Player Matchup

Tiamat
Tiamat
DevilPotato2
Tiamat
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 173L
1,551 Elo+
Party 1
Izanami
Izanami
Houston299
Izanami
Level 24
God Stats
7W - 6L
1,754 SR
Queue Stats
74W - 68L
1,527 Elo+
Party 1
Medusa
Medusa
INKRITAH
Medusa
Level 15
God Stats
0W - 4L
1,226 SR
Queue Stats
123W - 114L
1,596 Elo+
Solo
Loki
Loki
Karmariss
Loki
Level 28
God Stats
11W - 9L
1,719 SR
Queue Stats
61W - 51L
1,624 Elo+
Solo
Amaterasu
Amaterasu
Lenkandreki
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,729 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,605 Elo+

VS

Team Averages
Level 21
1,542 SR
1,627 Elo+
Sylvanus
Sylvanus
BullseyeJoe
Sylvanus
Level 16
God Stats
9W - 7L
1,644 SR
Queue Stats
23W - 20L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
LittleSnipes
Danzaburou
Level 29
God Stats
65W - 68L
1,616 SR
Queue Stats
229W - 256L
1,574 Elo+
Party 2
Eset
Eset
MogenzMedEtZ
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,690 Elo+
Solo
Bakasura
Bakasura
YuriBink2000
Bakasura
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
127W - 122L
1,584 Elo+
Solo
Janus
Janus
atsushiKaneko
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 6 / 1
8,853
466
10,797
11,917
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Houston299
Izanami
15
3 / 3 / 0
10,025
528
6,330
12,146
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
INKRITAH
Medusa
14
2 / 8 / 4
8,912
469
10,449
14,926
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
15
6 / 5 / 1
10,065
530
7,915
13,873
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Lenkandreki
Amaterasu
13
2 / 7 / 3
8,511
448
6,035
16,204
6,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BullseyeJoe
Sylvanus
15
5 / 5 / 13
11,212
590
7,306
15,262
11,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
LittleSnipes
Danzaburou
17
6 / 4 / 5
11,548
608
8,802
14,442
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 6
10,798
568
10,694
12,027
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
YuriBink2000
Bakasura
18
6 / 1 / 6
11,312
595
11,611
15,254
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 1 / 5
11,917
627
12,690
9,877
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
14
Kills
29
29
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BullseyeJoe
Sylvanus
5
5
13
2.3
L
Tiamat
1
6
1
0.25
L
Izanami
Houston299
Izanami
3
3
0
1
L
Medusa
INKRITAH
Medusa
2
8
4
0.5
L
Loki
6
5
1
1.3
L
Amaterasu
Lenkandreki
Amaterasu
2
7
3
0.5
W
Danzaburou
LittleSnipes
Danzaburou
6
4
5
2.13
W
5
3
6
2.67
W
Bakasura
YuriBink2000
Bakasura
6
1
6
9
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,526
Damage
51,103
69,066
Taken
66,862
26,471
Mitigated
32,754
16,217
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BullseyeJoe
Sylvanus
7,306
1,995
2,063
3,997
15,262
11,639
910
1,379
13,777
25,420
0
L
Tiamat
10,797
455
0
966
11,917
6,249
92
6,572
4,777
48,199
0
L
Izanami
Houston299
Izanami
6,330
3,848
0
4,111
12,146
4,111
2,866
6,251
5,143
0
67,744
L
Medusa
INKRITAH
Medusa
10,449
5,073
0
2,135
14,926
4,786
0
6,967
7,823
0
53,855
L
Loki
7,915
2,166
0
2,635
13,873
4,834
411
4,789
8,585
0
60,305
L
Amaterasu
Lenkandreki
Amaterasu
6,035
2,570
0
6,370
16,204
6,491
495
5,918
9,507
0
18,699
W
Danzaburou
LittleSnipes
Danzaburou
8,802
3,543
0
5,692
14,442
5,029
2,017
630
13,766
0
82,724
W
10,694
1,026
218
2,963
12,027
4,759
213
6,127
5,434
66,086
0
W
Bakasura
YuriBink2000
Bakasura
11,611
8,396
0
4,185
15,254
7,426
907
1,379
13,731
0
74,625
W
12,690
1,585
112
3,903
9,877
3,901
0
484
9,357
88,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
56,787
470
Minions Killed
618
0
Camps Cleared
0
1,742,117
Distance Traveled
1,800,891
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,212
590
38
2
0
331,600
4
L
Tiamat
8,853
466
101
5
0
341,523
0
L
Izanami
10,025
528
150
8
0
337,292
0
L
Medusa
8,912
469
83
4
0
327,270
1
L
Loki
10,065
530
105
6
0
355,126
3
L
Amaterasu
8,511
448
31
2
0
380,906
3
W
Danzaburou
11,548
608
137
7
0
346,211
4
W
Eset
10,798
568
135
7
0
327,319
8
W
Bakasura
11,312
595
141
7
0
408,935
4
W
Janus
11,917
627
167
9
0
386,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role