Player Matchup

Cu Chulainn
Cu Chulainn
Banshimaimuna
Cu Chulainn
Level 63
God Stats
17W - 11L
1,704 SR
Queue Stats
40W - 34L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
DedowKur
Baron Samedi
Level 22
God Stats
3W - 2L
1,540 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
MolqTeUbiiMe
Cernunnos
Level 46
God Stats
20W - 19L
1,639 SR
Queue Stats
50W - 39L
1,512 Elo+
Party 2
Yemoja
Yemoja
Yаbo
Yemoja
Level 95
God Stats
12W - 9L
1,735 SR
Queue Stats
37W - 30L
1,522 Elo+
Party 2
Loki
Loki
hazahi
Loki
Level 29
God Stats
11W - 5L
1,768 SR
Queue Stats
38W - 31L
1,523 Elo+
Party 2
Team Averages
Level 51
1,677 SR
1,506 Elo+

VS

Team Averages
Level 60
1,526 SR
1,442 Elo+
Ravana
Ravana
MenoCoehorn
Ravana
Level 49
God Stats
9W - 5L
1,638 SR
Queue Stats
86W - 82L
1,502 Elo+
Party 3
Chang'e
Chang'e
RikaTem
Chang'e
Level 105
God Stats
0W - 1L
1,530 SR
Queue Stats
15W - 22L
1,357 Elo+
Party 1
Baba Yaga
Baba Yaga
Salvated
Baba Yaga
Level 82
God Stats
4W - 6L
1,321 SR
Queue Stats
178W - 202L
1,448 Elo+
Party 3
Horus
Horus
SoySquid
Horus
Level 54
God Stats
9W - 15L
1,502 SR
Queue Stats
180W - 198L
1,497 Elo+
Party 3
Artemis
Artemis
judas1488
Artemis
Level 12
God Stats
1W - 1L
1,637 SR
Queue Stats
14W - 12L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Banshimaimuna
Cu Chulainn
18
6 / 1 / 5
11,745
587
13,533
18,646
17,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DedowKur
Baron Samedi
15
2 / 5 / 5
9,848
492
9,037
8,290
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
MolqTeUbiiMe
Cernunnos
15
3 / 2 / 8
9,616
481
12,296
12,850
5,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Yаbo
Yemoja
15
3 / 1 / 12
11,030
552
8,234
14,866
16,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
hazahi
Loki
20
4 / 1 / 7
11,912
596
9,246
14,877
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
6 / 2 / 4
10,443
522
8,004
13,518
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
RikaTem
Chang'e
15
2 / 4 / 4
9,445
472
9,749
16,018
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Salvated
Baba Yaga
16
0 / 4 / 4
9,415
471
10,055
14,760
12,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
SoySquid
Horus
13
2 / 3 / 3
8,555
428
7,083
15,138
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
judas1488
Artemis
13
0 / 5 / 0
7,441
372
2,884
9,522
3,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
18
Kills
10
10
Deaths
18
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Banshimaimuna
Cu Chulainn
6
1
5
8.5
W
Baron Samedi
DedowKur
Baron Samedi
2
5
5
0.9
L
Ravana
6
2
4
4
W
Cernunnos
MolqTeUbiiMe
Cernunnos
3
2
8
3.5
L
Chang'e
RikaTem
Chang'e
2
4
4
1
L
Baba Yaga
Salvated
Baba Yaga
0
4
4
0.5
L
Horus
SoySquid
Horus
2
3
3
1.17
W
Yemoja
Yаbo
Yemoja
3
1
12
9
W
Loki
hazahi
Loki
4
1
7
7.5
L
Artemis
judas1488
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,346
Damage
37,775
69,529
Taken
68,956
48,629
Mitigated
43,958
20,641
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Banshimaimuna
Cu Chulainn
13,533
2,001
0
3,019
18,646
17,154
116
4,956
13,619
5,992
76,203
W
Baron Samedi
DedowKur
Baron Samedi
9,037
160
2,202
848
8,290
3,900
295
3,187
4,969
53,549
0
L
Ravana
8,004
1,606
0
3,563
13,518
7,548
0
3,225
10,293
0
62,784
W
Cernunnos
MolqTeUbiiMe
Cernunnos
12,296
6,573
0
1,753
12,850
5,080
370
3,531
9,178
0
61,678
L
Chang'e
RikaTem
Chang'e
9,749
264
2,784
6,710
16,018
6,399
0
3,959
12,059
58,158
0
L
Baba Yaga
Salvated
Baba Yaga
10,055
725
0
3,176
14,760
12,261
0
2,689
12,071
55,714
0
L
Horus
SoySquid
Horus
7,083
2,456
823
4,653
15,138
14,501
0
6,411
8,727
20
14,533
W
Yemoja
Yаbo
Yemoja
8,234
2,696
3,184
2,782
14,866
16,166
168
4,315
10,417
33,010
0
W
Loki
hazahi
Loki
9,246
2,966
0
6,853
14,877
6,329
0
3,226
11,522
0
108,436
L
Artemis
judas1488
Artemis
2,884
1,371
0
0
9,522
3,249
1,218
2,203
7,319
0
33,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
45,299
535
Minions Killed
423
0
Camps Cleared
0
1,865,041
Distance Traveled
1,714,365
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,745
587
141
7
0
378,599
2
W
Baron Samedi
9,848
492
78
4
0
354,486
0
L
Ravana
10,443
522
115
6
0
426,465
5
W
Cernunnos
9,616
481
89
4
0
346,781
0
L
Chang'e
9,445
472
114
6
0
346,024
1
L
Baba Yaga
9,415
471
112
6
0
318,079
1
L
Horus
8,555
428
15
1
0
310,474
6
W
Yemoja
11,030
552
54
3
0
342,790
2
W
Loki
11,912
596
173
9
0
442,385
1
L
Artemis
7,441
372
67
3
0
313,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role