Player Matchup

Guan Yu
Guan Yu
BrutalSaiyan
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
391W - 403L
1,438 Elo+
Party 1
Chang'e
Chang'e
GingerDeathBear
Chang'e
Level 105
God Stats
8W - 6L
1,635 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Sol
Sol
GoodTimesGibbs
Sol
Level 98
God Stats
65W - 68L
1,480 SR
Queue Stats
234W - 276L
1,394 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,428 Elo+

VS

Team Averages
Level 42
1,463 SR
1,422 Elo+
Olorun
Olorun
mixmasterkief
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Chaac
Chaac
tahoelarry
Chaac
Level 104
God Stats
7W - 8L
1,558 SR
Queue Stats
221W - 260L
1,392 Elo+
Solo
Medusa
Medusa
xukrat
Medusa
Level 19
God Stats
0W - 2L
1,331 SR
Queue Stats
8W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrutalSaiyan
Guan Yu
14
4 / 4 / 8
10,610
663
14,276
28,737
28,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 8
10,113
632
6,794
13,074
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 6
11,184
699
26,071
15,804
6,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
10,179
636
15,550
18,624
6,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
13
1 / 6 / 3
9,711
607
13,014
22,250
15,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
xukrat
Medusa
14
2 / 3 / 3
10,093
631
16,167
15,075
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BrutalSaiyan
Guan Yu
4
4
8
2
W
2
0
8
6
W
6
1
6
9
L
2
3
2
1
L
Chaac
1
6
3
0.42
L
Medusa
xukrat
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,141
Damage
44,731
57,615
Taken
55,949
41,882
Mitigated
27,437
39,696
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BrutalSaiyan
Guan Yu
14,276
1,770
4,354
11,548
28,737
28,341
666
8,287
20,450
0
36,358
W
6,794
801
9,094
5,731
13,074
7,243
557
2,990
10,084
22,681
0
W
26,071
9,056
1,764
7,205
15,804
6,298
1,712
4,273
11,531
69,473
0
L
15,550
8,655
850
7,469
18,624
6,675
589
12,039
6,585
44,273
0
L
Chaac
13,014
2,338
951
7,804
22,250
15,241
342
12,214
10,036
0
44,813
L
Medusa
xukrat
Medusa
16,167
6,698
0
1,806
15,075
5,521
312
8,612
6,463
0
48,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
29,983
165
Minions Killed
158
0
Camps Cleared
0
936,941
Distance Traveled
811,552
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,610
663
40
3
0
324,869
1
W
Chang'e
10,113
632
48
3
0
329,094
0
W
Sol
11,184
699
77
5
0
282,978
1
L
Olorun
10,179
636
53
3
0
251,745
0
L
Chaac
9,711
607
39
2
0
272,008
3
L
Medusa
10,093
631
66
4
0
287,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role