Player Matchup

Rama
Rama
EpiC-Aleeks
Rama
Level 120
God Stats
5W - 4L
1,598 SR
Queue Stats
292W - 258L
1,466 Elo+
Solo
Bacchus
Bacchus
Linkjee
Bacchus
Level 67
God Stats
39W - 26L
1,539 SR
Queue Stats
526W - 537L
1,450 Elo+
Party 1
Anubis
Anubis
ThiccWick
Anubis
Level 65
God Stats
212W - 144L
1,555 SR
Queue Stats
461W - 461L
1,486 Elo+
Party 1
Nox
Nox
VenkidS
Nox
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 90L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
vizionarr46
Gilgamesh
Level 81
God Stats
8W - 3L
1,670 SR
Queue Stats
306W - 302L
1,534 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,490 Elo+

VS

Team Averages
Level 105
1,502 SR
1,515 Elo+
Cerberus
Cerberus
AHenryWoodhouse
Cerberus
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
214W - 231L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
GueriIIa
Baba Yaga
Level 109
God Stats
3W - 3L
1,431 SR
Queue Stats
124W - 129L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
UnhealthyCola
Gilgamesh
Level 100
God Stats
25W - 22L
1,577 SR
Queue Stats
862W - 847L
1,545 Elo+
Solo
Loki
Loki
fedgedmedhat
Loki
Level 86
God Stats
12W - 17L
1,679 SR
Queue Stats
281W - 315L
1,504 Elo+
Solo
Cupid
Cupid
veneum17
Cupid
Level 160
God Stats
13W - 16L
1,539 SR
Queue Stats
263W - 240L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,773
577
2,863
3,596
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Linkjee
Bacchus
10
3 / 1 / 1
5,796
580
2,566
5,800
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ThiccWick
Anubis
12
3 / 1 / 1
6,664
666
4,859
4,128
1,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
11
2 / 1 / 1
6,574
657
1,950
2,577
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
vizionarr46
Gilgamesh
11
6 / 0 / 1
6,509
651
5,468
6,578
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 4 / 0
5,634
563
2,655
7,637
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
GueriIIa
Baba Yaga
9
0 / 3 / 2
5,253
525
2,936
4,658
1,045
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
UnhealthyCola
Gilgamesh
10
1 / 2 / 0
5,705
571
2,477
6,923
2,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 4 / 2
5,540
554
1,958
6,438
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
veneum17
Cupid
8
0 / 2 / 1
4,855
486
2,462
4,186
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
4
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
0
0.5
W
1
1
5
3.5
L
Baba Yaga
GueriIIa
Baba Yaga
0
3
2
0.33
W
Bacchus
Linkjee
Bacchus
3
1
1
3.5
W
Anubis
ThiccWick
Anubis
3
1
1
3.5
L
Gilgamesh
UnhealthyCola
Gilgamesh
1
2
0
0.5
W
Nox
2
1
1
2.5
L
1
4
2
0.5
L
Cupid
veneum17
Cupid
0
2
1
0.25
W
Gilgamesh
vizionarr46
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
12,488
22,679
Taken
29,842
9,947
Mitigated
9,771
7,722
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,655
112
0
1,768
7,637
3,286
0
1,620
6,017
12,134
0
W
2,863
2,120
0
1,082
3,596
876
522
977
2,619
0
28,361
L
Baba Yaga
GueriIIa
Baba Yaga
2,936
138
0
872
4,658
1,045
0
556
4,042
23,819
0
W
Bacchus
Linkjee
Bacchus
2,566
580
0
2,316
5,800
3,539
0
1,734
4,066
21,939
0
W
Anubis
ThiccWick
Anubis
4,859
750
0
805
4,128
1,883
0
0
4,128
39,587
0
L
Gilgamesh
UnhealthyCola
Gilgamesh
2,477
460
0
2,242
6,923
2,655
0
3,656
3,267
0
26,063
W
Nox
1,950
506
0
420
2,577
889
0
1,184
1,393
34,794
0
L
1,958
522
0
1,474
6,438
1,869
0
2,562
3,825
0
26,097
L
Cupid
veneum17
Cupid
2,462
1,456
549
1,151
4,186
916
0
870
3,316
0
24,006
W
Gilgamesh
vizionarr46
Gilgamesh
5,468
2,783
0
3,099
6,578
2,760
0
1,696
4,882
0
30,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,987
333
Minions Killed
259
0
Camps Cleared
0
951,341
Distance Traveled
931,033
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,634
563
23
2
0
177,449
1
W
Rama
5,773
577
67
7
0
187,308
3
L
Baba Yaga
5,253
525
60
6
0
184,950
2
W
Bacchus
5,796
580
34
3
0
177,195
5
W
Anubis
6,664
666
87
9
0
169,588
3
L
Gilgamesh
5,705
571
62
6
0
198,272
2
W
Nox
6,574
657
90
9
0
211,297
2
L
Loki
5,540
554
60
6
0
202,576
2
L
Cupid
4,855
486
54
5
0
167,786
3
W
Gilgamesh
6,509
651
55
6
0
205,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role