Player Matchup

Cthulhu
Cthulhu
GagetheK1ng
Cthulhu
Level 5
God Stats
0W - 2L
1,701 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsNotMarcos
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Yemoja
Yemoja
Rodro96
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
TJATB
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Ze palito8547
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,540 SR
1,500 Elo+

VS

Team Averages
Level 15
1,526 SR
1,394 Elo+
Ne Zha
Ne Zha
Izravazquezz_011
Ne Zha
Level 26
God Stats
8W - 9L
1,546 SR
Queue Stats
33W - 49L
1,267 Elo+
Solo
Thor
Thor
SteeledPig3503
Thor
Level 30
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 41L
1,419 Elo+
Solo
Bakasura
Bakasura
XxkiraixX
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
goals4life50
Fenrir
Level 17
God Stats
10W - 17L
1,371 SR
Queue Stats
15W - 21L
1,284 Elo+
Solo
Amaterasu
Amaterasu
sokahan191097
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GagetheK1ng
Cthulhu
11
2 / 14 / 4
7,865
358
8,555
25,874
10,265
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
8
3 / 7 / 2
7,329
333
3,265
8,842
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Rodro96
Yemoja
16
3 / 5 / 0
9,813
446
7,287
13,186
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TJATB
Mercury
6
0 / 12 / 4
6,384
290
893
10,328
3,200
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 3
7,050
320
1,487
7,867
6,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
11,395
518
8,164
11,201
4,776
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 3
13,920
633
18,436
14,065
5,329
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
XxkiraixX
Bakasura
15
8 / 6 / 9
10,567
480
8,609
13,841
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
2 / 3 / 4
10,599
482
6,023
10,256
5,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
sokahan191097
Amaterasu
16
5 / 1 / 17
10,830
492
7,601
11,764
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
35
42
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GagetheK1ng
Cthulhu
2
14
4
0.29
L
Fenrir
3
7
2
0.57
W
8
1
2
9
L
Yemoja
Rodro96
Yemoja
3
5
0
0.6
W
12
1
3
13.5
L
Mercury
TJATB
Mercury
0
12
4
0.17
W
Bakasura
XxkiraixX
Bakasura
8
6
9
2.08
L
2
4
3
0.88
W
Fenrir
2
3
4
1.33
W
Amaterasu
sokahan191097
Amaterasu
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
48,833
66,097
Taken
61,127
38,379
Mitigated
27,229
4,801
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GagetheK1ng
Cthulhu
8,555
1,928
0
2,017
25,874
10,265
99
0
25,153
31,078
0
L
Fenrir
3,265
1,437
0
968
8,842
2,389
68
0
8,534
0
12,243
W
8,164
5,557
183
2,268
11,201
4,776
5,906
2,355
8,846
0
60,602
L
Yemoja
Rodro96
Yemoja
7,287
1,872
164
1,562
13,186
16,257
637
0
13,186
46,485
0
W
18,436
8,078
0
0
14,065
5,329
255
2,420
9,825
0
140,870
L
Mercury
TJATB
Mercury
893
448
0
90
10,328
3,200
0
0
10,181
0
6,306
W
Bakasura
XxkiraixX
Bakasura
8,609
6,140
0
170
13,841
5,078
3,222
4,829
9,012
0
37,869
L
1,487
947
0
0
7,867
6,268
237
0
7,727
6,327
0
W
Fenrir
6,023
1,775
0
1,443
10,256
5,254
388
3,047
5,091
0
37,238
W
Amaterasu
sokahan191097
Amaterasu
7,601
4,771
0
4,938
11,764
6,792
1,261
4,678
7,086
0
35,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
57,311
150
Minions Killed
507
0
Camps Cleared
0
1,211,384
Distance Traveled
2,039,551
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,865
358
40
2
0
249,457
0
L
Fenrir
7,329
333
22
1
0
219,858
1
W
Ne Zha
11,395
518
105
5
0
420,574
0
L
Yemoja
9,813
446
73
3
0
353,191
1
W
Thor
13,920
633
199
9
0
410,589
0
L
Mercury
6,384
290
3
0
0
241,777
6
W
Bakasura
10,567
480
59
3
0
459,344
1
L
Ares
7,050
320
12
1
0
147,101
0
W
Fenrir
10,599
482
79
4
0
383,709
0
W
Amaterasu
10,830
492
65
3
0
365,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role