Player Matchup

Geb
Geb
BigAxehole
Geb
Level 18
God Stats
24W - 41L
1,190 SR
Queue Stats
46W - 81L
1,152 Elo+
Party 3
Tyr
Tyr
Brendanssj5-bbon
Tyr
Level 86
God Stats
10W - 8L
1,453 SR
Queue Stats
352W - 357L
1,401 Elo+
Party 2
Thanatos
Thanatos
ParanomalParrot7
Thanatos
Level 45
God Stats
7W - 14L
1,378 SR
Queue Stats
62W - 69L
1,398 Elo+
Party 2
Agni
Agni
ScooterSTK
Agni
Level 67
God Stats
3W - 6L
1,282 SR
Queue Stats
304W - 331L
1,450 Elo+
Party 2
Izanami
Izanami
VTtheManchine
Izanami
Level 55
God Stats
57W - 95L
1,249 SR
Queue Stats
118W - 195L
1,211 Elo+
Party 3
Team Averages
Level 54
1,310 SR
1,322 Elo+

VS

Team Averages
Level 98
1,612 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Cynatics4774
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,590 SR
Queue Stats
80W - 59L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
Quikpuff
Xing Tian
Level 46
God Stats
62W - 46L
1,502 SR
Queue Stats
432W - 490L
1,369 Elo+
Solo
Fenrir
Fenrir
Reel her in
Fenrir
Level 129
God Stats
8W - 5L
1,743 SR
Queue Stats
638W - 532L
1,557 Elo+
Party 1
Hachiman
Hachiman
The fish slaper
Hachiman
Level 127
God Stats
6W - 9L
1,500 SR
Queue Stats
352W - 273L
1,585 Elo+
Party 1
Loki
Loki
iFreakozoid
Loki
Level 160
God Stats
4W - 0L
1,724 SR
Queue Stats
128W - 106L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,622
462
2,025
9,589
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 0
5,119
512
2,166
9,113
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

8
2 / 3 / 0
5,081
508
1,886
6,814
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 1
5,440
544
2,610
5,766
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
7
0 / 5 / 1
4,207
421
3,260
5,957
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cynatics4774
Morgan Le Fay
11
5 / 1 / 3
6,479
648
4,528
4,685
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Quikpuff
Xing Tian
9
2 / 0 / 5
5,619
562
2,478
5,524
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
5 / 1 / 2
6,396
640
3,329
6,193
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
11
7 / 1 / 1
6,757
676
9,304
5,615
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,654
665
7,147
4,331
1,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
22
22
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
W
Morgan Le Fay
Cynatics4774
Morgan Le Fay
5
1
3
6.5
L
2
3
0
0.67
W
Xing Tian
Quikpuff
Xing Tian
2
0
5
4.5
W
Fenrir
5
1
2
6
L
0
6
1
0.08
W
Hachiman
7
1
1
7.5
L
Izanami
0
5
1
0.1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
26,786
37,239
Taken
26,348
14,054
Mitigated
10,154
9,307
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,025
609
87
2,263
9,589
4,274
0
1,575
8,014
9,902
0
L
2,166
291
0
2,877
9,113
4,798
0
532
8,524
0
23,041
W
Morgan Le Fay
Cynatics4774
Morgan Le Fay
4,528
271
0
1,841
4,685
1,977
582
1,433
2,986
31,357
0
L
1,886
475
0
3,110
6,814
2,025
0
1,102
5,592
0
20,757
W
Xing Tian
Quikpuff
Xing Tian
2,478
435
0
648
5,524
3,339
554
541
4,983
7,466
0
W
Fenrir
3,329
934
0
2,817
6,193
1,898
0
847
5,282
0
28,863
L
2,610
253
0
453
5,766
1,612
0
2,417
3,049
28,221
0
W
Hachiman
9,304
5,803
0
310
5,615
1,653
0
1,484
4,131
0
43,740
L
Izanami
3,260
2,074
0
517
5,957
1,345
0
903
5,054
0
20,862
W
7,147
1,551
0
1,690
4,331
1,287
622
0
4,331
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
31,905
200
Minions Killed
306
0
Camps Cleared
0
876,151
Distance Traveled
945,760
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,622
462
6
1
0
181,954
1
L
Tyr
5,119
512
52
5
0
181,114
0
W
Morgan Le Fay
6,479
648
67
7
0
192,502
3
L
Thanatos
5,081
508
40
4
0
182,580
3
W
Xing Tian
5,619
562
7
1
0
184,885
1
W
Fenrir
6,396
640
67
7
0
214,657
0
L
Agni
5,440
544
62
6
0
173,315
2
W
Hachiman
6,757
676
88
9
0
169,059
0
L
Izanami
4,207
421
40
4
0
157,188
0
W
Loki
6,654
665
77
8
0
184,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role