Player Matchup

Loki
Loki
AH_troublemaker2
Loki
Level 24
God Stats
3W - 1L
1,228 SR
Queue Stats
8W - 14L
1,237 Elo+
Party 1
Da Ji
Da Ji
Flaming_Cartz345
Da Ji
Level 25
God Stats
26W - 30L
1,452 SR
Queue Stats
98W - 100L
1,308 Elo+
Solo
Ra
Ra
Iamkaos1234
Ra
Level 17
God Stats
5W - 3L
1,508 SR
Queue Stats
9W - 15L
1,251 Elo+
Party 1
Ah Puch
Ah Puch
SeaBANDZZZ
Ah Puch
Level 18
God Stats
4W - 0L
1,704 SR
Queue Stats
11W - 17L
1,212 Elo+
Party 1
Ymir
Ymir
ah_beastmode21
Ymir
Level 23
God Stats
3W - 1L
1,217 SR
Queue Stats
11W - 21L
1,212 Elo+
Party 1
Team Averages
Level 21
1,422 SR
1,244 Elo+

VS

Team Averages
Level 27
1,413 SR
1,316 Elo+
Yemoja
Yemoja
Drvppyy--
Yemoja
Level 14
God Stats
13W - 8L
1,535 SR
Queue Stats
45W - 55L
1,363 Elo+
Party 2
Fenrir
Fenrir
ItsLandenPlays
Fenrir
Level 53
God Stats
0W - 1L
1,535 SR
Queue Stats
145W - 162L
1,355 Elo+
Party 2
Apollo
Apollo
Jxhly-
Apollo
Level 27
God Stats
28W - 22L
1,456 SR
Queue Stats
226W - 251L
1,348 Elo+
Party 2
Scylla
Scylla
Ninjanoob4000
Scylla
Level 26
God Stats
3W - 5L
1,191 SR
Queue Stats
3W - 5L
1,234 Elo+
Solo
Bakasura
Bakasura
RunUp_Topher
Bakasura
Level 17
God Stats
4W - 5L
1,350 SR
Queue Stats
101W - 131L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,626
483
9,713
13,447
7,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 4
13,037
593
7,019
10,270
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 9
12,223
556
16,209
12,165
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
SeaBANDZZZ
Ah Puch
17
8 / 3 / 5
11,112
505
15,524
10,918
6,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

16
1 / 2 / 10
10,083
458
3,987
15,516
12,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drvppyy--
Yemoja
15
2 / 6 / 3
9,892
450
6,615
13,514
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 2
9,278
422
6,711
14,620
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Jxhly-
Apollo
16
4 / 4 / 1
9,730
442
7,703
15,149
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 0
9,352
425
9,509
11,122
3,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
RunUp_Topher
Bakasura
14
1 / 10 / 2
9,051
411
8,166
18,388
8,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
32
Kills
13
13
Deaths
34
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Yemoja
Drvppyy--
Yemoja
2
6
3
0.58
W
9
1
4
11
W
9
2
9
6.75
L
3
5
2
0.8
L
Apollo
Jxhly-
Apollo
4
4
1
1.13
L
3
9
0
0.33
L
Bakasura
RunUp_Topher
Bakasura
1
10
2
0.2
W
Ah Puch
SeaBANDZZZ
Ah Puch
8
3
5
3.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
38,704
62,316
Taken
72,793
36,012
Mitigated
32,205
12,348
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,713
3,427
0
0
13,447
7,223
1,255
1,226
11,540
0
40,734
L
Yemoja
Drvppyy--
Yemoja
6,615
1,032
2,287
861
13,514
9,255
384
10,378
2,956
27,108
0
W
7,019
1,969
0
6,427
10,270
4,750
2,908
741
9,419
0
73,181
W
16,209
2,025
1,233
3,172
12,165
4,663
3,096
4,904
7,261
69,483
0
L
6,711
1,487
0
1,662
14,620
5,697
0
2,726
11,654
0
56,717
L
Apollo
Jxhly-
Apollo
7,703
4,998
0
0
15,149
5,390
1,114
11,294
3,761
0
60,332
L
9,509
909
0
801
11,122
3,316
111
6,810
3,995
56,159
0
L
Bakasura
RunUp_Topher
Bakasura
8,166
6,983
0
2,170
18,388
8,547
899
3,471
14,707
0
35,747
W
Ah Puch
SeaBANDZZZ
Ah Puch
15,524
790
390
1,126
10,918
6,663
1,370
4,692
6,226
41,621
0
W
3,987
770
0
0
15,516
12,713
1,528
4,561
10,955
42,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
47,303
473
Minions Killed
427
0
Camps Cleared
0
1,941,295
Distance Traveled
1,701,839
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,626
483
76
3
0
427,532
0
L
Yemoja
9,892
450
51
2
0
331,375
0
W
Da Ji
13,037
593
150
7
0
429,643
3
W
Ra
12,223
556
116
5
0
381,526
1
L
Fenrir
9,278
422
88
4
0
295,017
0
L
Apollo
9,730
442
121
6
0
351,770
1
L
Scylla
9,352
425
88
4
0
361,348
0
L
Bakasura
9,051
411
79
4
0
362,329
0
W
Ah Puch
11,112
505
48
2
0
337,154
1
W
Ymir
10,083
458
83
4
0
365,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role