Player Matchup

Chang'e
Chang'e
Dark_Hipster_-
Chang'e
Level 109
God Stats
44W - 32L
1,618 SR
Queue Stats
287W - 277L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightWing060
Morgan Le Fay
Level 65
God Stats
1W - 3L
1,210 SR
Queue Stats
16W - 25L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
UKPaul
Kukulkan
Level 103
God Stats
162W - 145L
1,561 SR
Queue Stats
1,453W - 1,476L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Wolvie87
Danzaburou
Level 105
God Stats
53W - 70L
1,442 SR
Queue Stats
563W - 616L
1,547 Elo+
Party 2
Vamana
Vamana
X KAIOSAMA X
Vamana
Level 102
God Stats
12W - 3L
1,823 SR
Queue Stats
343W - 304L
1,534 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,488 Elo+

VS

Team Averages
Level 120
1,629 SR
1,543 Elo+
Khepri
Khepri
KeePWishinG3
Khepri
Level 147
God Stats
19W - 7L
1,606 SR
Queue Stats
330W - 227L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
SimitrioGames
Gilgamesh
Level 59
God Stats
0W - 2L
1,756 SR
Queue Stats
57W - 42L
1,586 Elo+
Solo
Sol
Sol
THEQUIETNESS619
Sol
Level 109
God Stats
1W - 2L
1,767 SR
Queue Stats
67W - 67L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
THEWHITENESS619
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,534 SR
Queue Stats
98W - 108L
1,510 Elo+
Party 3
Hachiman
Hachiman
TM2H Vitality
Hachiman
Level 159
God Stats
17W - 18L
1,481 SR
Queue Stats
202W - 218L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
11,108
1,010
15,848
14,038
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
NightWing060
Morgan Le Fay
17
2 / 2 / 10
10,169
924
10,883
7,881
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
UKPaul
Kukulkan
16
2 / 0 / 10
10,051
914
12,980
4,013
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wolvie87
Danzaburou
17
3 / 0 / 13
10,794
981
12,220
4,116
1,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
17
5 / 1 / 8
11,798
1,073
14,901
18,833
18,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

243

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 3 / 3
9,111
828
4,536
14,423
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SimitrioGames
Gilgamesh
16
1 / 7 / 5
9,925
902
12,954
20,145
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 3
9,342
849
9,531
10,259
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
THEWHITENESS619
Morgan Le Fay
15
2 / 3 / 2
9,468
861
7,658
12,181
4,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TM2H Vitality
Hachiman
16
2 / 2 / 2
10,244
931
10,153
12,890
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
17
Kills
6
6
Deaths
17
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Khepri
0
3
3
0.5
W
Morgan Le Fay
NightWing060
Morgan Le Fay
2
2
10
3.5
L
Gilgamesh
SimitrioGames
Gilgamesh
1
7
5
0.5
L
1
2
3
1.25
L
Morgan Le Fay
THEWHITENESS619
Morgan Le Fay
2
3
2
1
L
Hachiman
TM2H Vitality
Hachiman
2
2
2
1.5
W
Kukulkan
UKPaul
Kukulkan
2
0
10
7
W
Danzaburou
Wolvie87
Danzaburou
3
0
13
9.5
W
Vamana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,832
Damage
44,832
48,881
Taken
69,898
30,332
Mitigated
35,806
15,701
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,848
982
4,218
6,782
14,038
5,659
0
5,674
8,124
35,389
0
L
Khepri
4,536
54
0
1,163
14,423
14,901
0
6,998
7,180
13,819
0
W
Morgan Le Fay
NightWing060
Morgan Le Fay
10,883
441
578
903
7,881
3,301
0
3,609
4,242
29,313
0
L
Gilgamesh
SimitrioGames
Gilgamesh
12,954
1,374
827
2,501
20,145
8,877
0
11,388
8,593
0
31,887
L
9,531
1,383
1,238
2,122
10,259
3,510
0
5,628
4,589
25,999
0
L
Morgan Le Fay
THEWHITENESS619
Morgan Le Fay
7,658
1,041
1,579
2,597
12,181
4,289
0
6,216
5,813
22,820
0
L
Hachiman
TM2H Vitality
Hachiman
10,153
5,938
0
1,890
12,890
4,229
0
8,718
4,012
0
40,928
W
Kukulkan
UKPaul
Kukulkan
12,980
482
0
313
4,013
1,746
0
1,582
2,431
30,944
0
W
Danzaburou
Wolvie87
Danzaburou
12,220
4,248
0
992
4,116
1,612
0
1,659
2,427
0
25,922
W
Vamana
14,901
6,783
0
1,915
18,833
18,014
0
8,631
9,932
0
33,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
48,090
223
Minions Killed
224
13
Camps Cleared
5
1,130,146
Distance Traveled
945,351
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,108
1,010
40
4
4
216,359
3
L
Khepri
9,111
828
18
2
0
193,341
0
W
Morgan Le Fay
10,169
924
39
4
2
238,528
0
L
Gilgamesh
9,925
902
41
4
2
205,587
0
L
Sol
9,342
849
61
6
0
207,651
0
L
Morgan Le Fay
9,468
861
37
3
0
148,444
0
L
Hachiman
10,244
931
67
6
3
190,328
0
W
Kukulkan
10,051
914
53
5
2
235,101
0
W
Danzaburou
10,794
981
54
5
1
207,810
0
W
Vamana
11,798
1,073
37
3
4
232,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role