Player Matchup

Fenrir
Fenrir
Blacayo
Fenrir
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
FoxyOLoxy
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 2
Xing Tian
Xing Tian
Gabo-_8
Xing Tian
Level 46
God Stats
4W - 5L
1,686 SR
Queue Stats
97W - 110L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
GarbageInABox
Jing Wei
Level 18
God Stats
2W - 0L
1,392 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Todey
Merlin
Level 17
God Stats
11W - 4L
1,538 SR
Queue Stats
23W - 15L
1,417 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,516 Elo+

VS

Team Averages
Level 7
1,475 SR
1,184 Elo+
Neith
Neith
CindyLou13
Neith
Level 18
God Stats
56W - 86L
1,376 SR
Queue Stats
129W - 172L
1,274 Elo+
Solo
Ares
Ares
JEsusnãovolta
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 1
Agni
Agni
TeamTanders
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 139L
1,195 Elo+
Solo
Bakasura
Bakasura
felino157
Bakasura
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,090 Elo+
Party 1
Bacchus
Bacchus
senseiGPB
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blacayo
Fenrir
18
19 / 0 / 8
12,028
633
18,689
16,545
10,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
FoxyOLoxy
Jormungandr
15
5 / 0 / 12
9,686
510
7,895
9,023
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Gabo-_8
Xing Tian
13
1 / 5 / 12
8,329
438
4,566
13,015
10,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
GarbageInABox
Jing Wei
14
5 / 5 / 5
9,224
485
7,346
11,038
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Todey
Merlin
17
8 / 0 / 6
10,530
554
12,037
6,792
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 7
7,672
404
7,124
11,519
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 4
7,551
397
3,919
15,048
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 12 / 2
6,739
355
4,039
12,168
2,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
felino157
Bakasura
14
7 / 10 / 2
8,923
470
9,833
17,084
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
senseiGPB
Bacchus
12
0 / 6 / 0
7,104
374
4,146
14,513
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
38
Kills
10
10
Deaths
40
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blacayo
Fenrir
19
0
8
23
L
Neith
1
7
7
0.64
W
Jormungandr
FoxyOLoxy
Jormungandr
5
0
12
11
W
Xing Tian
Gabo-_8
Xing Tian
1
5
12
1.4
W
Jing Wei
GarbageInABox
Jing Wei
5
5
5
1.5
L
1
5
4
0.6
L
1
12
2
0.17
W
Merlin
Todey
Merlin
8
0
6
11
L
Bakasura
felino157
Bakasura
7
10
2
0.8
L
Bacchus
senseiGPB
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
29,061
56,413
Taken
70,332
36,953
Mitigated
37,287
15,741
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blacayo
Fenrir
18,689
7,575
0
8,805
16,545
10,757
0
4,225
12,015
0
77,470
L
Neith
7,124
2,507
0
2,065
11,519
4,267
0
2,480
8,889
0
33,442
W
Jormungandr
FoxyOLoxy
Jormungandr
7,895
2,247
0
621
9,023
9,197
1,192
2,985
5,526
38,978
0
W
Xing Tian
Gabo-_8
Xing Tian
4,566
862
344
2,669
13,015
10,251
1,114
2,341
9,392
16,055
0
W
Jing Wei
GarbageInABox
Jing Wei
7,346
5,208
0
1,650
11,038
4,059
3,268
1,753
8,708
0
48,965
L
3,919
615
0
1,924
15,048
13,317
1,053
4,662
10,146
17,347
0
L
4,039
980
0
1,186
12,168
2,950
225
4,133
7,885
25,525
0
W
Merlin
Todey
Merlin
12,037
787
0
1,652
6,792
2,689
3,306
800
5,992
62,128
0
L
Bakasura
felino157
Bakasura
9,833
6,301
0
1,539
17,084
5,805
1,168
4,564
12,280
0
39,235
L
Bacchus
senseiGPB
Bacchus
4,146
446
0
2,544
14,513
10,948
1,173
7,278
6,634
24,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
37,989
397
Minions Killed
242
0
Camps Cleared
0
1,658,165
Distance Traveled
1,544,706
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,028
633
131
7
0
375,361
1
L
Neith
7,672
404
59
3
0
236,470
5
W
Jormungandr
9,686
510
51
3
0
302,245
0
W
Xing Tian
8,329
438
19
1
0
299,210
6
W
Jing Wei
9,224
485
86
5
0
331,820
2
L
Ares
7,551
397
16
1
0
366,803
0
L
Agni
6,739
355
44
2
0
293,743
0
W
Merlin
10,530
554
110
6
0
349,529
6
L
Bakasura
8,923
470
78
4
0
335,222
0
L
Bacchus
7,104
374
45
2
0
312,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role