Player Matchup

Osiris
Osiris
DerGremlin008
Osiris
Level 80
God Stats
13W - 18L
1,432 SR
Queue Stats
87W - 92L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EvoX I Xclusiv
Morgan Le Fay
Level 159
God Stats
33W - 19L
1,469 SR
Queue Stats
267W - 273L
1,410 Elo+
Solo
Medusa
Medusa
HAction114
Medusa
Level 108
God Stats
2W - 6L
1,246 SR
Queue Stats
359W - 384L
1,360 Elo+
Solo
Mercury
Mercury
QULMINACIA
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 191L
1,412 Elo+
Party 1
Ganesha
Ganesha
infinity1988egor
Ganesha
Level 88
God Stats
20W - 14L
1,562 SR
Queue Stats
211W - 201L
1,432 Elo+
Party 1
Team Averages
Level 104
1,442 SR
1,415 Elo+

VS

Team Averages
Level 82
1,473 SR
1,426 Elo+
Hercules
Hercules
General_Ghost330
Hercules
Level 121
God Stats
18W - 20L
1,484 SR
Queue Stats
304W - 382L
1,431 Elo+
Solo
Izanami
Izanami
Hubba-l-Bubba
Izanami
Level 69
God Stats
5W - 4L
1,555 SR
Queue Stats
88W - 87L
1,453 Elo+
Solo
Cerberus
Cerberus
Logaritmus
Cerberus
Level 112
God Stats
0W - 2L
1,343 SR
Queue Stats
54W - 65L
1,372 Elo+
Solo
Fenrir
Fenrir
d_f80
Fenrir
Level 65
God Stats
14W - 14L
1,498 SR
Queue Stats
354W - 377L
1,488 Elo+
Party 2
Janus
Janus
lunalight_daemon
Janus
Level 44
God Stats
3W - 2L
1,487 SR
Queue Stats
112W - 132L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,872
687
5,677
7,544
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
EvoX I Xclusiv
Morgan Le Fay
12
5 / 0 / 1
6,782
678
4,484
2,561
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
HAction114
Medusa
8
5 / 1 / 0
5,725
573
4,558
4,231
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
QULMINACIA
Mercury
10
4 / 1 / 2
6,002
600
2,831
5,251
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 6
5,891
589
1,117
5,096
1,580
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,031
503
3,685
7,815
4,029
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
7
2 / 4 / 0
5,081
508
2,473
4,084
777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Logaritmus
Cerberus
6
0 / 2 / 3
4,357
436
2,038
6,665
1,686
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Fenrir
d_f80
Fenrir
7
1 / 4 / 0
4,684
468
1,276
6,435
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,685
469
1,097
5,406
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
20
Kills
3
3
Deaths
20
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Morgan Le Fay
EvoX I Xclusiv
Morgan Le Fay
5
0
1
5.5
L
0
5
0
0
W
Medusa
HAction114
Medusa
5
1
0
5
L
Izanami
2
4
0
0.5
L
Cerberus
Logaritmus
Cerberus
0
2
3
0.75
W
Mercury
QULMINACIA
Mercury
4
1
2
5
L
Fenrir
d_f80
Fenrir
1
4
0
0.25
W
0
1
6
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
10,569
24,683
Taken
30,405
9,579
Mitigated
10,111
8,593
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,677
3,479
0
3,612
7,544
4,679
0
0
7,544
0
34,646
W
Morgan Le Fay
EvoX I Xclusiv
Morgan Le Fay
4,484
469
0
1,152
2,561
793
0
852
1,585
37,650
0
L
3,685
2,202
0
1,796
7,815
4,029
0
0
7,815
0
24,209
W
Medusa
HAction114
Medusa
4,558
2,675
0
1,711
4,231
1,052
542
907
3,324
0
24,647
L
Izanami
2,473
1,723
0
387
4,084
777
41
584
3,500
0
17,204
L
Cerberus
Logaritmus
Cerberus
2,038
403
84
1,448
6,665
1,686
0
500
6,165
9,327
0
W
Mercury
QULMINACIA
Mercury
2,831
1,515
0
500
5,251
1,475
0
445
4,798
0
26,345
L
Fenrir
d_f80
Fenrir
1,276
67
0
1,677
6,435
1,928
0
771
5,664
0
21,141
W
1,117
241
0
1,618
5,096
1,580
164
799
4,297
18,118
0
L
1,097
125
0
500
5,406
1,691
86
3,746
1,660
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
23,838
286
Minions Killed
206
0
Camps Cleared
0
957,294
Distance Traveled
836,149
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,872
687
80
8
0
200,926
0
W
Morgan Le Fay
6,782
678
75
8
0
200,959
3
L
Hercules
5,031
503
57
6
0
161,135
2
W
Medusa
5,725
573
60
6
0
125,517
2
L
Izanami
5,081
508
31
3
0
148,995
1
L
Cerberus
4,357
436
24
2
0
157,782
5
W
Mercury
6,002
600
56
6
0
227,069
0
L
Fenrir
4,684
468
45
5
0
191,046
2
W
Ganesha
5,891
589
15
2
0
202,823
6
L
Janus
4,685
469
49
5
0
177,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role