Player Matchup

Odin
Odin
BIGBOSS2666
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,194 Elo+
Solo
Medusa
Medusa
KobayashiSan__
Medusa
Level 6
God Stats
17W - 16L
1,500 SR
Queue Stats
82W - 96L
1,368 Elo+
Solo
Loki
Loki
W9K-YShadowsYzz
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,259 Elo+
Party 1
Baron Samedi
Baron Samedi
iTz l John l
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 1
Hel
Hel
nyco250
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,329 Elo+

VS

Team Averages
Level 21
1,521 SR
1,386 Elo+
Zhong Kui
Zhong Kui
JlFafa
Zhong Kui
Level 19
God Stats
11W - 5L
1,583 SR
Queue Stats
47W - 44L
1,345 Elo+
Party 2
Skadi
Skadi
RodrickzZz
Skadi
Level 24
God Stats
47W - 56L
1,520 SR
Queue Stats
109W - 121L
1,454 Elo+
Solo
Amaterasu
Amaterasu
TheGrtPapyrus343
Amaterasu
Level 18
God Stats
5W - 4L
1,321 SR
Queue Stats
26W - 33L
1,297 Elo+
Party 2
Mercury
Mercury
cogollito9
Mercury
Level 26
God Stats
8W - 0L
1,932 SR
Queue Stats
243W - 179L
1,577 Elo+
Solo
Yemoja
Yemoja
paranaue12
Yemoja
Level 18
God Stats
16W - 27L
1,247 SR
Queue Stats
22W - 41L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 5
7,219
361
3,517
20,871
14,920
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 8 / 2
10,394
520
10,764
17,405
6,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 12 / 4
8,243
412
4,388
16,628
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
iTz l John l
Baron Samedi
11
2 / 14 / 1
7,594
380
3,456
13,282
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
15
1 / 6 / 7
8,981
449
6,267
13,578
6,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JlFafa
Zhong Kui
17
7 / 3 / 11
11,950
598
12,545
13,490
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
4 / 4 / 3
10,903
545
5,650
10,425
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
16
7 / 4 / 7
11,200
560
6,585
13,189
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
cogollito9
Mercury
20
33 / 1 / 4
15,088
754
32,373
14,554
6,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
paranaue12
Yemoja
16
1 / 0 / 8
11,229
561
3,407
4,783
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
10
Kills
52
53
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
Zhong Kui
JlFafa
Zhong Kui
7
3
11
4.17
L
6
8
2
0.88
W
Skadi
4
4
3
1.38
W
Amaterasu
7
4
7
2.63
L
1
12
4
0.25
W
Mercury
cogollito9
Mercury
33
1
4
35
L
Baron Samedi
iTz l John l
Baron Samedi
2
14
1
0.18
L
Hel
1
6
7
0.75
W
Yemoja
paranaue12
Yemoja
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
60,560
81,764
Taken
56,441
44,179
Mitigated
33,527
7,714
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,517
1,389
0
774
20,871
14,920
0
3,445
17,237
0
19,379
W
Zhong Kui
JlFafa
Zhong Kui
12,545
2,305
0
6,716
13,490
9,028
4,605
3,196
10,294
64,108
0
L
10,764
4,442
0
1,395
17,405
6,866
0
4,283
13,032
0
69,850
W
Skadi
5,650
1,929
0
246
10,425
3,462
2,047
939
9,486
0
76,677
W
Amaterasu
6,585
3,359
0
722
13,189
10,178
1,726
1,307
11,882
0
42,892
L
4,388
1,273
0
989
16,628
10,166
336
3,251
13,215
0
35,397
W
Mercury
cogollito9
Mercury
32,373
20,490
0
293
14,554
6,983
4,819
3,107
11,447
0
148,757
L
Baron Samedi
iTz l John l
Baron Samedi
3,456
851
240
161
13,282
5,333
0
2,378
10,782
18,914
0
L
Hel
6,267
570
1,558
2,597
13,578
6,894
210
1,990
11,546
41,980
0
W
Yemoja
paranaue12
Yemoja
3,407
473
1,969
1,541
4,783
3,876
1,223
1,174
3,609
42,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
60,370
293
Minions Killed
615
0
Camps Cleared
0
1,540,731
Distance Traveled
1,817,203
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,219
361
21
1
0
280,136
1
W
Zhong Kui
11,950
598
123
6
0
311,523
1
L
Medusa
10,394
520
104
5
0
344,587
1
W
Skadi
10,903
545
122
6
0
345,847
0
W
Amaterasu
11,200
560
78
4
0
329,389
0
L
Loki
8,243
412
65
3
0
354,835
1
W
Mercury
15,088
754
210
11
0
482,618
1
L
Baron Samedi
7,594
380
30
2
0
275,532
1
L
Hel
8,981
449
73
4
0
285,641
5
W
Yemoja
11,229
561
82
4
0
347,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role