK
Cerberus
15
1 / 9 / 4
10,146
390
8,215
26,057
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Irsoft
Scylla
19
5 / 7 / 7
12,230
470
25,851
22,245
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Predatus98
Camazotz
18
7 / 5 / 5
11,801
454
6,022
21,431
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 7
10,867
418
8,897
25,313
24,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
14,630
563
21,544
16,486
7,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ganuto
Mercury
20
5 / 6 / 16
13,604
523
14,042
19,064
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gloriak
Gilgamesh
19
6 / 3 / 10
13,476
518
11,481
20,721
19,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ISBDR
Cthulhu
17
4 / 3 / 18
12,308
473
13,201
24,770
20,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Roydn
Olorun
20
10 / 1 / 12
15,719
605
30,647
25,207
10,614
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
16
Kills
35
35
Deaths
16
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Medusa
Endivior
Medusa
2
5
4
0.8
L
Cerberus
FRIVAK
Cerberus
1
9
4
0.33
W
Mercury
Ganuto
Mercury
5
6
16
2.17
W
Gilgamesh
Gloriak
Gilgamesh
6
3
10
3.67
W
Cthulhu
ISBDR
Cthulhu
4
3
18
4.33
L
Scylla
Irsoft
Scylla
5
7
7
1.21
L
Camazotz
Predatus98
Camazotz
7
5
5
1.9
W
Olorun
Roydn
Olorun
10
1
12
16
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,431
Damage
90,915
116,970
Taken
106,248
65,473
Mitigated
65,927
33,127
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,544
374
1,176
9,379
16,486
7,851
828
5,807
10,291
90,248
0
L
Medusa
Endivior
Medusa
14,446
6,720
0
798
21,924
6,915
934
13,367
8,287
0
62,632
L
Cerberus
FRIVAK
Cerberus
8,215
96
1,269
8,650
26,057
19,325
0
16,498
9,183
37,440
0
W
Mercury
Ganuto
Mercury
14,042
7,232
0
778
19,064
8,029
4,622
4,769
14,105
0
98,248
W
Gilgamesh
Gloriak
Gilgamesh
11,481
1,157
0
4,491
20,721
19,284
1,779
4,608
15,939
0
63,596
W
Cthulhu
ISBDR
Cthulhu
13,201
382
1,214
9,183
24,770
20,149
0
7,342
17,179
41,758
0
L
Scylla
Irsoft
Scylla
25,851
1,175
334
3,942
22,245
7,072
0
15,035
7,120
84,065
0
L
Camazotz
Predatus98
Camazotz
6,022
1,348
0
11,981
21,431
7,197
245
8,331
12,920
0
70,445
W
Olorun
Roydn
Olorun
30,647
21,388
1,074
17,103
25,207
10,614
6,813
10,211
14,668
140,785
0
L
8,897
1,804
0
6,153
25,313
24,964
144
11,005
14,068
0
47,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
69,737
492
Minions Killed
619
0
Camps Cleared
0
2,342,274
Distance Traveled
2,511,760
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,630
563
137
5
0
504,390
6
L
Medusa
10,329
397
90
3
0
476,892
3
L
Cerberus
10,146
390
78
3
0
463,718
6
W
Mercury
13,604
523
128
5
0
534,444
15
W
Gilgamesh
13,476
518
106
4
0
503,651
1
W
Cthulhu
12,308
473
40
2
0
481,944
2
L
Scylla
12,230
470
128
5
0
477,531
1
L
Camazotz
11,801
454
106
4
0
486,685
1
W
Olorun
15,719
605
208
8
0
487,331
6
L
Hercules
10,867
418
90
3
0
437,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role