Player Matchup

Cabrakan
Cabrakan
AY 4Y R0N2485
Cabrakan
Level 109
God Stats
34W - 29L
1,437 SR
Queue Stats
849W - 940L
1,394 Elo+
Solo
Hachiman
Hachiman
AngelL8Pika
Hachiman
Level 108
God Stats
2W - 2L
1,556 SR
Queue Stats
161W - 202L
1,385 Elo+
Solo
Nox
Nox
Arkriness
Nox
Level 146
God Stats
2W - 1L
1,477 SR
Queue Stats
249W - 233L
1,496 Elo+
Party 1
Pele
Pele
Ice T 800
Pele
Level 67
God Stats
7W - 5L
1,489 SR
Queue Stats
202W - 221L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
KAloking
Gilgamesh
Level 66
God Stats
6W - 14L
1,304 SR
Queue Stats
396W - 418L
1,330 Elo+
Party 1
Team Averages
Level 99
1,453 SR
1,423 Elo+

VS

Team Averages
Level 93
1,464 SR
1,429 Elo+
Chaac
Chaac
LVISZ91
Chaac
Level 156
God Stats
28W - 22L
1,584 SR
Queue Stats
256W - 274L
1,447 Elo+
Solo
Arachne
Arachne
PatronPL6843
Arachne
Level 66
God Stats
22W - 22L
1,448 SR
Queue Stats
233W - 248L
1,372 Elo+
Solo
Ra
Ra
Robson-Robin
Ra
Level 98
God Stats
1W - 1L
1,423 SR
Queue Stats
125W - 123L
1,443 Elo+
Party 2
Athena
Athena
XxToxic_Vxpe
Athena
Level 68
God Stats
12W - 12L
1,364 SR
Queue Stats
97W - 96L
1,427 Elo+
Party 2
Ullr
Ullr
francoisstoki
Ullr
Level 76
God Stats
2W - 8L
1,500 SR
Queue Stats
473W - 527L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AY 4Y R0N2485
Cabrakan
20
5 / 3 / 6
13,538
564
21,850
22,083
31,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
AngelL8Pika
Hachiman
20
10 / 3 / 5
13,372
557
13,617
19,200
7,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 11
12,747
531
9,732
14,514
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
17
5 / 2 / 10
11,047
460
9,369
15,924
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KAloking
Gilgamesh
17
8 / 6 / 14
11,819
492
19,142
17,171
14,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LVISZ91
Chaac
16
1 / 5 / 2
10,476
437
12,743
26,279
24,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
PatronPL6843
Arachne
16
8 / 8 / 4
11,143
464
12,464
19,680
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 4
10,782
449
12,167
14,017
7,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
15
2 / 8 / 3
10,632
443
6,186
16,006
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 7 / 6
11,403
475
8,342
19,980
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
32
Kills
15
17
Deaths
32
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AY 4Y R0N2485
Cabrakan
5
3
6
2.67
W
Hachiman
AngelL8Pika
Hachiman
10
3
5
4.17
W
4
3
11
3.17
W
Pele
5
2
10
5
W
Gilgamesh
KAloking
Gilgamesh
8
6
14
2.5
L
Chaac
LVISZ91
Chaac
1
5
2
0.4
L
Arachne
PatronPL6843
Arachne
8
8
4
1.25
L
1
4
4
0.75
L
Athena
2
8
3
0.44
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,710
Damage
51,902
88,892
Taken
95,962
65,070
Mitigated
59,278
35,984
Healing
27,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AY 4Y R0N2485
Cabrakan
21,850
2,875
0
9,604
22,083
31,068
350
240
20,695
109,287
0
W
Hachiman
AngelL8Pika
Hachiman
13,617
8,949
0
11,718
19,200
7,254
2,126
2,057
17,143
0
106,763
W
9,732
1,821
0
4,081
14,514
6,245
2,500
6,736
7,748
81,805
0
W
Pele
9,369
2,123
0
8,622
15,924
6,051
40
4,363
11,531
0
62,868
W
Gilgamesh
KAloking
Gilgamesh
19,142
2,945
86
1,873
17,171
14,452
513
5,327
11,844
0
54,555
L
Chaac
LVISZ91
Chaac
12,743
2,798
0
11,569
26,279
24,437
192
17,469
8,730
413
60,980
L
Arachne
PatronPL6843
Arachne
12,464
9,129
718
3,382
19,680
9,694
536
5,919
13,659
0
63,138
L
12,167
2,405
448
6,538
14,017
7,049
515
3,461
10,342
79,639
0
L
Athena
6,186
1,167
0
1,276
16,006
9,785
74
3,198
12,710
36,477
0
L
8,342
3,741
0
3,154
19,980
8,313
314
979
18,939
0
68,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,523
Gold Earned
54,436
655
Minions Killed
531
0
Camps Cleared
0
2,232,116
Distance Traveled
2,035,294
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,538
564
197
8
0
395,440
2
W
Hachiman
13,372
557
146
6
0
435,717
7
W
Nox
12,747
531
162
7
0
416,481
7
W
Pele
11,047
460
77
3
0
526,984
1
W
Gilgamesh
11,819
492
73
3
0
457,494
0
L
Chaac
10,476
437
107
4
0
369,529
2
L
Arachne
11,143
464
94
4
0
435,648
0
L
Ra
10,782
449
140
6
0
432,085
1
L
Athena
10,632
443
70
3
0
398,942
4
L
Ullr
11,403
475
120
5
0
399,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role