Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
PandizeYT
Ratatoskr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,500 Elo+

VS

Team Averages
Level 57
1,461 SR
1,274 Elo+
Bakasura
Bakasura
Dvanko
Bakasura
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
65W - 148L
1,206 Elo+
Party 1
He Bo
He Bo
TheSlimThicky
He Bo
Level 29
God Stats
1W - 4L
1,706 SR
Queue Stats
43W - 61L
1,341 Elo+
Party 1
Chaac
Chaac
hebijebdi
Chaac
Level 75
God Stats
4W - 5L
1,368 SR
Queue Stats
55W - 123L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 3 / 12
10,359
942
13,613
10,888
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
14
12 / 0 / 9
10,311
937
14,594
10,841
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
PandizeYT
Ratatoskr
13
5 / 3 / 12
9,202
837
4,056
6,007
3,964
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dvanko
Bakasura
12
5 / 8 / 1
9,125
830
6,335
12,635
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 9 / 5
7,204
655
5,883
9,694
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
hebijebdi
Chaac
9
1 / 6 / 3
6,874
625
3,555
14,450
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
6
6
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
12
4
W
Chang'e
 
Chang'e
12
0
9
16.5
L
Bakasura
Dvanko
Bakasura
5
8
1
0.69
W
Ratatoskr
PandizeYT
Ratatoskr
5
3
12
3.67
L
0
9
5
0.28
L
Chaac
hebijebdi
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
15,773
27,736
Taken
36,779
13,952
Mitigated
14,218
9,984
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,613
4,798
0
436
10,888
6,096
1,178
1,346
9,101
338
43,751
W
Chang'e
 
Chang'e
14,594
1,111
2,331
6,733
10,841
3,892
821
2,886
7,537
45,101
0
L
Bakasura
Dvanko
Bakasura
6,335
4,864
0
1,734
12,635
5,089
0
4,380
8,255
0
13,514
W
Ratatoskr
PandizeYT
Ratatoskr
4,056
1,019
0
484
6,007
3,964
613
1,255
4,462
0
12,704
L
5,883
295
0
387
9,694
2,837
0
4,040
5,654
18,866
0
L
Chaac
hebijebdi
Chaac
3,555
859
0
1,719
14,450
6,292
0
6,376
8,074
0
10,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
23,203
139
Minions Killed
71
0
Camps Cleared
0
645,823
Distance Traveled
522,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,359
942
57
5
0
208,501
1
W
Chang'e
10,311
937
61
6
0
232,136
0
L
Bakasura
9,125
830
28
3
0
166,810
0
W
Ratatoskr
9,202
837
21
2
0
205,186
0
L
He Bo
7,204
655
22
2
0
166,243
3
L
Chaac
6,874
625
21
2
0
189,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role