Player Matchup

Neith
Neith
Bran_Flakes1974
Neith
Level 4
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 12L
1,131 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeIoMeIone
Tsukuyomi
Level 17
God Stats
14W - 13L
1,527 SR
Queue Stats
113W - 101L
1,468 Elo+
Solo
The Morrigan
The Morrigan
Nox_Phenix
The Morrigan
Level 3
God Stats
0W - 2L
1,229 SR
Queue Stats
21W - 25L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
Zephyr-Project
Baron Samedi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 60L
1,551 Elo+
Solo
Khepri
Khepri
yuku797
Khepri
Level 29
God Stats
162W - 153L
1,544 SR
Queue Stats
288W - 292L
1,480 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,384 Elo+

VS

Team Averages
Level 24
1,449 SR
1,462 Elo+
Vulcan
Vulcan
 
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AmeeRacle996707
Hel
Level 13
God Stats
8W - 10L
1,311 SR
Queue Stats
228W - 264L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Dawedrakez
Heimdallr
Level 28
God Stats
16W - 9L
1,432 SR
Queue Stats
76W - 95L
1,424 Elo+
Solo
Serqet
Serqet
barochi-kun
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 81L
1,544 Elo+
Solo
Neith
Neith
jxrjacxll
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 2
7,705
321
3,629
14,163
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MeIoMeIone
Tsukuyomi
19
6 / 6 / 3
11,919
497
10,794
16,912
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Nox_Phenix
The Morrigan
14
0 / 15 / 2
9,461
394
8,989
18,784
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Zephyr-Project
Baron Samedi
15
6 / 4 / 3
10,832
451
11,419
13,439
11,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
yuku797
Khepri
14
0 / 5 / 7
9,723
405
3,653
16,708
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
7,639
318
490
2,074
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
8 / 5 / 14
11,811
492
10,885
13,616
5,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dawedrakez
Heimdallr
20
12 / 4 / 9
14,463
603
12,079
13,797
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
20
11 / 3 / 15
14,097
587
17,376
17,584
8,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
jxrjacxll
Neith
20
13 / 0 / 21
13,517
563
23,320
14,278
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
12
Kills
44
44
Deaths
13
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
0
0
W
8
5
14
3
L
0
14
2
0.07
W
Heimdallr
Dawedrakez
Heimdallr
12
4
9
4.13
L
Tsukuyomi
MeIoMeIone
Tsukuyomi
6
6
3
1.25
L
The Morrigan
Nox_Phenix
The Morrigan
0
15
2
0.07
L
Baron Samedi
Zephyr-Project
Baron Samedi
6
4
3
1.88
W
Serqet
11
3
15
6.17
W
Neith
jxrjacxll
Neith
13
0
21
23.5
L
Khepri
yuku797
Khepri
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
64,150
80,006
Taken
61,349
47,632
Mitigated
27,177
13,775
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
490
260
0
0
2,074
757
0
1,940
134
5,781
0
W
10,885
2,934
3,836
4,162
13,616
5,239
1,113
5,787
7,829
62,440
0
L
3,629
1,442
0
562
14,163
5,225
1,246
2,736
11,214
0
16,541
W
Heimdallr
Dawedrakez
Heimdallr
12,079
4,655
217
4,523
13,797
6,119
4,873
3,259
10,538
0
112,100
L
Tsukuyomi
MeIoMeIone
Tsukuyomi
10,794
2,793
0
6,016
16,912
6,811
0
1,097
15,348
0
90,803
L
The Morrigan
Nox_Phenix
The Morrigan
8,989
1,610
118
1,148
18,784
5,761
1,181
2,530
15,485
49,878
3,757
L
Baron Samedi
Zephyr-Project
Baron Samedi
11,419
624
1,131
4,118
13,439
11,756
1,164
1,979
10,530
53,426
0
W
Serqet
17,376
3,665
0
3,319
17,584
8,297
2,730
4,892
12,692
0
87,376
W
Neith
jxrjacxll
Neith
23,320
9,906
812
5,919
14,278
6,765
3,792
5,470
8,808
0
94,157
L
Khepri
yuku797
Khepri
3,653
162
0
682
16,708
18,079
518
2,937
12,997
26,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
61,527
384
Minions Killed
565
0
Camps Cleared
0
1,962,914
Distance Traveled
1,916,166
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,639
318
22
1
0
98,425
0
W
Hel
11,811
492
102
4
0
419,826
0
L
Neith
7,705
321
34
1
0
292,832
0
W
Heimdallr
14,463
603
179
7
0
422,477
4
L
Tsukuyomi
11,919
497
137
6
0
491,642
3
L
The Morrigan
9,461
394
93
4
0
370,965
4
L
Baron Samedi
10,832
451
72
3
0
310,674
1
W
Serqet
14,097
587
134
6
0
500,821
3
W
Neith
13,517
563
128
5
0
474,617
4
L
Khepri
9,723
405
48
2
0
496,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role