Player Matchup

Nemesis
Nemesis
Edwinious
Nemesis
Level 62
God Stats
1W - 3L
1,388 SR
Queue Stats
70W - 67L
1,568 Elo+
Party 2
Izanami
Izanami
IceSw0ll0wC0me
Izanami
Level 25
God Stats
1W - 3L
1,480 SR
Queue Stats
78W - 83L
1,541 Elo+
Party 2
Khepri
Khepri
SpruceMoose__
Khepri
Level 104
God Stats
1W - 1L
1,826 SR
Queue Stats
58W - 47L
1,587 Elo+
Party 1
Vamana
Vamana
fishchair
Vamana
Level 75
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 1
Eset
Eset
zMARLINS
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,583 Elo+
Party 1
Team Averages
Level 57
1,587 SR
1,560 Elo+

VS

Team Averages
Level 77
1,637 SR
1,610 Elo+
Horus
Horus
BlackGriffin23
Horus
Level 39
God Stats
34W - 41L
1,321 SR
Queue Stats
291W - 346L
1,394 Elo+
Solo
Danzaburou
Danzaburou
CrimsonGaja
Danzaburou
Level 27
God Stats
3W - 0L
1,878 SR
Queue Stats
53W - 45L
1,674 Elo+
Party 3
Gilgamesh
Gilgamesh
ItsWølf
Gilgamesh
Level 147
God Stats
32W - 21L
1,582 SR
Queue Stats
170W - 140L
1,683 Elo+
Party 3
Kukulkan
Kukulkan
JakubMaybe
Kukulkan
Level 27
God Stats
14W - 6L
1,662 SR
Queue Stats
83W - 78L
1,575 Elo+
Party 3
Awilix
Awilix
MireTheMoisty
Awilix
Level 144
God Stats
20W - 12L
1,743 SR
Queue Stats
358W - 269L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edwinious
Nemesis
8
1 / 4 / 0
4,947
450
2,817
7,559
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 0
5,226
475
3,946
5,872
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
5,155
469
2,715
7,428
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
fishchair
Vamana
8
0 / 5 / 0
4,881
444
3,042
7,958
4,777
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
10
0 / 5 / 0
5,499
500
1,722
5,539
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 6
6,249
568
1,776
6,481
2,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
CrimsonGaja
Danzaburou
12
2 / 0 / 6
7,186
653
6,339
6,448
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ItsWølf
Gilgamesh
11
3 / 0 / 2
6,657
605
5,076
7,422
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JakubMaybe
Kukulkan
11
3 / 0 / 4
6,283
571
3,197
2,155
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
11 / 0 / 4
7,340
667
9,080
6,128
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
22
22
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Danzaburou
CrimsonGaja
Danzaburou
2
0
6
5
L
Nemesis
Edwinious
Nemesis
1
4
0
0.25
L
2
5
0
0.4
W
Gilgamesh
ItsWølf
Gilgamesh
3
0
2
4
W
Kukulkan
JakubMaybe
Kukulkan
3
0
4
5
W
11
0
4
13
L
0
3
2
0.33
L
Vamana
fishchair
Vamana
0
5
0
0
L
Eset
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
25,468
34,356
Taken
28,634
13,183
Mitigated
10,905
5,221
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,776
643
411
1,852
6,481
2,908
462
1,446
4,989
0
15,377
W
Danzaburou
CrimsonGaja
Danzaburou
6,339
3,453
0
3,410
6,448
1,904
274
1,354
5,094
0
43,603
L
Nemesis
Edwinious
Nemesis
2,817
1,173
0
761
7,559
2,085
0
118
7,441
0
20,198
L
3,946
3,092
0
748
5,872
1,660
281
917
4,955
0
29,913
W
Gilgamesh
ItsWølf
Gilgamesh
5,076
1,330
0
1,950
7,422
3,431
84
223
7,199
540
39,548
W
Kukulkan
JakubMaybe
Kukulkan
3,197
73
0
0
2,155
712
0
508
1,513
32,313
0
W
9,080
3,540
0
750
6,128
1,950
0
686
5,402
0
44,987
L
2,715
825
0
1,393
7,428
2,956
92
0
7,428
12,747
0
L
Vamana
fishchair
Vamana
3,042
1,693
0
1,473
7,958
4,777
0
0
7,958
0
23,160
L
Eset
1,722
45
0
846
5,539
1,705
0
2,162
3,377
30,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
33,715
270
Minions Killed
351
0
Camps Cleared
0
992,552
Distance Traveled
1,120,852
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,249
568
23
2
0
215,287
2
W
Danzaburou
7,186
653
101
9
0
203,626
2
L
Nemesis
4,947
450
51
5
0
244,367
3
L
Izanami
5,226
475
82
7
0
174,357
0
W
Gilgamesh
6,657
605
94
9
0
232,453
3
W
Kukulkan
6,283
571
64
6
0
219,419
1
W
Awilix
7,340
667
69
6
0
250,067
2
L
Khepri
5,155
469
20
2
0
197,684
2
L
Vamana
4,881
444
41
4
0
194,716
2
L
Eset
5,499
500
76
7
0
181,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role