Player Matchup

Merlin
Merlin
AinzLevyGown
Merlin
Level 23
God Stats
0W - 2L
1,676 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Rama
Rama
EvilMajin
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,481 Elo+
Solo
Ares
Ares
PatentedDwarf11
Ares
Level 6
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,329 Elo+

VS

Team Averages
Level 105
1,506 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hamberdamn
Ne Zha
Level 128
God Stats
8W - 11L
1,472 SR
Queue Stats
180W - 266L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Leonpxy-96
Cthulhu
Level 29
God Stats
58W - 48L
1,547 SR
Queue Stats
95W - 107L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 11 / 3
8,515
655
5,565
14,006
4,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
14
3 / 5 / 1
9,298
715
5,726
14,928
5,239
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 5 / 0
6,681
514
831
4,898
1,786
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 2 / 13
10,550
812
12,741
10,368
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hamberdamn
Ne Zha
14
10 / 3 / 7
10,488
807
9,892
8,915
3,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Leonpxy-96
Cthulhu
14
6 / 0 / 12
10,018
771
5,675
10,838
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
13
5.75
L
Merlin
1
11
3
0.23
L
Rama
3
5
1
0.7
W
Ne Zha
Hamberdamn
Ne Zha
10
3
7
4.5
W
Cthulhu
Leonpxy-96
Cthulhu
6
0
12
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
28,308
33,832
Taken
30,121
11,605
Mitigated
13,852
2,843
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,741
1,112
0
4,257
10,368
4,165
1,270
1,332
9,036
52,688
0
L
Merlin
5,565
506
24
374
14,006
4,580
0
5,618
8,092
26,442
0
L
Rama
5,726
2,962
0
2,195
14,928
5,239
0
9,515
5,092
0
28,811
W
Ne Zha
Hamberdamn
Ne Zha
9,892
1,702
0
1,048
8,915
3,639
1,457
1,170
7,745
0
35,214
W
Cthulhu
Leonpxy-96
Cthulhu
5,675
240
108
3,462
10,838
6,048
152
3,894
6,944
15,437
0
L
831
65
0
250
4,898
1,786
0
2,464
2,232
4,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
31,056
84
Minions Killed
153
0
Camps Cleared
0
443,201
Distance Traveled
701,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,550
812
79
6
0
219,007
2
L
Merlin
8,515
655
35
3
0
173,879
2
L
Rama
9,298
715
45
3
0
194,204
2
W
Ne Zha
10,488
807
40
3
0
216,743
2
W
Cthulhu
10,018
771
34
3
0
265,595
0
L
Ares
6,681
514
4
0
0
75,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role